
This is a visual novel with quest elements and the atmosphere of a journey through an Eastern European post-apocalypse. You are a Vagrant heading west, leaving your home behind.
Modeled estimate, not a reported figure. How we estimate →
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About
Immerse yourself in the adventures of an Eastern European post-apocalypse.
Vagrant is an ordinary man who has long felt like a nobody in this cruel world. But after being robbed yet again, he decides to leave this land once and for all. A dynamic story gradually unfolds around an ordinary man who wants to gain true freedom.
This is a visual novel with quest elements where you can choose different options for your actions.
Use your head and heart to make decisions that seem “right” at first glance, even though it is unclear whether there are any “right” options here. Along the way, you will often be faced with rather ambiguous choices, so you will need to rely on your inner feelings.
A system of dynamic thoughts has been implemented.
You won't mindlessly click “next” your character is alive and has their own lines, thoughts, and a second voice inside their head. The story is told from the first person; you don't watch them, you are them. And also...
There are several endings in the game, four to be exact.
Each character is unique, not a carbon copy, and there are a lot of them.
Vagrant is an ordinary person, not a hero.
Various dangers.
A large number of different achievements that must be obtained for certain actions.
Can you get through the Zone and reach the western border?

Although first you have to get there...
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Ukrainian
Reviews
[h1]末世公路上的选择题[/h1] 初见游戏可能会感觉比较廉价,和较少的种类的语言支持也会劝退很多玩家,它不像“打怪升级”的冒险,更像把你塞进一段东欧气味很浓的末世公路片,让你靠选择把自己推向下一站。你扮演一名流浪者,一路遇人、遇险,文字里那股冷风和尘土味挺足,很多选项含义较为模糊,玩家没法判断选择后的后果,游戏的UI设计也十分简单。 玩法循环很直白,读叙事→选行动→推进事件→触发分支或拿成就,再回档试另一条路。它用第一人称讲故事,加上“动态想法”系统,角色会自言自语、像脑内第二个声音在提醒你别无脑点下一句,代入感比一般文字冒险更强。游戏设定上有多个结局,加上成就数量不少,想拆分支、补完路线的人会更愿意反复开档。 缺点也很现实,当前版本游戏并不支持简体中文,但是好在英文文本难度不大,英语/乌克兰语不熟的话门槛直接拉满,更没有CV等配音内容,但是OST还是相对好听的,游戏整体更偏“读文本+氛围塑造”。另外虽然游戏简介中有“轻度 Rogue”标签,但具体没有有真正的随机/重复挑战机制,冲着 Roguelite 来的要先降预期。 总的来说,这是给“剧情党”“氛围党”的小体量旅途,想在末世里做难题式选择、看主角一路以来的各种颠簸流离,它挺对胃口,更在意爽快操作、中文本地化或明确的游戏剧情内容,建议先观望后续更新信息,等游戏内容更加充实再入也不迟。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
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