
Warhounds is a turn-based tactical game about an elite mercenary squad with an old-school action movie vibe, inspired by XCOM and Jagged Alliance. Recruit unique fighters, upgrade your base, and fight for Africa’s future. Less fake RNG, more true ballistics and lethal tactics.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Warhounds is a turn-based tactical & strategy game, inspired by XCOM and Jagged Alliance, about a mercenary squad with an old-school action movie vibe. Command an elite team of bold, stylish operators, wage a campaign in an alternate-future Africa, and decide the war’s outcome mission by mission.
Calculate lines of fire and flank angle, break cover, and seize the high ground. Every turn is decided more by your planning and tactics, less - by RNG.
Combine classes: Assault, Specialist, Sniper, Machine Gunner, and Grenadier. Pick the right gear for the job, treat and extract, and protect key operatives. Take calculated risks. High combat lethality makes every decision count.
Recruit, upgrade, purchase equipment, and handle logistics, finances, medical supplies, and downtime. Choose allied factions, build relationships, gather intel, and execute covert ops. Your choices have consequences: your decisions determine your access to missions, gear, and allies.
Deploy drones, combat scanners, smoke, and optical camo. Upgrade and improve your kit to win under any conditions.
Knock out a mission in 25-40 minutes, or settle in for a long session. Customize the challenge: go for a brutal tactical hell or a light, relaxing run.
No point-blank misses - flank + close distance = 100% hit chance.
Real ballistics, destructible cover, vertical gameplay, and cone overwatch.
Mercenaries with character and mission-focused loadouts without any busywork.
Base management, contracts, budgets, allies, and consequences for your actions.
Assemble your squad. Take the contract. Decide Africa’s future beyond 2035.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 840reviews | 71% | — | $868.5K |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 732 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
People keep saying “XCOM clone” like that's an insult. For me it’s a complement - playing Warhounds was quite enjoyable and fun.
The Game is Very Good, Please add more item, more customize and more mission and story.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Simplified Chinese*languages with full audio support
Hours played at review time, across 732 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
After a few hours in Warhounds I went back to XCOM 2 after playing this. That was probably the best thing I could have done. Because before that I kept thinking “this is basically XCOM” Then I played XCOM again and realized how differently Warhounds plays - with all base mechanics same for both games. WH is like “action heroes squad against horde of enemies, beating them all with a bullet storm”, Xcom is more like “that scary 2 aliens eliminating my full squad by their suprepowers” 🙂
This game is super fun! It's like Jagged Alliance but faster pace. It's really fun!!
I went from “this is too easy” to “please don't shoot my medic” surprisingly quickly. The difficulty options deserve more attention. You can customize the experience quite a bit and change it during the campaign. I found my own difficulty settings which feels like “it’s really enjoyable challenge” but no the “tactical soulslike”
As others have said, check out: Sparta2035 before you look at this game. I really enjoy a good X-com like game, but I can give this a good review. Its not got any mechanics in it which is new to the formula or ground breaking, and if im honest the dialogue is bad. I bought it reduced for £12 and it feels like the right price tag.
My favourite game OAT is XCOM 2. This game scratches that itch while being different enough to warrant attention, it's just not as polished ofc.
Gameplay nah an X Com 2 .... aber coolere Atmosphäre
excellent
Ganz nett aber viele Abstürze
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $868.1K | 4.7K | 89% | $11.99 | |
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