
WE ARE FOOTBALL 2027 is the ultimate challenge for manager fans and anyone who wants to become one! Accessible, with great depth of play, a focus on tactics and more than 200 simulated countries. Now with a new creative mode that lets you tailor the game perfectly to your preferences!
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
WE ARE FOOTBALL 2027 puts you in the hot seat of the beautiful game - fast, deep, and absolutely uncompromising.
Build a club, reshape a dynasty, or watch your favourite team rise (or fall) in spectator mode. Every decision counts, every week matters, and every save file becomes its own football universe.
With 200+ playable countries, expanded leagues, and a huge range of international competitions, the world of football has never felt this big. And because everything is fully configurable, you decide how complex, how fast, and how wild your career becomes - right down to the number of simulated league tiers in each nation.
The all‑new Creative Mode gives you full control over your football universe. Rewrite rules, rebuild systems, push boundaries, and unleash direct actions — like jumping to any club in the world with a single click — to shape the game on your terms.
Tactical depth has taken a leap forward: clearer effects, visible attribute requirements in match scenes, and multi‑stage negotiations where rival clubs can swoop in at any moment. Every transfer feels alive, every decision has weight.
Regional cups add a fresh layer of progression. Start in your local district, fight your way into regional glory, and earn your ticket to the national stage. Perfect for career climbers and club creators who love a long road to the top.
The series’ trademark strengths shine brighter than ever: smooth controls, fast week-to-week flow, and full support for community expansions. And as always, every single match in the entire world is simulated identically and can be watched in 3D, no shortcuts, no exceptions.
A powerful external editor is included, letting you build league systems, cups, clubs, stadiums, players, managers, staff, referees, sponsors, fan chants, derbies, and more. In‑game editors let you adjust details on the fly, from player names to club data.
Step into the dugout, shape your legacy, and write the next great football story with WE ARE FOOTBALL 2027.
User interface and technical improvements:
· Clear, streamlined menu navigation
· Wing menus with freely configurable statistics
· Full 21:9 monitor support
· In‑game editor for club, staff and player data during ongoing saves
· Significantly accelerated weekly schedule
· Over 12,000 generic AI‑generated player portraits plus ageing youth players for added realism
· Hotseat multiplayer for up to 4 players
Game content:
· Three game modes: Free Club Selection, Club Creation and Career Mode (now with optional regional start)
· Spectator mode, in which you can follow the results of a club and/or national team
· Individual skill development trees to shape your own and your players’ careers
· Influence player personalities to develop leaders, team players and more
· Extensive manager responsibilities (finances, sponsors, HR, organisation, fan relations, membership)
· Friendlies against your reserve team can be set up
· Creation of your own tournaments and international tours
· Deep tactical options including playing styles, formations and detailed instructions
· Modern training schedules and long‑term development plans with training groups
· Team chemistry with player relationships and hierarchy levels
· Improved squad analysis including age structure and skill overviews
· Clear display of each player’s expected playing time
· Expanded club profile “Season – Players” with around 40 statistical categories for all clubs
· Expanded player profile including personal titles and awards
· All goals from all ongoing matches in the game world can be viewed retrospectively
· Extensive youth academy features: trial days, recruitment campaigns, youth boarding schools and expandable international youth centres for early talent discovery
· Multi‑stage negotiations with detailed contract parameters over days or weeks, including reflection time and competing offers
· Buy-back of exit clauses
· Stadium editor with seating/standing areas, VIP boxes, video ring, additional ad boards, stand texts and logos, stadium‑wide seating patterns, optional running track, selectable pitch patterns and more
· 3D club grounds with numerous buildings and design options
· Optional simulation of your personal life as a manager, including family and children who may become footballers or department heads in your club
· Dozens of new convenience features, e.g. for bench management and transfer lists, plus direct actions for players from other clubs via their profile
National teams:
· Separate European Championship and World Cup modes for men and women
· Option to manage a national team right from the start or accept offers for national teams during your career
Match engine:
· 3D match display with 9 cameras, slow motion, replays, live score changes, display of currently relevant skills and optional info boxes within scenes
· More varied match action
· New fan banners and sponsors for the perimeter advertising
· Clear visualisation of your tactical instructions on the pitch
· New line‑up analysis showing current strengths and weaknesses
· Choice between short or long 3D scenes or an alternative quick calculation
· In‑match commands to guide your players in key decision moments
Editor and database:
· Two databases for men’s football: Standard (Europe‑focused) and World (200+ countries)
· Point deductions for the first season can be configured
· The colour of the shirt number can be customised
· Youth players can now optionally be assigned a specific year of birth
· Two European competitions for women’s football
· Fully editable league systems with promotion/relegation rules, playoffs, and national and local cups across multiple tiers
· Additional international club competitions (now available in the world database for all continents except Antarctica)
· Editor for separate U21/U23 leagues (e.g. England)
· Extensive editors for logos and kits with support for custom graphics
· Automatic conversion of existing WAF databases
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Finde das Spiel ist gut überarbeitet worden für Manager sowie Trainer einer Mannschaft muss ich sagen sehr guter Mittelweg das beide Seiten dafür gut abgedeckt sind.
Danke für den tollen Fußballmanager :)
Sehr gute weiterentwicklung von WAF24. Man darf sich vom Look jetzt kein komplett neues Spiel erwarten, aber unter der Haube wurde eine Menge gemacht. Eine richtig gute Evolution der beiden Vorgänger. Wer damals schon die alten Gerald Köhler Spiele mochte (Anstoss-Serie) kann hier nichts falsch machen. Vor allem zu dem unschlagbaren Preis von €19,99. Vollkommen neues Transfersystem, erweiterte Datenbank, mehr Statistiken, tausende (!) neuer Spielszenen, mehr taktische Möglichkeiten, usw. Und ja, es läuft unter Linux mit Proton und auch am Steam Deck! Ich werde wieder hunderte Stunden darin versenken.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, German, French
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wer Fussballmanager spielt wird es lieben
Super Update, u. a. für Leute die das Spiel testen wollen, ist der "kreativ-Modus" cool. da kann man die Spielregeln ändern, da wünsche ich mir in Zukunft noch mehr möglichkeiten oder einmal z.B. eine Mannschaft die man hasst mit -100 Punkten starten lassen oder sich ein millarden geld checkt geben. Manche Dinge sind für Kurzfristige tests gut, wie der Geldcheat, andere funktionen wie "bei einem gewissen Torabsttand, ein Punkt mehr zu erhalten als Belohnung ist ganz cool. Auch der Tiefgang ist hier im Vergleich zu den vorgängern wieder vorhanden, aber erschlägt einen nicht wie im fußballmanager, Genau der Grund warum ich dieses Spiel so liebe
einfach gut
Trauriges Kapitel Teil 3 Wer eine Klickibunti-Slideshow für originale Wappen und Vereinsnamen sucht, könnte hier richtig sein. Wenn sich irgendwann mal jemand die Mühe machen sollte, denn irgendwo hat auch verschwendete Lebenszeit seine Grenzen. Wer dagegen einen Manager mit funktionierenden Logiken sucht, muss leider weiterziehen. Im mittlerweile dritten Teil findet man immer noch Fehler, die schon die beiden ersten Teile „geziert“ haben. Diesbezüglich kann der Button, wo man Wünsche und Vorschläge für den nächsten Teil äußern soll, wie Kundenverhöhnung empfunden werden. Aber vielleicht kümmert man sich nun ja wirklich drum. Ganz bestimmt! Beispiel gefällig? Die Zuschauerzahlen. Die kann man für jeden Verein im Editor einstellen. Nur findet das Programm die nicht oder es interessiert sich einfach nicht dafür. Einstellung im Editor jeweils Zuschauerschnitt 200 letzte Saison in der gleichen Liga (also kein Ab-/Aufsteiger) jeweils Zuschauerpotenzial „nicht erkennbar“ Zuschauer bei einem normalen Erstligaspiel jeweils 2.000 Ergebnis im Spiel Zuschauerschnitt in der 4. Liga: 2.306, 2.261 (jeweils das mehr als 11-fache!), 1.648 (immer noch das 8-fache) … Und bei 2 Vereinen mehr als normal in der 1. Liga. In der 4. Liga, toll! Wer programmiert sowas? Wie kommt sowas durch die Qualitätskontrolle? Gab es überhaupt eine Qualitätskontrolle?
Klasse Spiel, wie seine Vorgänger. Das neue Verhandlungssystem macht die Transfers noch realistischer.
The whole ui of the game is so badly designed i couldn't stay for more than 13 minutes on it!
Top
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 1.1K | 81% | $39.99 | |
| $19.7K | 24 | 67% | $19.99 | |
| $176.1K | 208 | 71% | $19.99 | |
| $104.2K | 115 | 76% | $19.99 | |
| — | 21.5K | 93% | — | |
| — | 28.6K | 92% | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $44.3K | 160 | 79% | $9.99 | |
| $44.3K | 285 | 86% | $9.99 | |
| $44.3K | 268 | 91% | $9.99 | |
| $44.3K | 140 | 86% | $14.99 | |
| $44.3K | 249 | 94% | $9.99 | |
| $44.3K | 223 | 77% | $8.74 |