
* Whip! Whip! requires a controller to play * 1980s Arcade video game style Action!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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100개의 스테이지와 10마리의 보스가 있다지만.. 손이 고자여도 스토리를 1.5시간 안에 클리어 할 수 있어서 10,500원 가치가 있다고 생각하지 않는다... 특히 키보드와 마우스로는 플레이할 수 없고 컨트롤러로만 플레이 가능;;; 하지만, 고전 오락실 게임같은 분위기와 귀여운 일러스트, 캐릭터 디자인은 쌍따봉을 줄만하다! 세일할 때 사거나, 짧은 스토리 수인게임을 좋아한다면 강추!
Sweet-tooths rejoice! The arcade game involving cartoon violence combined with indulging in sugary goodness has finally arrived! Those intrigued by that description alone will be thrilled with the result of the developer's hard work, even if others aren't so keen. Its simplicity is its sugar and spice; a harmless treat that'll satisfy lovers of arcade-styled games, but won't do much past a single playthrough for others. Had it strived for bigger and better things, it may have been a more commendable title. Unfortunately, its current form is a case of empty calories. + Nice arcade aesthetic and soundtrack + Fun to a fault - Too simplistic/Not enough content - Low replayability Read the full review at https://www.keengamer.com/article/20073_whip-whip-review
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Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean
Hours played at review time, across 21 reviews with recorded playtime.
If you like arcade games like Bubble Bobble then you'll love this game! The game play is very similar. You have to defeat all the enemies to move on to the next stage. After every ten stages you fight a boss. Whip! Whip! is two players so two people can join in on the fun. If there is one bad thing I can say about this game, it is accessing the options menu from the title screen shuts down the game and I have no idea why this is.
ワイヤーを使ったバブルボブルみたいなゲーム。 攻撃が、移動を兼ねているため、ステージ内をビュンビュン飛び回りながら、連続で敵を倒す時がすごく気持ちいいです。 いくらでもコンティニューできるので、多少、ダメージを食らおうと、気にせずビュンビュン豪快に飛び回りましょう! ただし、クリア後のチャレンジモードでは、力押しが通用しなくなります。 なにせ、チャレンジモードではコンティニューできません。限られた残機だけで全面クリアしなければいけないのです。 攻略パターンを構築するまでは、慎重にプレイした方がいいかもしれませんね。 まあ、慎重にプレイしすぎると、今度は時間切れになりますが。 ちなみに、自分の腕だと、チャレンジモードでは大体2つ目のボス前後で残機が尽きる感じ。
萌萌哒furry向街机风格游戏,一个人也可以通关,手残也可以愉快的玩耍。
Whip! Whip! is a fun cute call-back to arcade games, being most akin to Bubble-Bobble. With 100 levels and a level select, the game isn't too difficult to complete, taking a little over an hour. The glove grabbing mechanics make moving around fun and interesting. You can grab on basically any entity and launch towards it with a kick, allowing you to combo enemies and pick up sweets. Higher combos give you more score, as well as different treats and EXPAND balloons, which will kill eneimes and refill some health. Co-op and challenge mode increase the game's replayability a bit. The better you do through a playthrough, the more powerups you can get. You are also able customize your playthrough, changing things like health ammounts, your speed, and grab length. If you are only interested in play through the game once, $10 might be too much to put down on it, but this game has enchanted me. I see myself replaying this game over and over again and I already own it on multiple platforms. The movement mechanics and the powerups keep me coming back, trying to beat it faster and faster. I love this game and if you are looking for a cute arcade game to remind you of games past, then I think you will too.
Excelente juego para los viejos amantes de este género de limpiar enemigos en pantallas como Bubble Bobble o Snow Bros. Es cortito, son 100 niveles y luego un modo Challenge para pasarlo sin continuar. Los personajes son muy kawaiis y la música muy buena. Si tenés edad para haber jugado todo eso de seguro no tendras tiempo para juegos de 50 hs asi que éste es ideal.
재미없음 10500원의가치없음 게임은 옛날 아케이드 오락실에서하던 버블보블이나 스노우맨브라더스2같은 아케이드 게임입니다만 솔직하게말해서 그당시 분위기를 냇을뿐인 그다지 재미잇는게임은 아니네요 짧은 스토리지만 한글이된다는건 장점이지만 맵은 100개나잇는데 흥미로운 기믹이나 손에땀을쥘듯한 압박감은커녕 그냥 지겨울뿐인 버튼연타로 깨기만할뿐인 스테이지뿐이엿음 무엇보다 가장 별로인것은 키보드 지원이아니라 무조건 컨트롤러를 사용해야한다는점임 죽어도 다시 죽은판부터 다시할수잇다는점때문에 사실상 1시간이면 클리어할수잇습니다만 개인적으론 굳이 10500원으로 이게임을 사는건 비추천입니다
pretty good but i dont understand why u need absolutely a controller to play.
I can't play this game. Is this must need a joysick?
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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