
Survive and unveil the mysteries of the Weird West through the intertwined destinies of its unusual heroes in an Action RPG from the co-creators of Dishonored and Prey.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 14 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 4.5Kreviews | 78% | — | $5M |
| $9.99−75% | 5.6Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Simplemente no es para mi si te gustan los juegos cenitales lo recomiendo pero este siento que trata tambien mucho de ser disco elysium y falla en el intento tambien sus mecanicas de loot me parecen un tedio
nul à chier ce jeu. Le coté RPG est super mal fait de 1. De 2 les ennemis sont beaucoup trop cheathés au début du jeu par rapport à toi. Tu meurs en normal plus vite que dans un soul like au début et toi tu dois vider 1 chargeur et demi pour les tuer au début en normal aberrant. En plus les zones ou il y a les objectifs elles sont petites mais vraiment trop petites. Ah oui quand je dis que le coté RPG est mal fait je veux dire par là que attendez vous pas à avoir une barre d'xp avec un arbre de compétence et des passifs à mettre il n'ont pas fait comme sa. Ils ont voulu faire comme à la immortal fennyx rising mais en plus nul. Donc que vis le craft et via des AS de pics en or pour débloqué des passifs mais bonne chance pour en trouver. En plus tu peux choisir entre te la jouer discret ou bourrin. Ben vous allez vite comprendre que le mode discret est pourri. Tu es derrière un rocher ou un maison l'ennemis aura une chance de te voir à travers dire qu'il est en face de toi et il est pas censé te voir. Mais il arrive à te voir à travers comme par magie comme s'il avait des lunettes X-Ray sur lui aberrant. Donc ce jeu est tout sauf amusant heureusement que je l'ai eu pour même pas 5 balles autrement j'aurai eu l'impression de m'être fait arnaquer.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Brazil*languages with full audio support
| $39.99 |
| 2.3Kratings |
| 78% |
| — |
| not modelled |
| $5.99−85% | 143ratings | 78% | — | not modelled |
| $39.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 847 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Отлично.
hidden gem
I'm enjoying this game quite a lot. When I first loaded it up, I didn't think I was going to. And the camera isn't the best, but it's not the worst either. It's totally workable. Can be played with mouse/keyboard or controller. As far as a western RPG goes, this game is fire.
Great game, good story building
/
I could take it or leave it. I am a fan of western games, so I will give it a bit more time, but it isn't great. Inventory... You can never pick everything up and nothing is worth anything (for the most part). Heaps of trash that you turn in to discover you can't afford essentials, like lock picks, so you are always walking away from things that you cannot pick the locks on. And lock picks go in groups. 3 for the lock, 5 for that one on the door. Anyhow, it is a stingy game. You run out of bullets and have to switch guns. It cramps in on having a good time, so yeah, so miserly that people don't play it. If I wanted to worry about money, devs. I think I should have spent more time considering OTHER games. EDIT: I get the bank vault key. Then I find the safe combo. I open the vault and the use the combination on the safe. I earn 4 bullets. Wow. I decided to quit for the day to take it all in. ANOTHER EDIT: I killed a massive monster for literally no reward. There was a locked door in the monster's room, so I had to burn a lock-pick to still get nothing worthwhile. I am alive, it's dead, but I am down two sticks of dynamite and a lockpick for... a sense of accomplishment? I think that I got an achievement for killing a monster, but I can't spend that. I have found that all of the good gear (epic level stuff) is sold by vendors. So cash appears to be king. That said, the bounty board rarely repopulates and that leaves you exploring (and finding treasure maps - or not) to eek out a living. I now have two quests that consume inventory slots. I have limited slots and this cheap-arsed game wants to lessen my ability to earn. Skinning takes a skinning kit - goodbye inventory slot. Mining takes a pick, goodbye inventory slot. And there are things that you gather over time (like gold or silver nuggets, various hides), so you end-up paying for a bank box to store all the needless trash that is killing your inventory. 10 hours and I haven't upgraded a single thing with crafting materials, but I have spent money to keep the parts that I may never use. Who ever designed this might consider some other sort of work, accounting maybe, because seriously, you have no idea what fun is or how it happens.
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Норм
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $5M | 5.3K | 87% | $49.99 |
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| — | 0 | — | — | |
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| $1.9K | 13 | 77% | $5.99 | |
| — | 0 | — | — | |
| $77.5M | 82.8K | 92% | $29.99 | |
| $1M | 31.1K | 92% | $1.39 |