
Wartales is an open world RPG in which you lead a group of mercenaries in their search for wealth across a massive medieval universe. Explore the world, recruit companions, collect bounties and unravel the secrets of the tombs of the ancients!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.43/day in the week to Sep 8 → 20/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.79−72% | 35.9Kreviews | 86% | — | $7M |
| $39.99 | 4.8Kratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1225 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Para mi gusto, Wartales es el mejor juego de estrategia por turnos que he jugado. - Su ambientación medieval sin magia es increíble. - Tiene builds diversas, distintos roles y un grado aceptable de profundidad. - Combates muy bien desarrollados. - Comercio gratificante. - Un mundo abierto muy bien logrado. - Me encanta especialmente el detalle de cómo se mueve el grupo por el mapa. El precio de los DLC no determina lo bueno que es el juego base: si Wartales se convierte en uno de tus juegos favoritos, cada DLC valdrá las moneda que gastes; y si no, el juego base ya ofrece cientos de horas de entretenimiento.
The bugs in this game are utterly brutal. I can't stress it enough. They are game breaking. You literally can't complete one of the areas because one of the fights involving charging boars crashes every time. There are videos, and info about the bugs all over the internet for years. Was really getting into this game. But the crashing has ruined it. EDIT: This may be a BETA version issue. I am reinstalling and going to do non BETA play through to make sure. But the BETA is a not playable for me.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best RU #54, worst PL #98 · 12 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Korean*languages with full audio support
| $9.79−72% |
| 229ratings |
| 84% |
| #158 |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Anteriormente eu até recomendaria, o jogo é bom, com boas ideias, para quem curte gerenciar um grupo de mercenários como em Battle Brothers vai gostar muito. Todavia, depois de muito tempo os desenvolvedores decidiram dar uma de EA e lançaram diversas DLCs pagas, se você quiser ter toda a experiência que o jogo tem a oferecer precisa pagar um preço de um jogo AAA, nem em períodos de promoção você consegue comprar essas DLCs por preços flexíveis, pois além de caras os descontos são no máximo de 20%
On aurait aimé l'aimer mais après 1 an à 4 personnes et 114h, on ne pourra pas le finir car on a un problème d'écran noir présent au début du combat. Le problème semble d'être présent depuis plus de 2 ans et aucune solution de contournement n'est possible, nous ne verrons donc jamais la fin. Dommage, il y avait plein de bonnes idées...
Good game (when you can play it), but loading bugs have broken the ability to play
I intended to return this but literally fell asleep while it was on
Gameplay is great and everything about the game itself is great. but its not worth 150 bucks to play all of the content locked behind paywalls in the form of DLC's. what happened to Season Passes? I'm downvoting because the devs are too greedy imo.
Macht sehr viel spass :) . Nur die dlc sind mir zu teuer leider
VToo frequent updates with a mod-unfriendly platform. Sure, updates usually break mods. But, this game completely gets rid of the mods since modding has to be done to core game files.
开始入手了本体玩了10个小时觉得不错入手了大包DLC之后这将证明是我一次失误的选择。 1.开局三个区域很舒服,等级差距不大升级也快战斗人数也合理,但你到了卢登和德龙重量级就登场了,这个时候你平均等级是8 9级敌人直接给你来11 12级我这边最肉的角色血量也就100出头30%减伤结果对面人均120 130还有80%减伤的铁罐头!而且还有堆怪!是每一场战斗都堆大到强盗营地小到路边的一群🐕哪怕是最低的新手难度敌人的人数也是你的1.5倍!你10人对面15人起步并且个个人高马大,而且最骚的是它打完掉的装备也是11 12级你还穿不上!如果在战斗中你培养的宝宝掉了那就是完完全全的负收益,头一次看到打架刷怪是负收益的游戏。那会有人说你去升级啊后面9升10要2000+的经验然后打一场战斗就给5 60(流汗黄豆)哦对了还有我上面说的堆怪问题而且你还得一队一队去找敌人。那又有人说死了再去招人不就行了,首先如果只有这种流派才能继续下去游戏,那你培养角色的意义是什么,这不就是完全矛盾的吗?另一方面在只有本体的情况下金币也是非常缺少东西随着等级提高后面招人的金币也越来越多9级就要600块了,这样引入了我不推荐的第二点:DLC 2.游戏吃相极其“暴虐”它把本应该作为本体内容同时也是快速刷钱和升级的系统做成了要花钱买的东西(说的就是酒馆DLC,也是知道老人们为啥说哪怕一个区域DLC都不买也要买酒馆和领地)。并且做的也不好:性价比低、优化差、操作繁琐(我就拿领地举例,先假设我在领地某岗位有人员然后我想把他换一个领地岗位,不能直接换必须先移到部队再从部队转移至领地你想给他分配的新岗位而且还有一休息的延迟)。有人说DLC做的不好我直接去DLC商店页面下说不就行了,在这说干嘛?那这就回到的标题为啥我说是一次失误的选择和为啥在这说。 [h3] 首先你先搞清楚这个游戏的堆怪和升级问题还有打架负收益,就像我第一条说的那样,如果你是直接跳到这的麻烦回上面看否则你可能不理解 [/h3] [h1] DLC的敌人15级起步,后面还有更高的17级 [/h1] [h1] DLC的敌人15级起步,后面还有更高的17级 [/h1] [h1] DLC的敌人15级起步,后面还有更高的17级 [/h1]! 知道为啥要在商店说了吗,[h2] [b] 你买了也玩不了! [/b] [/h2]只能在哪干巴巴看着! 这也是为啥我说是我一次失误的选择,太离谱了。 这是又有人说了,你不开区域锁定不就行了,另一个自由探索模式敌人等级是比你等级最高的单位高2级😄,就是说你一个角色10级其他的8级敌人直接来12级,是每个区域哦不可以像开了锁定的还能去低级去刷经验刷钱。 [strike] 不过这样确实能体验DLC了耶 [/strike]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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