
Click, upgrade, explode, and repeat. This is your job in an absurd incremental simulation where you stress test lightbulbs. Pull levers and push buttons to find their breaking point, then use profits to buy powerful upgrades, unlock new machinery, and automate the glorious chaos.
Modeled estimate, not a reported figure. How we estimate →
About

Every great scientific breakthrough begins with a simple interaction. Experience the visceral satisfaction of your first stress test. It’s just you, a basic switch, and a lightbulb destined for oblivion. Rotate the dial, watch the filament glow, and enjoy physics-based destruction that has never felt this personal.

Reinvest your hard-earned profits into a sprawling tech tree. Enhance your control board, improve voltage stability, or unlock complex memory modules. Whether you want to boost your passive income or maximize the output of your tools, there’s an upgrade path for every type of mad scientist.

Why stick to a single button? Attack the bulbs with a growing collection of tactile gadgets. Crank up the heat with Rotational Switches, slide the power to the max with DJ Sliders, master the rhythm of Wave Buttons, and test your brain with Memory Buttons. It’s you and your console against the glass—make sure you win.

Think all bulbs just sit there and take it? Think again. Boss Bulbs fight back! They regenerate health, launch direct attacks on your cursor, and even sabotage your dashboard by breaking your tools. You must repair your gear and dodge attacks while solving intricate Circular Bank Case Locks and Cable Puzzles to deliver the final blow.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really fun incremental game with a pretty hard final boss!
Très positif. Fun et original, je recommande le jeu
Bu oyunu hacettepe'de ki oyun festivalinde denemiştim. Festivalde aklımda kalan tek oyundu. Full versiyonu çok güzel olmuş. Yapay zeka eklemeleri vs çok hoşuma gitti. Bi zamandan sonra öyle bir içine çekiyor ki. 3-4 günde 11 saati bulmuşum :)
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Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Russian, Turkish
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ADHD friendly )
It was a gerat demo and the full version is even better!
ADHD on steroids, feels very stressful at times but at 2-3h in, the meta (prestige) upgrades you gain can mitigate that, so far it feels like it's only as stressful as you can tolerate, there's always the option to pay 50% attention and farm for power. Very fun hyper active clicker game
I liked the demo, and the full game feels smoother and more fun overall. I really enjoy how it keeps getting more challenging as you upgrade your system instead of just becoming easier. The boss bulb attacking you adds a lot of pressure in a fun way. Trying to keep everything running while all the mechanics kick in makes it really engaging. Great job 🙂👍
主人公「ここが新しい職場かぁ」 ???「今日から君には電球に負荷をかけて壊してもらう!!」 何故か電球に負荷をかけて壊すそんなよく分からないインクリメンタルゲーム ゲーム性は装置ごとに決まった動きをして電球に負荷をかけてダメージを与えていく 最初はスイッチ1つだが強化していくにつれて操作できる装置がどんどん増えていき思ってる以上に忙しい 区切りの難易度(5や10)なのでボスがいて特定のギミックでこちらの行動を妨害してくるなどゲーム性あり 転生することででようやくオート化出来る用になるが最大でも4つまでしか任せられなかったり任せられない装置もあったりと最後まで放置プレイは出来ないので注意 個人的に良くなかった点は3つあり ◯難易度が1づつしか上げられない 転生した時に難易度が1からに戻ってしまうのでゲームクリアするまでに転生を何度ものするので同じ難易度を何度もやることになり面倒だった… ◯迷路のギミックが面倒なのと視認性が悪い 迷路ギミックが個人的に嫌いで強化していくと火力が上がるがのだが迷路の先のエリアが見えなくなったりゴールまでの道のりが遠くなったりする。普通は最初難しくて強化していくごとに簡単になって物なのでは? あと電球を破壊した際に強化素材の破片がエフェクトがギミックに重なって視認性が悪い ◯人力よりもオート化させたギミックのほうが火力が出る 転生した後に指定した装置を動かしてくれるAI が手に入るのだが最初は動きも遅く火力もそこまでなのだが 最終的にオートの方が転生ボーナスでAIの火力を増す系があるので自分でやるよりも火力が4倍ほど出るのでちょっとモヤモヤする…それならいっそのことギミック全部オート化させてほしいんよ 不満点もあるが全体的にバランスも悪くないしサクッとプレイできてオススメです 50面クリアでなんで電球壊してたのか変わるので頑張ってクリア目指そう!!
Easily one of my fave Clickers that ive played to date.
Edit- They have fixed the problems, review updated to positive, its a good time waster for its price. The game still needs abit of clean up, the achivments are broken, i am getting them all for clicking once and the text does not match the actual mechanic, for example it calls the lever a rotating spinner which i assume was the orignal version, the bomb still goes off even when complete, i have no idea what to do with the rapid click to make voltage go up because the tutorial screenshot is wrong. I am sorry but i will need to give this is a negative until it is fixed, i am aware you used AI to code this but a playtest before launch should of caught these issues.
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