
Susan had just stepped away to answer the phone, but when she returned she saw something pulling her son Jimmy through a shimmering portal. It closed before she could pull him back. To save him, she must find a way to this other world. Before Susan lies a world that no one else has ever seen before...
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Japanese, Russian, Ukrainian, Polish, Portuguese - Portugal, Portuguese - Brazil +3 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is the first in a series of fantasy-themed HOGs, with a decidedly above-average quality. Playing as a mother searching in another world for her abducted child, you get to discover fantastic locations, solve puzzles and finally defeat the ultimate villain – just what you’d expect from this type of casual games. On the technical side the game is a well-done craft, featuring nicely drawn images and good (if a bit repetitive) music. The hidden-object scenes use concept that actually makes sense, where you pick objects and immediately use them in the scene to get another object and so on; additional puzzles are also well designed and easy to figure out. What’s not so great is the random spread of items across entire map, with not uncommon instances where you pick an item at the end of Area C, and have to travel all across the map to the beginning of Area A to use it... an illogicality that is sadly common to many HOGs. Despite these minor grievances aside, the game is still good, sets the standard of what a good HOG should be like, and the series is popular enough that new episodes of it are still getting released until this day.
"Lost lands/Contrées perdues" est une série de jeux vidéo du type "Objets cachés". "Dark overlord/ Seigneur des Ténèbres", paru en 2015, en est le premier volume. Au niveau du récit, le thème est classique : un enfant est enlevé et sa mère, -chacun sait que les mères sont de vraies lionnes lorsqu'il s'agit de leur progéniture-, poursuit le kidnappeur. Se faisant, elle se retrouve dans un monde étrange, plein de magie et d'êtres fantasmagoriques, les Lost lands/Contrées perdues éponymes. Elle devra, pour sauver son enfant, résoudre diverses énigmes et trouver maints objets cachés. Notons d'abord, et surtout, la beauté du jeu, tant au niveau graphique, -les cinématiques sont absolument splendides-, qu'au niveau musical, -le générique s'inspirant de celui de la série télévisée "Flash". Il y a également une réelle recherche poétique dans les différentes créatures que rencontre l'héroïne au fil de l'histoire, -mention spéciale aux sourcils de l'Esprit de la montagne. De fait, les personnages dessinés les plus ratés sont... Les humains. Remarquons ensuite l'équilibre entre les différents mini-jeux proposés : il y a trois formes différentes de recherche d'objets cachés ; les énigmes sont diversifiées et parfaitement réalisables, peut-être même un peu trop faciles. Il n'y a aucun risque de s'ennuyer face à tant de diversité. Enfin, on y retrouve les autres spécificités de ce type de jeux : objets cachés dans le décor ; succès à réaliser ; guide de stratégie ; carte permettant de se téléporter d'un lieu à l'autre ; bonus ; différents niveaux de difficulté. Voici un petit jeu plaisant, que l'on peut s'offrir pour se faire plaisir. Profitez, néanmoins, d'une forte promotion, le prix de base étant, à mon avis, un peu trop cher pour un jeu du type "objets cachés".
商店页面显示有中文版,其实没有。
Pretty good hidden object game.
Одна из многих игр жанра поиска предметов,в которой все прекрасно сделано.Локации,загадки,мини-игры и много другое.Нам такие игры нужны ,чтобы не залипать в одних жанрах игр :)
Отличная озвучка шумов и звуков природы.
クリアしました。シリーズで購入しているので定番の安心内容です。
Lost Lands: Dark Overlord This is a gorgeous, high quality title that I mostly enjoyed. Options include separate sliders for Music, Ambients and Sound Effects; Resolution; Full-screen/Windowed, Custom Cursor, and - if you're playing on Steam - Cloud Sync. There are three difficulties to choose from. I chose to go with Hard, since there's an achievement for playing through on that mode... I thought that I'd only have to play through once to get all of the 'cheevo's that way, but I don't think it's possible to get them all in one play-through unless you use the Strategy Guide every step of the way :( The aforementioned Strategy Guide is built-in, and gives you step-by-step instructions for everything - including placement of every object on your HOS! The only thing it doesn't show you is the location of all of the collectibles. There is one on every location in the main game (68 locaitions!), and there are multiple types to look for! ie. Skulls, pine cones, snails, etc. If you're having trouble spotting them - and they ARE hard to spot! - there's a great guide on Steam, which you will find HERE. We have multiple types of hidden object scenes to complete: Lists, placing things back in the scene, and by silhouette. Really a nice variety to keep things interesting! There is a jump-to map (interactive if you're not playing on Hard), but you can't use it over five times if you're going for all of the achievements :\ When you use a HINT, instead of giving your a directional arrow, it will pop your map open with the location you need to go to circled. A time-saver for sure, but it makes it difficult to limit usage to 5 times! Let's address that which lessened my enjoyment of this game. In case you hadn't already guessed, it's the achievements. There are 24 achievements to be earned, but I feel that some of them are unfair. Besides using the map only five times, there are mini-game achievements for finding x-items in less than 20 seconds or completing a mini on your first try... Seriously? It wasn't until I got into the bonus content that I found that I can re-play those minis to get the achievements, so I stressed every time one of them came up. As a side note, the in-game achievements do NOT reset when you restart the game, so you don't have to worry about getting them all in one play-through. The story seemed rather lackluster to me. I found that I really didn't care about little Jimmy or the evils of the land. For this title, the enjoyment came from the gameplay. CE Content: 9 Wallpapers 9 Concept Art 16 Video Clips 6 Music Tracks, which you can save to your hard drive 27 Mini-games (replay here to get missed achievements!) 4 Puzzles (not part of main game, if I recall correctly) Bonus Chapter There are 68 locations in the main game, and ten NEW locations in the bonus chapter. I am so happy that you get a REAL conclusion to the story in the main game, and that the bonus chapter is not just a tacked-on addition. It was just as high-quality as the rest of the game, and with some beautiful new locations. This is a grade-A title - excellent in every way - whose enjoyment was lessened for me due to my achievement-hunting nature. It's gorgeous, the gameplay is interesting and varied, there is a ton of things to see and do... If you're an achievement-hunter like me, just try to let it go and enjoy the game. After all, it is a quality title to be enjoyed!
The puzzles were a bit repetitive but it was a good game overall.
The main bad guy of this game wasn't trying AS hard... Guess he overcompensated and thought he would win in the end. He also had one minion. Maybe the evil shouldn't have killed all the other living beings... This way they could actually have an army. The shadow devil clone just throws a bit of dust in your face... Maybe because he wasn't fully resurrected? I know as MCs we have plot armor... But it was funny. The Bonus game had more at stake. *nod nod* Anyways. Played it. Had fun. Next one! Thank ya! :> :)
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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