
What Remains of Edith Finch is a collection of strange tales about a family in Washington state. As Edith, you’ll explore the colossal Finch house, searching for stories as she explores her family history and tries to figure out why she's the last one in her family left alive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.86/day in the week to Aug 22 → 25/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 52.9Kreviews | 96% | — | $14.4M |
| $19.99 | 28.7Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1523 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es mi videojuego favorito desde hace años.
goty del año
艺术品
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Korean*languages with full audio support
| $19.99 |
| 12.8Kratings |
| 96% |
| — |
| not modelled |
| $19.99 | 619ratings | 86% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Extremely immersive and emotional. I recommend playing, there is a lot of gameplay creativity and it is not just a good story. The whole experience takes 3 hours, time extremely well spent given the quality of it all from art direction to care for details. This a masterpiece. 10/10
小而美的游戏,一口气一下午打通关,类型是沉浸体验的冒险类。 整个游戏引导性很强,用手柄玩也非常方便。剧情主要讲的是Finch每一位家庭成员的死亡经历,用不同的形式让我们参与了他们死亡的过程,不枯燥,剧情明确连贯,不会卡关,可玩性很高。 总的来说,死亡是我们一辈子都需要去探索的人生课题, 希望我们都能珍惜每一个当下,努力的向死而生。
fantastic game, super emotional, loved every second of it.
When I first played this game, I played it for the artwork and the story. The second time I played this game, years later, I played it for myself. "What Remains..." is a beautiful story of love, loss, and is perhaps the most engaging metaphor for generational trauma I've ever seen in a game. There's many theories as to what happened to this family, and I agree with many of them, but most of all with this one. It's easy to gloss over the main character commentary (and there is a lot) and setting in favor of a monster mystery or the "family curse." Even the game is intent on selling you a specific narrative as if it's aware it's hiding a family secret. But if you pay attention and take your time, the game does an amazing job at worldbuilding with nothing more than carefully curated props and set pieces. And if you're really quiet, you can hear whispers of what actually happened. My second go around had me thinking about my own family, the way we relate/ interact, how that's changed over the years, and how, like the Finch family, it's easy to fall back on a story instead of discuss what really happened. As far as walking simulators go, this one is hard to beat. That said, it's still a walking simulator, so if that's not your thing, you might wanna play something else. Either way, good luck. 9/10
后劲真的大
百年孤独
걍 책읽는 느낌으로 하는 거 같은데 좀 정신나간 가족같고 재미가 없음. 뭔 갑자기 고양이가 되고 새가 되고 이러는데 뭔소리인지 모르겠고 도를 믿으세요 같음
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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