
What Remains of Edith Finch is a collection of strange tales about a family in Washington state. As Edith, you’ll explore the colossal Finch house, searching for stories as she explores her family history and tries to figure out why she's the last one in her family left alive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.86/day in the week to Aug 22 → 25/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 52.9Kreviews | 96% | — | $14.4M |
| $19.99 | 28.7Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1516 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很奇幻的一部佳作,剁鱼头那段很震撼,值得一玩。
女主的伟大在于直面过去,不美化也不逃避
如果你现在感到迷茫,别灰心,勇敢的往前走吧。芬奇的故事已经结束,但你的故事还没有开始。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Korean*languages with full audio support
| $19.99 |
| 12.8Kratings |
| 96% |
| — |
| not modelled |
| $19.99 | 619ratings | 86% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
神人一家 虽然生活充满了意外 但这家人的意外已经充满了生活 但意外怎么来的你别问 每个人的小游戏挺不错的 尤其是那只鹿真是让我心里咯噔了一下 还有lewis真的是 哎
American history fantasy novel
致敬传奇孕妇Edith,其实最开始想看她胸来着,结果游戏开始就知道是孕妇了,电影化游戏或者游戏化电影可以说这款游戏是最好的诠释,各种交互和小巧思十分不错,包括最后我最喜欢的大福部分,但是主抓叙事就舍弃了部分游戏性,玩这款游戏不如说是在看电影,即便不喜欢玩游戏的人也会沉浸其中,那么第九艺术就更谈不上了(仅仅是以一种互动的方式讲电影),总的来说:十分推荐,艺术感十足的小体量佳作,但也没必要过度神化
sensational
感觉是今年买过最值得游戏之一了。堪称完美的视听体验,流程短,剧情是第九艺术。强烈推荐游玩
This game is absolutely gorgeous. I knew very little about it beforehand, and played the entire thing in one ~3.5 hour sitting, and just had my world rocked. At multiple points I had a *verbal* reaction to something that happened in the game, even though I was just sitting alone at my computer. In the few days since then, I've been thinking about it non-stop. Poetry. And if you yourself are from/familiar with the PNW, especially the Puget Sound region, definitely prepare for an extra dose of *eerieness.* The game ran pretty well on my laptop, which was a relief, because historically it tends to really struggle with 3D world generation of any decent quality. I went into the graphics settings before starting the game and lowered about half of them to "Medium", and lowered another one or two more to "High", and other than a small bit of temporary stuttering/lag whenever I entered a new area for the first time (with the scale of "area" I'm referring to being along the lines of "the first floor of the house" or "the backyard" or "the rooftop", etc.), it ran like a charm. Overall, super pleased & forever haunted, thanks; will absolutely be returning at some point to 100% this game but I think I ought to wait for the Existential Revelation to settle a bit more before re-exposing myself.
A masterclass on storytelling. Wouldn't really consider it a game though. It has a few "mini-game"-like moments here and there but it's mostly just walking around. I'd say it's more of an interactive movie, but it's well worth its couple of hours length.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 619 | 86% | $19.99 | |
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| $3.8M | 7.2K | 69% | $19.99 | |
| $2.4M | 6.9K | 88% | $19.99 | |
| $8.3K | 45 | 93% | $11.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.4M | 25K | 98% | $19.99 | |
| $14.4M | 18.2K | 81% | $34.99 | |
| $14.5M | 9.9K | 80% | $19.99 | |
| $14.5M | 14.1K | 92% | $25.99 | |
| $14.5M | 11.9K | 84% | $49.99 | |
| $14.6M | 5.4K | 39% | $59.99 |