
"The hardest part is not to speak up. It’s being heard." Part video game, part graphic novel, Wednesdays seeks to raise awareness about child sexual abuse through a surprisingly hope-filled story.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 7 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Like so many children, Tim was a victim of sexual abuse.
Twenty years later, while playing Orco Park, a videogame from his childhood, his memories will come rushing back along with a flood of questions : How could this have happened? Who knew? How has it shaped him? What does “normal” even mean?
Written by Pierre Corbinais (Haven, Road 96: Prologue, Bury Me, My Love), Wednesdays seeks to raise awareness about child sexual abuse through a surprisingly uplifting story.
Wednesdays tells a fragmented story through multiple perspectives.
Build rides and embellishments in Orco Park to unlock Tim’s memories in the order you see fit.
Step into the shoes of Tim’s relatives and try to piece together the tangled memories of his past.
Unveil a moving and sincere story dealing with intrafamilial sexual abuse without any taboo but with a lot of heart.
Wednesdays blends two distinct yet complementary art styles. Tim’s memories come to life through the work of comic artist Exaheva (Mekka Nikki, Still Heroes) and draw inspiration from alternative comics and graphic novels. Orco Park is designed by pixel artist Nico Nowak (There Is No Game: Wrong Dimension), evoking the charm of 90s classic video games.
Part video game, part graphic novel, Wednesdays has been designed to be accessible to players of all kinds, and even non-players!
A wide range of settings ensure that the experience can be tailored to suit anyone’s needs.
Wednesdays doesn’t just aim to break the silence around child sexual abuse, it also provides a platform for several of its team members to have they voices heard, as artists, and as victims.
The game does not include any graphic representation of sexual abuse, and even if its topic might sound grim, Wednesdays is above all about trust, hope and healing.
Accessibility has been taken into account throughout the production of Wednesdays:
- Mouse, keyboard and joystick (joystick or D-pad) support;
- Adjustable text size (5 levels);
- Highly legible alternative font (Luciole);
- Manual or automatic text scrolling, with adjustable speed and preview;
- No precision or speed gameplay nor complex sequences.
More details on the accessibility of Wednesdays are available on ARTE's website.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 301reviews | 99% | — | $58.8K |
| $9.99 | 11ratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 135 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
nice game
From squareheads, to roundheads, unsure squareheads, and squareheads.
Played it for so long, I'm amazed.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: French, English, German, Spanish - Spain, Portuguese - Portugal
Hours played at review time, across 135 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Un jeu necessaire, Beau et simple malgres le sujet.
Good message
Que juegazo que es. Les seré sincero, lo descargue porque lo regalaron en Steam y porque tenía buenas críticas pero no sabía de que iba. Pero al ver la advertencia, ver el juego, el parque, las historias, me dejo claro su propósito y lo trataron muy bien. Creo que podría ser uno de los mejores juegos que existen, no por su acción o disparos como se acostumbra hoy en día, no, es su enseñanza y el impacto del mensaje que transmite lo que hace de este un buen juego. Realmente es un juegazo, te hace pensar en muchas cosas y algo que dije que solo era para probar y ver que onda con el juego, termino siendo toda una experiencia que agradezco haber jugado. No se que más decir, solo decir que le den una oportunidad a este juego que vale la pena completamente. Muchas gracias <3
well thought out with the topics being discussed
Jogo muito bom, com um enredo fantástico que te faz pensar e questionar não sobre o tema citado mas como o assunto abordado fica escondido e que ninguém sabe sobre o próximo, nunca saberemos oque os outro passaram. Muito bom e vou colocar meu colega para jogar algum dia.
Wednesdays behandelt ein Thema, vor dem viele Menschen lieber die Augen verschließen. Und genau deshalb ist dieses Spiel so wichtig. Es erzählt keine Geschichte, um zu schockieren oder Mitleid zu erzeugen. Es erzählt eine Geschichte, um verstanden zu werden. Eine Geschichte über Schmerz, Schweigen, Erinnerungen – aber auch über Hoffnung. Was mich am meisten beeindruckt hat, ist, dass Wednesdays trotz seines schweren Themas nie die Hoffnung verliert. Es erinnert daran, dass Heilung möglich ist und dass Zuhören manchmal die wichtigste Form von Hilfe ist. Es gibt Spiele, die man beendet und vergisst. Und dann gibt es Spiele wie dieses, die einen noch Tage später begleiten. Danke für den Mut, diese Geschichte zu erzählen. Ist das Spiel perfekt? Wahrscheinlich nicht. Es gibt Ecken und Kanten, und manches hätte noch etwas mehr Feinschliff vertragen können. Aber genau darin liegt auch ein Teil seiner Stärke. Wednesdays fühlt sich menschlich an – unperfekt, verletzlich und ehrlich. Und gerade deshalb hat es mich mehr berührt als viele technisch makellose Spiele.
tatlı bir oyun olduğunu sandığım için oynadım ama garipleşti oyun. hassas noktalar olduğu için dikkatli seçmek istiyorum laflarımı fakat hikayeyi yazmaktaki amaç neydi? anlatılacak başka bir konu bulunamaz mı diye sordum kendime bilemiyorum.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $278 | 2 | 100% | $8.99 | |
| — | 0 | — | — | |
| $43K | 118 | 97% | $19.99 | |
| $28K | 186 | 77% | $9.99 | |
| $8.7K | 53 | 92% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $58.8K | 89 | 79% | $29.99 | |
| $58.8K | 112 | 75% | $11.19 | |
| $58.8K | 187 | 60% | $19.99 | |
| $58.9K | 248 | 74% | $9.99 | |
| $58.9K | 86 | 83% | $20.00 | |
| $58.9K | 279 | 84% | $11.99 |