
Survive and unveil the mysteries of the Weird West through the intertwined destinies of its unusual heroes in an Action RPG from the co-creators of Dishonored and Prey.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 14 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 4.5Kreviews | 78% | — | $5M |
| $9.99−75% | 5.6Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 843 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
vERY GOOD
不好玩,玩起来好难受,后悔了,全程红温通关.
дьябло на диком западе
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Brazil*languages with full audio support
| $39.99 |
| 2.3Kratings |
| 78% |
| — |
| not modelled |
| $5.99−85% | 143ratings | 78% | — | not modelled |
| $39.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
原价的话 可能差点意思 但是冬促20+它就是真神!!!
Game has its issues (very clunky controls - both with controller and mouse+keyboard), but it is overall a very unique and fun experience!
7/10 control a bit clunky some elements are repetitive but overall this game is enjoyable.
joguei por 6 min e achei o jogo bem chato /:
I actually kind of bounced off this game, despite it being right up my street on paper, but I feel compelled to give a positive review anyway just because I feel like I owe a debt to Raphael Colantonio and co for all the awesome games they've made in the past, and what they're doing next. All the usual immersive sim elements I really love. The freeform nature, the high levels of interactivity and reactivity, the setting and vibes, and just the fact that games like this are still being made. My main criticisms are twofold, and closely related. The first being the over-reliance on quick saves. You [i]could[/i] probably play this game using only checkpoint saves, and just adapt to your failures, but you'd effectively be locking yourself out of all the stealth options the game has to offer - which brings me to my second point - the wishy washy stealth systems. You can be as careful as you like, but due to it being unclear exactly when you'll be spotted, and what the reaction is going to be when you are, you end up needing to quick save all the time to get anywhere in a stealthy manner. The line between total stealth and all out combat is so fine (and unclear when you're about to cross it) that you just can't take any chances. It's strange, because I feel like Deathloop and Mooncrash both kind of solved the save scumming problem with their lives/semi-roguelike system. They're maybe not perfect, and they perhaps don't lend themselves to a more linear narrative, but I feel like more could have been done all the same. But no matter. You could probably still have a lot of fun just playing this as a straight shooter. And I'll buy whatever Wolfeye puts out next regardless.
You can throw tornados at people, throw fire into the tornado, and make it into a fire tornado...yes...you can do that because this IS a good video game.
各方面都还差点意思,技能组设计的不是那么好[spoiler] 花了点数但学了基本用不上[/spoiler]。 提示音效因为视角的原因很难分辨请物品具体位置。很多物品与物品之间的交互可以探索,中等大小的罐头作品。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 10.9K | 93% | $12.99 | |
| $5.1M | 12.8K | 79% | $14.99 | |
| $5.1M | 4.2K | 68% | $29.99 | |
| $5.1M | 4.1K | 79% | $34.99 | |
| $5.1M | 8K | 97% | $12.49 | |
| $5M | 9.5K | 72% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $40.5K | 64 | 61% | $19.99 | |
| $1.9K |
| 13 |
| 77% |
| $5.99 |
| — | 0 | — | — |
| $85.6M | 82.9K | 92% | $59.99 |
| $1M | 31.1K | 92% | $1.39 |