
Warhounds is a turn-based tactical game about an elite mercenary squad with an old-school action movie vibe, inspired by XCOM and Jagged Alliance. Recruit unique fighters, upgrade your base, and fight for Africa’s future. Less fake RNG, more true ballistics and lethal tactics.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Warhounds is a turn-based tactical & strategy game, inspired by XCOM and Jagged Alliance, about a mercenary squad with an old-school action movie vibe. Command an elite team of bold, stylish operators, wage a campaign in an alternate-future Africa, and decide the war’s outcome mission by mission.
Calculate lines of fire and flank angle, break cover, and seize the high ground. Every turn is decided more by your planning and tactics, less - by RNG.
Combine classes: Assault, Specialist, Sniper, Machine Gunner, and Grenadier. Pick the right gear for the job, treat and extract, and protect key operatives. Take calculated risks. High combat lethality makes every decision count.
Recruit, upgrade, purchase equipment, and handle logistics, finances, medical supplies, and downtime. Choose allied factions, build relationships, gather intel, and execute covert ops. Your choices have consequences: your decisions determine your access to missions, gear, and allies.
Deploy drones, combat scanners, smoke, and optical camo. Upgrade and improve your kit to win under any conditions.
Knock out a mission in 25-40 minutes, or settle in for a long session. Customize the challenge: go for a brutal tactical hell or a light, relaxing run.
No point-blank misses - flank + close distance = 100% hit chance.
Real ballistics, destructible cover, vertical gameplay, and cone overwatch.
Mercenaries with character and mission-focused loadouts without any busywork.
Base management, contracts, budgets, allies, and consequences for your actions.
Assemble your squad. Take the contract. Decide Africa’s future beyond 2035.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 840reviews | 71% | — | $868.5K |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 732 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Yes Turn Based Like XCOM, Engagement totally different. No Rolling Dice
靠突然大量刷兵和强无敌来增加难度,不推荐
Sublime, muy buen juego, dinamicas divertidas, aunque siento que le falta balanceo, la clase de asalto esta muy desperdiciada, y las tanquetas del aliado fueron chistosas (aunque no deberian serlo) en la ultima mision porque no pueden escalar
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Simplified Chinese*languages with full audio support
Hours played at review time, across 732 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
so far so good, if u want an XCOM style game this is it A lot more simplistic but still enjoyable with very good customisation so u can get attached to characters. Gets very challenging in the later stages but makes it feel a bit more complex.
For me this is basically: 1. XCOM's readability 2. JA3's military/mercenary flavor 3. some Gears Tactics-style visibility 4. a more flexible AP system with indie-level polish. And honestly? I'm okay with that.
Not recommended. Especially not recommended if the info in other reviews about Russian state sponsorship, Russian propaganda, and possible profit funneling back to the Russian government, is all true. I haven't verified this info myself, but I'm seeing it everywhere on Steam, Reddit, and other sources, so I am taking it seriously. I can't in good conscience support anything funded by or connected to the Russian government. Aside from that, there are many finer alternatives for turn-based tactics. Menace is a new one that I enjoyed far more than this game. Warhounds feels like a Temu version of the new Jagged Alliance, so do yourself a favor and just buy the new Jagged Alliance. For the regular price of $40, you can mostly pay for the new Star Wars Zero Company game which is what I'll be doing with the refund I got from this.
Es una copia bastante aproximada de XCOM 2, tiene varios giros de argumento bastante interesantes, pero esta bastante cargado de errores todavia, si te gustó XCOM2, este juego también te puede gustar, pero en le dejaría un margen de tiempo a los desarrolladores para que corrijan algunos errores. Yo mismo he llegado a un momento en que el juego se ha parado, el tiempo no avanza y una misión de rescate bloquea el juego. En resumen el juego es entretenido pero aún falta por arreglar varios fallos.
Spielt sich zügig und macht Spaß
Game Freezes and crashes entering and during combat turns, anable to play or get though the first mission. When it does work it works poorly. wait for an update
Not X-Com, but X-Com
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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