
Masamune was just an average guy who enjoyed going to concept cafes when his life is changed forever after crossing paths with the dragon girl, Marmalydia. Join them as they open the doors at Cafe Lumière, a dragon-filled concept cafe!
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About
This is the story about a guy and a (dragon) girl and their love for concept cafes. A cute, romantic comedy visual novel by new Japanese brand, Cutephoria!
"The Beginning of Dra-Con Cafe"
As simply explained by Mother Dragon Maru-chan
Fearburn, a world of swords and sorcery. Sitting at the top of the food chain was the commanding presence of dragons. And amongst them were the seven all-powerful dragon kings that ruled over the world.
There was only one being that the seven dragon kings revered above all else... The one they acknowledge as their master and the strongest being in the world... Marmalydia Dot Fearburn, the Mother Dragon. To the seven dragon kings, she is on the same level as god and was worshipped with love and reverence.
"It would have been all fine and good if it stopped there..."
Due to excessive worship, whenever I went out for leisure, it would turn into a country-wide celebration. Even the home I lived in started becoming a sacred pilgrimage site.
"Frankly speaking, it was getting annoying..."
So with all that said, I decided to go on a vacation in another world. And this store I casually entered would soon greatly influence my destiny.
"How could you get here so late, Master!"
"Oh...? (What is with this ill-mannered maid... should I burn her to cinders?)"
"... Come here a bit earlier next time, okay?"
"Hmm... (Her mannerisms have changed...)"
What I entered was a tsundere maid concept cafe. For someone like me who would expect to always be shown a cordial welcome... It was all very refreshing, novel, a first time experience for me!
As I began to get hooked on these concept cafes, I crossed paths with a human male- Shidou Masamune and we hit it off like pals. We became comrades-in-arms as we visited various concept cafes together.
Well, that same comrade I accidentally set on fire with dragon breath though.
Setting aside the specifics here, I used magic to bring Masamune back to life. Then Masamune inherited the cafe that his grandfather once owned, and that was now starting to be troublesome for him. It was around then that I felt like wanting to try running a concept cafe of my own.
These coincidences happening one after another meant that this was simply fate.
There was only one thing to do!
A dragon-themed cafe with all things dragon!
It will be called, the Dra-Con Cafe!
And thus the alternate world-feeling, dragon-filled cafe, the Dra-Con Cafe, is now open!


Single route, visual novel
Character designs by Kocha
Standard save/load, CG gallery functionality
Dragon girls and concept cafes
Japanese full voice (except for the main character)
English and Chinese text language options
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Hours played at review time, across 32 reviews with recorded playtime.
Reviews
[h2]前言[/h2] 《欢迎来到龙娘咖啡厅》是一款由Sekai Project代理发行并汉化的视觉小说类小黄油。作为Cuteuphoria的首款作品,本作一经发售就斩获不少粉丝,堪称废萌的经典作品,而且第二部也在之后的一年就发售了,属于是叫好又叫座的系列了。 温馨提示:需要布丁方可食用哦~ [h2]被美少女轮流照顾![/h2] 游戏的剧情堪称无脑,不用想到底咋回事,主要就是主角志藤正宗在一个咖啡厅遇到了一位妹子玛露。这个妹子想要咖啡厅女仆的限定钥匙扣,但似乎是“外星人”不会支付所以急得团团转。不疑有他,我们主角好心的帮她付款,并成为了好朋友。当然妹子其实本身真的是外星人——祖龙,其实是来地球游玩的。结果后来的一天,另一个龙族妹子也是徒弟的芙兰要带出来玩的玛露回去,两人争吵之下变成本体大打出手,一不小心就给主角杀了。情急之下,玛露选择将男主救活,而男主也就打算陪玛露完成心愿,开一家龙娘咖啡厅了!留下之后玛露与芙兰也与主角轮流照顾,实在是令人羡慕不已! [h2]涩涩内容[/h2] 游戏的涩涩内容不算很多,一共只有5场,但是本身质量相当在线。原画看得出来绝对比一般黄油高一个档次,此外也包含了各种姿势以及双飞戏码,还是非常不错的。游戏尽管只有两个角色,但是无论师徒双飞还是本身完整的设定都足够好冲,当然游戏还为后来的龙娘埋下了伏笔,期待更多xp的龙娘~ [h2]总结[/h2] 总的来说,《欢迎来到龙娘咖啡厅》是一款标准废萌黄油,对于喜欢画风的玩家来说绝对值得体验,此外游戏的第二部我已经忍不住啦,快端上来吧! [quote]点击关注「 [url=https://store.steampowered.com/curator/41448772//]三言两语评测」→ [/url]简洁的语言,实用的内容 [/quote]
风格和类型不是我喜欢的,场景也才五个,价格略贵,单纯为了给新厂商一点支持,希望下一作能加多点内容,作画更好一些
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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