
Build a time machine to see your deceased mother one last time.
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About
A psychological journey of mystery and puzzles
Build a time machine to see your deceased mother one last time. Driven by grief
and obsession, the protagonist clings to the only hope left: defy the laws of spacetime
to reclaim a lost moment.
Building the Time Machine
Shape the machine step by step, from welding its walls to creating a core capable
of manipulating time. Face a series of varied puzzles that will test your logic and
determination as you get closer to the heart of your goal.

Unlock All Nine Endings
Discover 9 unique endings that explore different ways of coping with grief. Each
one has its own tone, ranging from dark and symbolic to surreal and dreamlike,
revealing varied interpretations of pain, obsession, and loss.
An Introspective Journey
Experience an emotional journey through grief, the fear of facing reality, and the
consequences of clinging to the past in a world where logic breaks down and time
no longer behaves as it should.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain
Reviews
🌟 [b][url=https://store.steampowered.com/curator/45575657]Follow Ainsel Reviews - Curator for the weird & lovely[/url][/b] 🌟 Where Time Ends touched a fear I rarely let myself name. I still have my mother. And maybe that’s why this hurt so gently. Because I already know what loss sounds like when it enters a room. I’ve said goodbye to my father. To the father of a great love. To friends, to relatives. To animals who weren’t “just pets”, but soul companions who carried me through the dark. This game doesn’t scream its grief. It listens. It asks what we would give for one more moment. One more sentence. One last quiet understanding. The puzzles are thoughtful, but the real challenge is emotional. It holds pain with empathy, not spectacle. And when it ends, it doesn’t leave you empty. It leaves you seen. Some games entertain. This one sits with you.
[h1] I Would Break Time For Her. [/h1] I don’t usually write reviews like this. But this one feels personal. I’m not writing this as just another player. I’m writing this as a [b] son. [/b] I lost my mother six years ago, in 2020. That year took a lot from a lot of people.. but for me, [b] it took her. [/b] And there isn’t a single day that goes by where I don’t think about one more conversation. One more hug. One more [b] “I love you.” [/b] When I saw this game, 'Where Time Ends' about a man building a time machine to see his deceased mother one last time, I didn’t hesitate. I lost my own mother six years ago, in 2020. And the moment I read the premise, I thought “Holy sh;t… they made a game about a man, a son, [u] like me.” [/u] [i] "Literally Me.." [/i] Just a son who would go through anything.. logic, morality, even the laws of time itself.. [b] for one more conversation. [/b] This game understands something most people don’t talk about: grief isn’t neat. It isn’t rational. It doesn’t follow rules. When you lose your mother, part of you stays suspended in time. You replay moments. You imagine conversations. You think about what you’d say if you just had five more minutes. When I saw Where Time Ends was about a man building a time machine to see his dead mother one last time… I didn’t just click on it. I froze. Because that’s not just a story... [b] THAT'S A THOUGHT I'VE HAD IN MY OWN HEAD MORE TIMES THAN I CAN EVEN COUNT.. [/b] You don’t lose a mother and “move on.” You learn to live around the absence. The protagonist in this game doesn’t try to “move on.” He tries to break [b] reality. [/b] And that’s [u] what hit me. [/u] He’s [u] not [/u] chasing glory. He’s not even trying to be rational. He’s trying to do the one thing every son who has lost his mother has secretly wished for.. To see [b] her again. [/b] And what hit me the hardest is this.. he’s willing to [b] risk everything to do it. [/b] The act of building a time machine in this game isn’t just sci-fi spectacle. It feels symbolic. Welding walls. Solving puzzles. Forcing logic into something that emotionally makes no sense. You’re manipulating time knowing it could unravel everything, and [u] you do it anyway. [/u] Because when grief is that deep, consequences stop feeling bigger than the loss. The atmosphere captures that surreal emotional state perfectly. The world feels unstable. Time feels wrong. Reality bends. It mirrors that mental space where you’re not fully present because part of you is stuck in a memory. The multiple endings exploring different responses to grief are powerful. They don’t hand you a simple answer. They reflect the uncomfortable truth: there isn’t one “correct” way to cope. There’s denial. Obsession. Acceptance. Regret. Hope. Destruction. Healing. And sometimes [b] all of it at once. [/b] There’s a line between obsession and love in this story, and the game walks it perfectly. Some people might say it’s selfish to break time for one person. But if you’ve ever sat alone at night wishing you could hear your mother’s voice again… you understand. You understand that it’s not selfish. It’s [b] brave. [/b] The multiple endings don’t hand you comfort. They show different ways grief can twist you, shape you, test you. And I appreciated that. Because grief isn’t clean. It’s messy. It’s surreal. It bends reality inside your head. This game made me sit there and reflect on my own loss. On the things I [b] would risk. [/b] On the things I [b] would give up. [/b] And I’ll say this openly: If I had the chance to see my mom one last time… I would go through [b] hell for it. [/b] So yes. [u] This is a genuine review. [/u] From a son who knows that feeling. This is not just a puzzle game about building a machine. It’s about what you’re willing to sacrifice for love. It’s about the quiet desperation of wanting to say things you didn’t get to say. It’s about the impossible wish that so many of us carry but rarely admit out loud: [i] “If I could just see her one more time.” [/i] [b] I DON'T NEED A TIME MACHINE TO PROVE MY COURAGE I PROVE IT EVERY SINGLE DAMN MORNING I GET UP AND KEEP GOING!!.. [/b] [b] I DON’T FEAR TIME. I’VE ALREADY WATCHED IT TAKE EVERYTHING. [/b] [b] THE SON WHO LOST HIS MOTHER BECAME THE MAN WHO REFUSES TO QUIT. [/b] [b] " I AM THE ONE " [/b] [b] " I AM THE SON " [/b] [b] "AND I AM NEVER DONE.. [/b] To the developer.. [b] thank you [/b] for telling this story. To anyone playing this who has lost their mother.. [u] I see you. [/u] And to mine.. [b] Love you, Mom. [/b]
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When Where Time Ends ends, the time you spent on Where Time Ends ends as well. Where does time end? Time ends where Where Time Ends' endings end. When I first played Where Time Ends, it wasn´t the end of time, but it was indeed the end of the time where I hadn´t played Where Time Ends. In the end, before playing Where Time Ends, the time of playing Where Time Ends seemed not to end; but after playing Where Time Ends, I realised the time of playing Where Time Ends had ended. Where is time? Time is with me, with all of us, at the very end.
It’s a short game, but I was surprised by how well it’s made. The gameplayis enjoyable from start to finish and the idea works really well, making it feel like thoughtful and polished. I was left wanting a bit more, but in a good way, because I really enjoyed what I played. I hope to see more games like this in the future.
Once, I was walking by the street with a couple of friends, and suddently one of them asked to another: "Where will time end?" And the other one said: NEVER!!! (He was drunk) This game is the final answer to that magic question, that my beloved friend aswered with such wisdom. The diferent ends of Where Time Ends show different ways to accept the death of an important person, and it is really inmersive and philosophic, like my drunk friend. In conclussion, I have played this philosophic game for 50 min, and I have achieved all the achievements (which is good for mi dopamine adiction). It was worth the money I´ve paid for it (I don´t remember how much) and is a interesting experience for everyone who likes this kind of indie short games.
A short game that can be completed in about five minutes, but the main objective is to discover all of the other endings before unlocking access to the true final ending. This is a very tiny game that takes place in a small garage, where you play as a son who wants to build a time machine to see his mother again. The controls are as simple as possible, with basic movement and interaction using the left mouse button. Objects that you can interact with are easy to spot because they gain a white outline when you move the cursor over them. The main objects in the game are three tools placed on a board. If you want to use a different tool, you must run back to the board and replace the one you are holding because you can only carry one tool at a time. Everything else requires you to hold down the left mouse button and drag items around the garage to their correct locations. Items will snap into place when you are close enough, so precision is not necessary. The steps you must follow are shown in the diary, accompanied by helpful images. Since the garage is dark, the first task is to turn on the lights by connecting some wires. This is the only traditional logic puzzle in the game. You will see numbers on the wires, and you must connect them to the correct nodes to match the numbers. The fun part begins after turning on the lights, as you can either continue working toward the main objective or try to discover the other eight endings. Some endings are available immediately, such as placing a battery into a microwave to blow yourself up or using a hammer to smash the front door and simply leave. Other endings can only be discovered after you use the time machine. The gameplay is simple, but there is one minor technical issue when placing objects on top of each other. If you leave an item on the floor and then place another item that snaps into position, the item underneath can become stuck. However, this is the only issue you will encounter, and it becomes easy to avoid once you learn the most efficient way to finish the game. There is even an achievement for completing the game in less than three minutes, so it is very possible to finish everything within one hour. The reason for the one-hour estimate is that, in order to see the best ending, you must first find all the previous endings. Once that is done, the diary will reveal an important clue that allows you to use one specific item to unlock the final ending.
I like it.
Un juego entretenido con diferentes finales a los cuales tienes que acceder entendiendo las mecánicas,resolviendo puzles y pensando, se disfruta la experiencia de juego por lo que recomiendo darle una oportunidad.
Corto, si lo haces en speedrun puedes terminar todo en 25 minutos o menos. En cada final, hay una emoción distinta, ya sea oscura o alegre. Poco a poco, cada final te ayuda a entender que hacer después, a la vez que entiendes el sentimiento del protagonista aunque, bajo mi opinión, no te da tiempo a empatizar con el y ver lo que siente, todo pasa demasiado rápido. Por cierto, hay un final que al verlo solo escucho "Los dioses del olimpo me han abandonado"
Enjoyed your game so much, love it!
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