
A co-op seance communications game where one of you died first, and only you can see what's killing the others. Your only voice is a Ouija board your friends keep misreading. Guide them down 9 floors of a haunted house and banish the demon before sunrise. 2-6 players. Brain required.
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About
One of you starts dead. Each game, one player becomes the ghost — able to see the demon, the dangers, and the way out, but unable to be heard by the living. Ghosts can hear the living, and each other (ghosts can hear other players, but cannot be heard by non-ghosts.)
As the ghost, you can see everything — the thing hunting the others, where it's safe, the way out before sunrise. The catch: you can't be heard by the living, you can't touch anything, and your only voice is some flickering lights and a seance board that your friends half-believe is even you.
The Ouija board is one of the only voices of the dead. The ghost moves the planchette to point, answer yes or no, or slowly spell things out — and the living will attempt to question them and read it under pressure.
A different demon every time. Its rules are hidden and change each session. Only the dead find out what they are, when they strike, and where. The ghosts can see the danger before it hits. They must communicate it with the living and help them banish the demon so they can leave the house before sunrise.
Gather the relics, one trip at a time. The ghosts search the house for what the ritual needs, then attempt to communicate it to the living, who will then be carrying each piece back while the ghost steers them around what they can't see and what will kill them. Only the ghost can see what and where the relics are, and only the ghost can see the dangers.
You're a ghost. Do ghost things. The ghosts can flicker lights, open and close doors, go through the living and they'll feel it, and as a last resort: scream, loudly -- and if you're all silent enough, you may just hear it. The seance board is not the only way to communicate, but is the only stable way to get full words across to the living.
Banish the demon by name. Winning means spelling out its true name — readable only to the dead once all the relics are collected, then the living must spell it back — so you can banish the demon and get everyone out before sunrise. For example, you and your friends will be spelling ULALULA on the board like crazy people to win the game (and pray that you read it right from the ghost player in the first place!).
Dying lets you help. Players the demon takes join the dead, adding another voice to the seance, and more help at finding the relics and warning players of the dangers.
Nine floors down. The house is bigger underneath. Banish the demon to unlock the next floor, each further from sunrise than the last, and each one holding something the floor above it didn't. Can you and your friends reach the bottom of the house and beat floor 9?
2-6 players online co-op.
You spell H-E-L-P. They read HELL and cheer. Someone gets dragged into the dark. To survive the night, the living will have to haul the right relics back to the seance board and spell out the demon's true name to banish it — and the dead are the only ones who can read that name.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, Spanish - Spain, Japanese, Korean
Engagement
Reviews
Themes across 632 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Have never loved yelling at my friends so much! I can't recommend enough! I hope there's a custom mode is the future!
Really like this game. I've never yelled at my friends any harder for being stupid. Or gotten yelled at so hard for being dyslexic. Really hope for a custom game mode! It would be fun to pick which demons hunt. Definitely recommend, would play again. P.S. I like the board!
I played this with one of my friends, at first it was really hard to figure out what we had to do, but after doing the sort of tutorial the game has it clicked for me and my friend. It's a really cool game concept, I'd like to see another game mode where everyone is trapped in chairs and it has more of a puzzle aspect.
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Hours played at review time, across 633 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is so much fun, and being a ghost to talk has never been more fun in a game once you and your frineds finally find a way to pay attention to blinking lights and the board when they arent talking over one another. This game will test your patience as a group with hard communication being the whole point of the game. Learn to pay attention to your friends more and listen to what they have to say, ideas come up and the group moves on through the house quicker on the next run. This game is definitely one to keep an eye on and watch as it develops more entities and floors (hopefully)
game feels very unfinished and u need friends to play this theres no other way to play it but i belive if given time the game will turn out to be maybe one of the best horror games to play with friends
Genuinely a great game, we were able to complete all the achievements in just 2 days however, so more progression down the line could add more depth as well as possibly adding achievements for completing levels without anyone but the chosen one dying as well as finding all the names.
이 게임을 하기 위해서는 두가지 능력이 필요하다. 1. 이 원숭이새끼들이 병신짓하는걸 보면서 참을 수 있는 인내력 2. 저 씹새끼가 병신같이 알려주는 정보를 아! 하면 어! 하고 알아 들을 수 있는 눈치
This game will test your skills, your friendship, and your ability to face challenges together. Concept is good, but many things are at the alpha stage.
Très bon jeu faut vraiment être débile pour pas comprendre
Uno de los mejores juegos cooperativos.
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