
Warhounds is a turn-based tactical game about an elite mercenary squad with an old-school action movie vibe, inspired by XCOM and Jagged Alliance. Recruit unique fighters, upgrade your base, and fight for Africa’s future. Less fake RNG, more true ballistics and lethal tactics.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Warhounds is a turn-based tactical & strategy game, inspired by XCOM and Jagged Alliance, about a mercenary squad with an old-school action movie vibe. Command an elite team of bold, stylish operators, wage a campaign in an alternate-future Africa, and decide the war’s outcome mission by mission.
Calculate lines of fire and flank angle, break cover, and seize the high ground. Every turn is decided more by your planning and tactics, less - by RNG.
Combine classes: Assault, Specialist, Sniper, Machine Gunner, and Grenadier. Pick the right gear for the job, treat and extract, and protect key operatives. Take calculated risks. High combat lethality makes every decision count.
Recruit, upgrade, purchase equipment, and handle logistics, finances, medical supplies, and downtime. Choose allied factions, build relationships, gather intel, and execute covert ops. Your choices have consequences: your decisions determine your access to missions, gear, and allies.
Deploy drones, combat scanners, smoke, and optical camo. Upgrade and improve your kit to win under any conditions.
Knock out a mission in 25-40 minutes, or settle in for a long session. Customize the challenge: go for a brutal tactical hell or a light, relaxing run.
No point-blank misses - flank + close distance = 100% hit chance.
Real ballistics, destructible cover, vertical gameplay, and cone overwatch.
Mercenaries with character and mission-focused loadouts without any busywork.
Base management, contracts, budgets, allies, and consequences for your actions.
Assemble your squad. Take the contract. Decide Africa’s future beyond 2035.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 840reviews | 71% | — | $868.5K |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 732 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
poorly optimized and plenty of bugs.
Locked to 4 soldier squads which is annoying, crazy difficulty spike, no weapon diversity (you just upgrade the same weapons for stats), few customization options. And I really hate the unlimited enemy spawn for just difficulty sake.
jeu fini a la pisse, les ennemis tire a travère les murs dans des angles impossible et le shootgun a porté de corps a corps ne fait pas de dégats significatif par contre l'ennemi te touche du bout de la carte avec un shootgun le parcours de tes soldats font n'importe quoi, impossible de changer les touches clavier etc bref copie a revoir...mais j'y joue quand même
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Simplified Chinese*languages with full audio support
Hours played at review time, across 732 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really REALLY wanted to like this game, But i dont :/
I didn't play it for long so it might get better later in the game but after a few hours I don't think its for me. It's X-Com but not very good.
This was a disappointment. I am usually not one to request refunds but I did for this. I tried, I streamed it for my community as well and really NOBODY liked it. The story is cringy, mechanics are rough, animation is bad, seems like alot of AI was used and used poorly. if you want a good Turn-Based tactical shooter about a mercenary squad with old-school action movie vibe then get Jagged Alliance, even the original from '95 is better than this. I feel like the story could be make to be better but the rest needs ALOT of work to make it good.
I will think of buying this game again when workshop is added.
인디게임 수준 그 이상 이하도 아닌 조잡함 추천해줄수가없다
No suelo dar puntos negativos pero. Una vez que pasaste el tutorial, ya deberias poder saltearlo. Como solo puedo usar soldados de asalto con escopeta? Porque no puedo editar mi escuadron inicial como en XCOM? Porque falta habilidades de sigilo si en XCOM si hay? Las patrillas enemigas que te detectan deberian ir juntas.
Maybe later but right now this game has too many bugs to be operating consistently. Crashes after finishing missions. Even on the easiest setting, enemy forces continuously flood into the map and overwhelm your forces. Balancing between recovery time and mission timers is non-existent. Which leads to not being able to complete missions for more money to pay everyone and expand base. Solid base, but for now I would highly recommend waiting until they have ironed out all the kinks.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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