
In today's hyper-connected world, Chicago operates under ctOS, the most advanced computer network in America.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.43/day in the week to Sep 18 → 46.25/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−90% | 52.9Kreviews | 80% | — | $1.8M |
| $19.99 | 66.7Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2074 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
开车手感很烂,多开一下还是能习惯,然后就没啥缺点我觉得,好玩爱玩
le jeu est très top rien à dire
👍🏻
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #65, worst UK #99 · 3 markets collected
Reviews, worldwide (the counter carries no country): 20.43/day in the week to Aug 12 → 23.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Danish, Dutch, Hungarian, Polish, Portuguese - Brazil*, Swedish +3 more
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Заголовок: Кожаный плащ, депрессия и Анатолий из Чикаго. Знаете, Watch Dogs 1 — это как ваш угрюмый батя, который нацепил кожаный плащ в тридцатиградусную жару, ходит с каменным лицом и думает, что он самый крутой. Атмосфера Чикаго тут, конечно, сочная — серость, дождичек, все дела. Сюжет нормальный, стрельба плотная. Отдельно порадовало DLC про деда Ти-Бона: старый черт просто собрал машинку на пульте управления, бьет наемников током и кайфует от жизни. Лучшая часть игры, серьезно. Но вот вы мне объясните одну вещь. Какого хрена происходит с побочными квестами на 100%? Разработчики, вы там вообще нормальные? Вы заставляете меня играть в алко-игру. И ладно бы это было весело. На десятом уровне экран шатается так, будто Эйден выпил чистый спирт и закусил его клеем. Стики на геймпаде просто отказываются работать, у тебя пальцы сводит, как у паралитика! Зачем это в игре про хакеров?! А приложение для музыки — это вообще финиш. Великий кибер-мститель, гроза корпораций, бегает по улицам за какими-то бродягами, чтобы сосканировать их телефоны. Ты три часа таскаешься за каким-то местным Толей в надежде, что у него в плеере играет нужный тебе французский рэп для ачивки. Рэп, понимаете? Киберспорт, б**ть. Ну и вишенка на торте — 100 точек «чекинов». Эйден Пирс занимается тем же, чем инстаграмщицы в кофейнях. Мужику за тридцать, алло! Итог: Сюжетку прошли, за деда на машинке покатались и удаляйте нафиг. Не надо пытаться закрыть её на сотку, поберегите пальцы и лицо. Оценка: 3 трезвых взгляда из 10 сломанных пальцев. Title: A trench coat, a mid-life crisis, and an absolute joke of a completionist loop. Watch Dogs is basically like your grumpy uncle who puts on a heavy leather coat in the middle of July, walks around with a deadpan face, and honestly thinks he’s the coolest guy in the room. The Chicago atmosphere is great, the shooting feels solid, and the "Bad Blood" DLC is a masterpiece. Playing as an old guy who built a toy RC car just to electrocute corporate mercenaries is peak entertainment. But if you decide to go for 100% completion... man, what is wrong with you? The developers really thought a hacker game needed a hardcore drinking simulator. By level 10, the screen shakes so violently it looks like the main character is having a stroke, and your controller completely stops obeying the laws of physics. Your hands will literally cramp up like you've been doing construction work for twenty hours. And don't even get me started on the music app. You are supposed to be a legendary cyber-vigilante, but you end up stalking random homeless guys for four hours just to scan a specific indie track from their phones. You're basically a creepy guy eavesdropping on people. On top of that, you have to do 100 Foursquare check-ins at historic dumpsters. A grown man doing teenager social media stuff. Truly inspiring. Verdict: Play the story, finish the DLC, and run away to Watch Dogs 2 before your controller flies into the window. Score: 3 sober nights out of 10 broken analog sticks.
Топ игра не ожидал что игра 2016 настолько хороша
игра годная
в название собаки в игре собак нет. 8/10
best hacker game on earth
bueno
好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $1.8M | 1.9K | 95% | $24.99 | |
| $1.8M | 3.9K | 83% | $14.99 |
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| $17.5M | 115.1K | 78% | $9.99 | |
| $83.5M | 156.3K | 94% | $29.99 | |
| $5M | 96.8K | 71% | $2.99 |