
Enter a world of magic and battle, where your wits and reflexes will be pushed to their limits! Choose your spells, enter the ever-changing arena and prepare to obliterate all who stand in your way!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] Not a big fan of point & click controls in such games. Plenty of spells to buy or upgrade. Choose best suited settings for the situation and battle. 4 mages fight against each other in battle royale fashion. After some time corruption shrink playable area forcing players to battle inside small space. You constantly check bottom of the screen for abilities cooldown. Gameplay is just spamming with everything you've got. Can be played online, with bots or couch coop but there're no servers available nowadays. [/h1]
Very fun occasionaly, only wish there were more spells and maps
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There's no viably populated servers/active player population. This game cannot be played as intended.[/quote] [quote][b][url=https://en.wikipedia.org/wiki/Microtransaction]Warning: In-Game Cash Shop[/url][/b] This game is infested with a toxic mobile app style cash shop. You will be prompted to and expected to give money/credit card details to the developers through this cash shop to buy in-game goods so you can play the game.[/quote] This is a very poor quality top down PvP arena brawler with a "wizards" theme as players (if there were any) would cast spells at each other, which is basically just a twin stick shooter with wands instead of guns. In the era of games like Counter-Strike 2, it's easy to see why this wasn't very successful and died out. The monetisation is also problematic. Other problems include sloppy optimisation, bad netcode, no proper matchmaker... this was never a good game, and now it's dead. So, "Spellsworn" is a dead PvP game. Why did it fail? It's video game autopsy time! [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst PvP centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. First and foremost, there's no meaningful single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the Game. They lost that bet. Without a huge community of players or single player content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. The graphics aren't great, low quality low poly count assets that wouldn't look out of place in a mobile app. That's understandably a turn off for a lot of gamers, and it's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. You deserve better than compromises. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... for such a relatively low effort, low quality product, this comes across more as a delusion of grandeur than anything else. This agreement includes questionable requirements that may attempt to revoke consumer law protections that gamers expect to have, which is also highly problematic. Developers must learn they are here to serve gamers, not control them. I had my cat walk over the keyboard while the EULA was displaying, which fixed that problem for me. This game is fairly dated at 8 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. On the important matter of pricing and value for gamers, there's a lot going on here with monetisation, so this really shouldn't be considered a truly free product because of that. There's no initial download price, but the developer was charging $10 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It seems like a nice gesture for the game to have no up-front cost anymore, but it also tells us that the game wasn't good enough to succeed as a paid product. This is also a bit of a slap in the face to anyone who showed enough questionable judgement to pay money for this... nobody got refunded. Even after that, you're expected to pay up $8 USD to unlock content through DLC purchases. The game should not be considered completely unlocked until you empty your wallet for the developer. This is misleading and predatory pricing on a product falsely marketed as "free". All other issues aside (any of which would disqualify this from being worth your time), this is a game that relies on other players for it to be viable, and because there's not enough players, it's not viable. I can't recommend anyone downloads this, it's basically dead.
Great game to play with friends
literally warlock from w3 , 10/10
Goated. Hands down a great time with the homies. All for the low low price of free at that!
zauber und so
Goat LAN game!
Very good party game. Variety of spells from damage, utility, defense, and mobility. Up to 8 players with teams, or FFA.
best LAN game ever
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.