
White Knuckle is a first-person roguelite speed-climbing game. Ascend through the guts of SUB-STRUCTURE 17 using precision movement mechanics. Sharp reflexes and resource management will bring you out from under ten thousand meters of concrete and decay.
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Prices
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Every market we collect.
About
Use momentum-based movement mechanics with precision, deploy a variety of tools and resources, and ascend as fast as you can.
Just don't lose your grip, there’s eternity below you.
Manage your inventory or become encumbered and fall to your death. Failure to grab what you need from your bag in time can spell disaster.
Through run-based meta-progression, you’ll discover and unlock varied augmentations.
Bolster your will to ascend.
You're not alone down here. Strange life flourishes far underground, and darker things haunt these halls. Something oozes from the depths– following you, growing angrier… and it won't let up.
Travel through different regions with unique threats and gameplay challenges during your attempted escape of the underground megastructure.
The deep dry storage of the Silos, the putrid sewers of the Pipeworks, the haunted piers of Habitation. Each area will require adaptation to new obstacles and denizens.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1816 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Спасибо, мамаша, за это затемнение экрана, которое однозначно не убило мой ран в самом конце бездны.
Best climbing game ever created. In general, this game is top 10 indie titles in my opinion and it's horrendously underrated as I see it. It's a genuinely perfect loop roguelike that isn't a fighter/shooter but a survival, horror game with a fast-paced hands-on main mechanic akin to a fighting or shooting game. Except it's climbing but it's done so gracefully it feels good every time. It feels even better when you realize then game doesn't try to hold some "hardcore challenge" title and has so many cool features like items, perks and environments that make the game all the more fun and pleasing while still increasing difficulty as you keep going in the main campaign. This game understands balancing mechanics to not be too easy or too restricting. It's one of the few games that frustrates me but keeps me coming back. It's just like that battle royale craze where "1 more match and maybe I'll have a good game" except here it's only about completion or goals, the entire adventure is extremely fun no matter what. Losing feels frustrating but the game is fun enough to make you go "Let's try again". And of course the developer is smart enough to have plenty of content for it to not be just a "cool challenge game". The environments through each campaign can vary and there's cosmetics to grind for and other game modes besides the main campaign, like the endless modes for each area and challenges. This game is one of the best to just hop on and do an endless, fun but not too simple of a thing and that's the main mechanics. Just climbing, getting better, using items, abilities and it's a perfectly rewarding time killer as well. This game is the ultimate showcase of a video game that's unique and checks off so many things for a game (unique gameplay, environment, aesthetic, visuals, audio, atmosphere, genre, replayability, lore, content to grind for and challenge that is healthy for your brain). I have never felt this feeling of "actually new ♥♥♥♥" when it comes to video games as much as here. Plenty of games are amazing but at the end of the day you're looking for things you're already familiar with and just trying to find the perfect mix in one package. A good shooter, a good horror experience, a good rpg. This game doesn't have any already familiar label. Sure you can call it another game with a challenging mechanic but a lot of those are usually a "one and done" deal or not as perfected. This game is truly unique in so many ways and preserves a lot of requirements to make a video game good and worth the time investing into. This is truly a *new video game* and it's ♥♥♥♥♥♥♥ amazing.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.4M | 10.3K | 97% | $20.99 | |
| $4.4M | 9.6K | 91% | $19.99 | |
| $4.4M | 8.8K | 82% | $29.99 | |
| $4.4M | 16.7K | 69% | $9.99 | |
| $4.4M | 2.6K | 54% | $69.99 | |
| $4.4M | 5.4K | 75% | $22.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.8K | 10 | 100% | $6.99 | |
| $756 | 2 | 50% | $9.99 | |
| — | 0 | — | — | |
| — | 27 | 63% | — | |
| — | 0 | — | — |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very fun. very difficult. very worth.
ХЕРНЯ ♥♥♥♥♥♥ ЧТОБЫ ПРОСТОГО ПЕРСОНАЖА ТАРАКАНА ПОЛУЧИТЬ НУЖНО СТРАДАТЬ ♥♥♥♥♥ + Я ДОШЁЛ ДО ЕБУЧЕГО ГНЕЗДА НО МНЕ ПОЧЕМУ-ТО НЕ РАЗБЛОКИРОВАЛИ БАЗАР И КУПИТЬ ЕГО НЕ МОГУ ИГРА 1 ИЗ 10
i am in hell with no sign of heaven, i though i was reaching towards the sky little did i know i was just desending the levels of hell, and every death was just me getting used to desending it faster. 10/10 would recomend
МАТЬ...
Играл еще на пиратке, решил купить и поддержать разраба, наиграно суммарно 23 часа. Хоть и ранний доступ, игра стоит своего. Атмосфера, напряжение во время погони, новая локация The Nest вообще одна из лучших. Проходится быстро, но после одного прохождения хочется сделать еще с 10-ок. Очень хорошая игра
Отличная игра! Хоррор и симулятор скалолаза в одной игре? Ёмаё это реально бывает стрёмно! В общем отличная игра, надеюсь что в будующем будет ещё лучше. P.S. Зашёл на обновлении Nest и чисто завершил на 100% =)
Very good game
какой сын бляди делал nest это ♥♥♥♥♥♥ возня где не видно ♥♥♥♥♥ и надо как человек паук карабкаться по потолку стреляя по паукам и ходячим барнаклам убегать от массы которая стала летающей хуйней которая как динозавр летит за тобой ,ебней которые стреляют арматурой , крутить вентили и стрелять лучше чем в кс . это все одновременно делать . Я считаю что Автор nest был другом создателя sekiro и они вместе были обижены жизнью и отбивались от буллинга в детстве где одного били с задержкой а второго без остановки
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.