
Wartales is an open world RPG in which you lead a group of mercenaries in their search for wealth across a massive medieval universe. Explore the world, recruit companions, collect bounties and unravel the secrets of the tombs of the ancients!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.43/day in the week to Sep 8 → 20/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.79−72% | 35.9Kreviews | 86% | — | $7M |
| $39.99 | 4.8Kratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1225 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
满足了所有我对回合制RPG游戏的期待和要求 细节拉满!
开始很惊艳,越玩越无聊
Good concept, but unfortunately the performance on linux is less than underwhelming, loading can take forever, camera can make you unable to see the battlefield, etc... it's a shame to miss that much.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7M | 9.3K | 94% | $24.99 | |
| $7M | 15.7K | 78% | $29.99 | |
| $7M | 6.5K | 64% | $24.99 | |
| $7M | 16.2K | 93% | $12.99 | |
| $6.9M | 8.2K | 82% | $39.99 | |
| $7M | 28.4K | 91% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 990 | 78% | — | |
| $2.9M | 33.1K | 89% | $3.99 | |
| $606K | 925 | 77% | $12.49 | |
| $92.4K | 1K | 79% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Latest in each market: best RU #54, worst PL #98 · 12 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Korean*languages with full audio support
| $9.79−72% |
| 229ratings |
| 84% |
| #158 |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
o jogo ate e bom, mas colocaram uma caralhada de DLC so para farmar dimdim, coisa desnecessária, e zero att de graça.. Por isso nao recomendo esses mercenário.
Кто не любит торопиться! ) Тем зайдет. Можно играть между делом... То, что мне надо. ПК уверенно тянет.
Похоже на хороший браузерный РПГ, но плохой РПГ нативный. Негативный что это еще было взято по скидке. Может дополню в будущем. Но пока лишь кринж.
Играешь 50 часов а потом заходишь и не подружается сохранение и ♥♥♥♥♥ оно надо?
Wartales is a solid, turn-based low-fantasy RPG with a competent combat system. But it's no fun. The core mission design is cold and mechanical, actively working against your enjoyment of the game. The game forces you into a relentless, exhausting loop of resource management. You are constantly hunting for food and raw materials and money just to stay afloat. This non-stop grind completely suffocates the pacing, leaving the actual missions no room to breathe. To make matters worse, the missions aren't fun to play either. The game constantly forces you into moral dilemmas but refuses to give you enough information to judge whether your decision is good or bad. Or if it's a choice you even wanted to make in the first place. Then again, none of the decisions seem to matter anyhow. I played four days straight, finished the first region and then went north, hoping for some overarching story to unfold. But there is none. And the decisions you take for the regional stories don't matter either. You just do to the missions to support your troops. No morals, no questions asked, just a joyless grind to support a weekly payroll. If you are looking for an RPG where your actions actually matter and the world reacts to your choices, steer clear of Wartales.
Игра-то хорошая, но разработчики являются олицетворением слова "олигофрения". Ну то есть: - Длс стоимостью 2/3 игры - ИНГЕЙМ реклама ДЛС, ну то есть не в меню, а ПРЯМО В ГЕЙМПЛЕЙ ВСТРОЕНА - В лобби для игры с длс КАЖДЫЙ должен их иметь - Кооп не фиксится ГОДАМИ - На просьбы пофиксить или предложить решение, разрабы на оф. форуме отвечают "Это P2P игра, проблема на стороне хоста/клиента, мы это пофиксить не можем". И их вообще не волнует, что наплыв жалоб огромный - в других P2P играх такого просто нет, у них ПОЛОМАН КОД, но они НЕ ВИНОВАТЫ :) Как говорится, не по сеньке шапка. Жадные задоголовые олигофрены запороли отличный проект. Пока они не пофиксят кооп (а они вряд ли пофиксят), ревью будет негативным.
There is a lot to get behind with Wartales, the aesthetic, and the campaign mechanics but it is ruined by inane decisions regarding combat. Almost every single enemy you find, has poison capabilities. 100% chance to stack poison that does % health that gets through your armor and guard. You can get a first aid skill, but that is one combat point, out of very few and you also need to take it on everyone to battle this poison spam. If the game necessitates that all your characters skills be first aid, instead of the other available skills, then you have dropped the ball in game design somewhere. On top of this, they also give leaders insane buffs, like 'all allies get +40% critical chance'. Suddenly a 6 damage archer is hitting for 12 plus, and shredding your newbie mercs like wet paper. The game has a weird curve, where you start off being smashed to hell, then later on get cake walk everything. This is not great game design or balance. Regardless of the 100+ hours in this game, and the sparks of enjoyment, I would not advise purchasing this game. Save scumming galore needed in this, due to weird combat inbalances and I have not even touched on the dodgy DLC practice, whilst the game is borked.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.