
Survive and unveil the mysteries of the Weird West through the intertwined destinies of its unusual heroes in an Action RPG from the co-creators of Dishonored and Prey.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 14 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 4.5Kreviews | 78% | — | $5M |
| $9.99−75% | 5.6Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 841 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nope
viver não é sobre ser bom ou mau, é sobre sentir
кал Игра не работает фундаментально
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Brazil*languages with full audio support
| $39.99 |
| 2.3Kratings |
| 78% |
| — |
| not modelled |
| $5.99−85% | 143ratings | 78% | — | not modelled |
| $39.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 846 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good stealth gameplay, nice graphics, cool open world!
Иммерсив сим с видом сверху? Звучит, как полная чушь, но он работает. Да, видно его бюджетность, но даже так он может порождать интересные и запоминающиеся моменты. Взаимодействие персонажа с миром тут запредельное и не достижимое для текущего уровня игровой индустрии. Ты можешь взорвать динамит тем, что поджог траву. Где вы еще такое видели? Сюжет интересный, если не отвлекаться на побочные задания, можно пройти довольно быстро. А вот побочные задания пострадали из-за той самой бюджетности. Скажем прямо, если их не выполнять, или выполнять только избранные для ачивок, то ничего не пропустишь. Большая часть из них - принеси подай поговори убей. Иногда, палки в колеса ставит кривоватое управление и местами не продуманный, или скорее недоделанный интерфейс. По итогу, мы имеем отличный иммерсив сим, с крайне необычным местом действия, и хорошим сюжетом.
Очень специфический продукт с очень специфическим жанром, на большого любителя... интерфейсы великолепны, на OLED мониторе играть одно удовольствие, в целом графический стиль аж кричит: "о да, да эта игра создана для OLED", выглядит потрясающе за счёт игры контраста и красок, стрельба отлично сделана, анимации, оптимизация... всё хорошо, но просто я не попал в круг этих самых любителей подобного сеттинга, изумительная игра с изумительно странным сюжетом.
Akční RPG z divokýho západu, kde ale potkáváte, kromě klasických banditů i démony, vlkodlaky, zombíky a podobnou havěť. Fajn nápad i když mi to velmi připomíná podobou hru Hard West, která byla tahovka (což mám radši). Nicméně ve hře můžete hrát za několik různých postav, každou se speciálními schopnostmi a také úkoly, dostáváte perky, vylepšujete si skilly, spousta zbraní a předmětů, který mají u sebe i flavour texty, což mám rád a tak dále, prostě klasika. Grafika je komiksová, alá Borderlands, což je fajn. Největší slabinu ve hře spatřuji v soubojích, což je u akční hry z divokýho západu celkem blbý.. Systém míření zbraněma je naprosto strašnej, máte na výběr sice dva, ale oba jsou stejně na prd. Navíc hra je celkem nemilosrdná, takže při například otevření kolečka s výběrem zbraní uprostřed boje se hra nezpomalí a všechno frčí dál, prostě to člověk nestíhá. Vrhací zbraně typu dynamit nebo molotov vaše postava není schopná přehodit ani přes metrovej plot, což je taky ubohý. Co je naopak dobý je, že si můžete bojiště trochu připravit, nastražit výbušný sudy a podobný věci, je zde hodně možností. Taky je škoda, že v dialozích není dabing a pak různý detaily jako, že si třeba vaše postava může sednout, ale chybí animace jak si sedá, prostě se najednou objeví na židli.. Weird west je dobrý RPG z fantasy divokýho západu, zabaví na spoustu hodin. Chtělo by to za mě vylepšit pár detailů a něco udělat s tím systémem boje, myslím, že jako tahovka by to bylo top!
Хороша только первая компания... Из пяти Очень унылый сюжет, механики, которыми я так и не воспользовался толком в игре вообще не понятны для меня оказались. Придумали 70+ локаций, половину из который вы можете просто скипнуть и слава богу, что такая возможность дана, ибо игра построена на пещерах, пустынях и локациях с 3 домами (города не в счёт) Камера игры просто отвратительна. Игра мало того, что плохо оптимизирована, она даже с видом сверху не пк напрягает, хотя у игры нет больших локаций За бесплатно поиграть в такое можно, на край при 90% скидке
awesome game that deserves much more recognition
This game shouldn't have been an immersive sim. The locations are bland and copy-pasted. A linear game would have worked better, or maybe some kind of rogue-like. Aiming is janky with a controller. The fights are messier than tactical. Wouldn’t turn-based combat have worked better ? Or pausable real-time combat with squad management mechanics ? You have no control over your brainless teammates. The playable characters are mostly the same, they only got a few unique abilities. They all use the same weapons in the same way. So, the first thing you do when you switch to another one is to retrieve your previous weapons. In Red Dead Redemption, we had magical horses and it wasn’t even the main theme of the game. There are a few story choices, but it’s far from enough to have a good replay value. No factions like in Fallout New Vegas. The weapon upgrade system is uninteresting, tedious and absolutely not realistic. Who the hell want a golden revolver and why should it make more damage ? Give us scopes, explosive ammos, silver bullets, crossbow, blessed arrows, poison, traps, hexes. And why the hell does this have an “armor” upgrade system, clothes can’t stop either bullets or werewolves bites. Not all RPGs should share the same mechanics. I'm okay with representations of minorities, but I'm not sure if depicting a version of the Wild West with no racism and sexism is a good idea. It feels like some cheap preaching at the expense of world building, which in turn feels unsubstantial. Would the Wild West still be wild with social justice ? If you want action, play Red Dead Redemption. If you want strategy, play Desperados 3. But this game got questionable design decisions and feels like a missed opportunity. The developers clearly tried to chew more than they could bite. But maybe when the full moon will come, we will get to see their full potential in a new game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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