
WarZone Flashpoint is in an RTS in development by Dust Storm Entertainment. We're an indie team bringing you a classic RTS formula which we intend to update for a long time to come!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Only played 40 minutes, and i can see that this can be a good RTS! Personally, i think that - Engineers and Medics should have some sort of weapon. A pistol maybe? - a Skirmish mode should be added, and waves on your current mode should start off with infantry rather than only vehicles - Rework the map so its easy to tell where i can place buildings. Speaking of which, theres a glitch with building that doesnt actually construct it. It can be fixed by selling and rebuilding it. - Rework animations (death animations especially), or, use ragdolls for death animations - MORE. UNITS... Like snipers or something - Engineers, in my opinion, should be able to place down some structures in the field. For example, bunker like buildings or trenches. It would really help with defense. Maybe allow civilian buildings to be used for defense by infantry? - Lastly, fix the pathfinding, or make units be allowed to pass through units. Thats important, especially since they just stop moving almost as soon as they run into an immovable object. Like other units.
Game really needs a tutorial, started a game and I literally had no idea what I was building. I love the concept but I think you should make the production tab bigger and display how many units I queued up. Supporting you til it's full release good luck!
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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I wouldn't recommend playing this as it is, The company that was making this game is no longer active meaning that the game is not going to get updated at all, It was a good concept and had a lot of potential but in the end nothing came out of it
First off, I realize this is alpha, but in its current state, I do not recommend this game. I also hope this developer isn't dead, and they are still working on this game, as it could have potential. Keep in mind, this review is of the game in the current state. For starters, there is only one map, and not much to do, so you don't need to play the game long to figure it out. The current map only allows you to build a base, while enemy units just spawn in and attack you, there is no enemy base to attack or destroy, so there is no "winning" the game. You just keep playing or you get killed. All the basic functions of a RTS game are missing, there are no move markers, you cannot set the deployment point for units being built, there is no select all for unit type (i.e. if you click on one unit, it doesn't select all units of that type), you cannot see how many units are building, and you cannot even load troops into the APC even though it says it holds troops. You cannot quick assign troops a hot key, and from what I can tell, aside from building them, builds really serve no purpose. Barracks/factory only produce troops and the power plant and radar make power and show the mini map. Otherwise, the tech building doesn't unlock any upgrades (you just need it to unlock another building that doesn't do anything) and the strategic center doesn't do anything. There are a few mineral/ore platform around the map with, I am assuming, level designators above there (II, IV, V, etc). I say this because the one with the II just disappeared before the others, so I'm assuming it ran out of ore. But again, you cannot click on it to see what the value is, or how much in remaining. Upgrades don't exist at the moment either (troops say they get A-10/grenades, no options for it, tanks get missiles). Graphics need to be updated by a lot, so does the voice acting. They need to really work one the building zone/boxes as you can't build where you want. It seems like it's extremely random, where you can't build two power plants next to each other, but you can build one in the side of a mountain. Again, I hope this isn't a dead game, it needs a lot of work, but I think they could pull it off. It's not bad considering it's an alpha, but it's really missing all the basics an RTS needs, especially if their website is claiming it to be the game that will fill the gap of C&C.
Не плохо, но сыро не могу пока советовать, ибо у бульдозера колеса не крутятся!
This game is dead. The developer jumped ship the moment they got bored with the project. A massive damn shame. Its completely abandoned, post bad reviews so that nobody else downloads this dumpster fire.
bad
меня отпиздил холодильник
Vamos lá, análise completa do jogo WarZone Flashpoint: Enredo: WarZone Flashpoint é um jogo de tiro em primeira pessoa que se passa em um futuro distópico, onde a Terra está em ruínas após uma grande guerra mundial. Os jogadores assumem o papel de um soldado de elite que luta para salvar a humanidade de uma ameaça alienígena que está tentando exterminar a raça humana. O enredo é emocionante e cativante, com muitas reviravoltas e momentos de suspense que deixam o jogador preso à tela. Gráficos: Os gráficos de WarZone Flashpoint são interessantes. O jogo utiliza a mais recente tecnologia de renderização para criar um mundo altamente detalhado e imersivo, com texturas realistas e efeitos de iluminação impressionantes. Cada arma, cada inimigo e cada ambiente são cuidadosamente criados para oferecer uma experiência de jogo incrível. Jogabilidade: A jogabilidade em WarZone Flashpoint é suave e fluida, oferecendo uma experiência de jogo emocionante e desafiadora. Os jogadores têm acesso a uma grande variedade de armas e equipamentos, permitindo que eles personalizem sua estratégia de combate de acordo com suas preferências. Além disso, tem o modo campanha, o que significa que há sempre algo novo para descobrir e experimentar. Educativo: Embora WarZone Flashpoint seja um jogo de tiro em primeira pessoa, ele também possui elementos educacionais implícitos. Por exemplo, o jogo destaca a importância da cooperação e trabalho em equipe, enfatizando que a sobrevivência da humanidade depende da união de todos. Além disso, o jogo aborda questões importantes, como a preservação do meio ambiente e a importância de se ter uma liderança forte em tempos de crise. Crítica construtiva: Apesar de todas as suas qualidades, WarZone Flashpoint ainda tem algumas áreas em que poderia melhorar. Por exemplo, o modo campanha pode ser um pouco curto e a história um pouco previsível em alguns pontos. Além disso, alguns jogadores podem achar que o jogo é muito difícil em certos momentos, o que pode ser desencorajador para os jogadores menos experientes. No entanto, esses pontos negativos são compensados pelas muitas qualidades positivas do jogo. Conclusão: Em resumo, WarZone Flashpoint é um jogo emocionante e envolvente que oferece uma experiência de jogo incrível. Seus gráficos impressionantes, jogabilidade suave e enredo cativante o tornam um dos melhores jogos de tiro em primeira pessoa disponíveis atualmente. Embora tenha alguns pontos fracos, ainda é um jogo que vale a pena jogar e explorar. Recomendo.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.