
A co-op seance communications game where one of you died first, and only you can see what's killing the others. Your only voice is a Ouija board your friends keep misreading. Guide them down 9 floors of a haunted house and banish the demon before sunrise. 2-6 players. Brain required.
Modeled estimate, not a reported figure. How we estimate →
About
One of you starts dead. Each game, one player becomes the ghost — able to see the demon, the dangers, and the way out, but unable to be heard by the living. Ghosts can hear the living, and each other (ghosts can hear other players, but cannot be heard by non-ghosts.)
As the ghost, you can see everything — the thing hunting the others, where it's safe, the way out before sunrise. The catch: you can't be heard by the living, you can't touch anything, and your only voice is some flickering lights and a seance board that your friends half-believe is even you.
The Ouija board is one of the only voices of the dead. The ghost moves the planchette to point, answer yes or no, or slowly spell things out — and the living will attempt to question them and read it under pressure.
A different demon every time. Its rules are hidden and change each session. Only the dead find out what they are, when they strike, and where. The ghosts can see the danger before it hits. They must communicate it with the living and help them banish the demon so they can leave the house before sunrise.
Gather the relics, one trip at a time. The ghosts search the house for what the ritual needs, then attempt to communicate it to the living, who will then be carrying each piece back while the ghost steers them around what they can't see and what will kill them. Only the ghost can see what and where the relics are, and only the ghost can see the dangers.
You're a ghost. Do ghost things. The ghosts can flicker lights, open and close doors, go through the living and they'll feel it, and as a last resort: scream, loudly -- and if you're all silent enough, you may just hear it. The seance board is not the only way to communicate, but is the only stable way to get full words across to the living.
Banish the demon by name. Winning means spelling out its true name — readable only to the dead once all the relics are collected, then the living must spell it back — so you can banish the demon and get everyone out before sunrise. For example, you and your friends will be spelling ULALULA on the board like crazy people to win the game (and pray that you read it right from the ghost player in the first place!).
Dying lets you help. Players the demon takes join the dead, adding another voice to the seance, and more help at finding the relics and warning players of the dangers.
Nine floors down. The house is bigger underneath. Banish the demon to unlock the next floor, each further from sunrise than the last, and each one holding something the floor above it didn't. Can you and your friends reach the bottom of the house and beat floor 9?
2-6 players online co-op.
You spell H-E-L-P. They read HELL and cheer. Someone gets dragged into the dark. To survive the night, the living will have to haul the right relics back to the seance board and spell out the demon's true name to banish it — and the dead are the only ones who can read that name.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, Spanish - Spain, Japanese, Korean
Engagement
Reviews
Themes across 632 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm having so much fun, I've gotten through all the levels! There has been a few times when we were k*lled right at 0:00 even when following the mood, like freeze or up. I would love to see more achievements like "unlocked all names" "opened all passages" or something along those lines. I also think that having the glare be less intense on level 7 would be helpful, we used colors to decipher between which book or can to grab, like yellow or red, and on level 7 its harder for me to see the colors even with the brightness lowered. I'm not sure what the sage and notebook are for yet, but I'm excited to see those come to the game later on! This is a game I've been wanting and my friend and I have been asking for from other ghost hunting games. We love the Ouija board aspect A LOT! I think this game is great and has so much potential to be as big as another ghost hunting game. I'm excited to see what comes next!
根本游戏都进不去,老是闪退
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Hours played at review time, across 633 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
My friends are such dumbasses . Highly Recommend
concept is there but the execution is awful. feels buggy, not really sure what to do without reading a bunch of text. interface is is mess and the fancy font makes things hard to read. on the technical standpoint it feels like a lot of development wasn't tested to make this less painful to play lmao
Turn, Anchor and Scream are terrible mechanics. Also final level final letter was a dang pinball machine fighting to spell for over 20 seconds for ONE letter to loose. Glad this was a gift.
Benger giera, pliz tylko widocznosc lamp na suficie poprawcie i wykrywanie np turn i back bo za ciezko jest
PEAK
i have only played this game for 2 hours but i honestly LOVE it. the concept is so strange and the board being hard to use adds to the pressure of finding the ghost name before time runs out. its like an adrenaline rush. my party made it to floor 5 before we all had to hop offline for various reasons. we came up with our own code words and used the numbers on the board to differentiate the ghosts on the prowl. the only issue i had is that twice it did not notify me that the ghost was hunting but its ok...there are bound to be hiccups in early access. anyone who plays this has definitely played phasmophobia and that game was WAY worse in early access. this game deserves a chance and i would recommend this to anyone. this game needs your own code words or codes in game. as the first dead you are responsible for keeping your party alive so codes are necessary. this is a game that REQUIRES communication and cooperation if it seems too hard for you and you get frustrated if you cant be an expert in half hour then maybe the problem is you? anyway...get the game its worth it.
Schlimmstes Spiel 2026, von der Schriftart bis zum Gameplay alles schlecht
Alles ist extrem unübersichtlich und schmerzt in den Augen. Übertroffen wird das Ganze aber vom beschissenen gameplay sodass ich es nach wenigen Minuten zurückgeben musste um meine geistige Gesundheit zu wahren.
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