
White Knuckle is a first-person roguelite speed-climbing game. Ascend through the guts of SUB-STRUCTURE 17 using precision movement mechanics. Sharp reflexes and resource management will bring you out from under ten thousand meters of concrete and decay.
Modeled estimate, not a reported figure. How we estimate →
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Every market we collect.
About
Use momentum-based movement mechanics with precision, deploy a variety of tools and resources, and ascend as fast as you can.
Just don't lose your grip, there’s eternity below you.
Manage your inventory or become encumbered and fall to your death. Failure to grab what you need from your bag in time can spell disaster.
Through run-based meta-progression, you’ll discover and unlock varied augmentations.
Bolster your will to ascend.
You're not alone down here. Strange life flourishes far underground, and darker things haunt these halls. Something oozes from the depths– following you, growing angrier… and it won't let up.
Travel through different regions with unique threats and gameplay challenges during your attempted escape of the underground megastructure.
The deep dry storage of the Silos, the putrid sewers of the Pipeworks, the haunted piers of Habitation. Each area will require adaptation to new obstacles and denizens.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1740 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Имба меня сначало сьела масса, потом негр, потом какойто червяк, ещё какието ручки были, кароче мне куча раз порвали жопу, умер наконце перед выходом :)
Ну игра мне понравилась, поиграл немного, прошел 6 раз провел в компании 37 часов +-, а откуда еще 63 часа не знаю :\
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Endlessly addictive movement gem. There's so many little tricks and interactions that allow you to do cool stuff in this game. After about 25 hours, I learned you can blow up vending machines for free stuff. It's just a neat feeling to have little things for players to discover (except the ladder ♥♥♥♥ that achievement). It's also nice how consistent many of the games "rules" are. Throwing rebar gives you knockback, which means the player can understand throwing bricks does the same, or shooting the flair gun, and all the knockback is consistent so you can use any combination of the three to make a big jump once you've gauged the distance. As an added bonus to the great gameplay, the atmosphere and visuals are fantastic all the way through. The short little "themes" that play when you reach a new area really help sell the desolation of how much worse things can get. Somehow even the voice acting is decent, which I was beginning to think was impossible for an indie title. You can tell this is a passion project where the developers are incredibly particular about every detail. Just in case the devs read this: My one wish is to add a toggle that randomly throws the shortcut zones into endless mode for a little bit more variety. Anyways this review is long enough so small shoutout to Astralspiff, would never have found this game without his streams.
напомнило мне то что я был в матке
Excellent game, really pulls you into the world with the bits of lore and announcements and the things you can glean from them. Mechanics are great and feel good to use no matter how many runs you do. The game is pretty challenging for me as I have spent 50 hours and haven't beaten the main campaign just yet although I've come close. However, it is so so fun, the devs really seem to care about the game and the feedback from the community and have already made interesting changes since I've started playing. If you're fan of climbing games or just indoor rock climbing I think you'd enjoy this, really makes you sweat when you fall after climbing a couple thousand meters :)
++
This puts "Triple A" to shame... seriously, this game is a really refreshing game amongst a sea of slop. You should be really proud of yourselves Dev/s - you've got something really special here and the reviews speak for themselves - absolutely recommend! THIS DOES PUT A SMILE ON MY FACE :)
This game is amazing. I would recommend anyone to try out the demo.
"Some of the worst excesses of the Delta Labs Incident have been laid directly at their feet, and yet unsophisticated minds continue to imbue them with romantic power, giving them such dangerous poetic labels as the One Last Climber, the Opener of the Way."
fun climbing game, and endless is basically a rogue like, its very good once you get the muscle memory
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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