
Warhounds is a turn-based tactical game about an elite mercenary squad with an old-school action movie vibe, inspired by XCOM and Jagged Alliance. Recruit unique fighters, upgrade your base, and fight for Africa’s future. Less fake RNG, more true ballistics and lethal tactics.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Warhounds is a turn-based tactical & strategy game, inspired by XCOM and Jagged Alliance, about a mercenary squad with an old-school action movie vibe. Command an elite team of bold, stylish operators, wage a campaign in an alternate-future Africa, and decide the war’s outcome mission by mission.
Calculate lines of fire and flank angle, break cover, and seize the high ground. Every turn is decided more by your planning and tactics, less - by RNG.
Combine classes: Assault, Specialist, Sniper, Machine Gunner, and Grenadier. Pick the right gear for the job, treat and extract, and protect key operatives. Take calculated risks. High combat lethality makes every decision count.
Recruit, upgrade, purchase equipment, and handle logistics, finances, medical supplies, and downtime. Choose allied factions, build relationships, gather intel, and execute covert ops. Your choices have consequences: your decisions determine your access to missions, gear, and allies.
Deploy drones, combat scanners, smoke, and optical camo. Upgrade and improve your kit to win under any conditions.
Knock out a mission in 25-40 minutes, or settle in for a long session. Customize the challenge: go for a brutal tactical hell or a light, relaxing run.
No point-blank misses - flank + close distance = 100% hit chance.
Real ballistics, destructible cover, vertical gameplay, and cone overwatch.
Mercenaries with character and mission-focused loadouts without any busywork.
Base management, contracts, budgets, allies, and consequences for your actions.
Assemble your squad. Take the contract. Decide Africa’s future beyond 2035.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 826reviews | 72% | — | $857.8K |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 722 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The cone overwatch is actually a really clever idea. As well as shooting without nding your turn. Took me a couple missions to stop thinking about it like XCOM, but now I really like it.
need Chinese Нужен китайский 其他都还ok
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Simplified Chinese*languages with full audio support
Hours played at review time, across 722 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I appreciate that this game isn't trying to turn turn-based tactics into an MMO. You have soldiers. They have guns. There are enemies. Someone is going to have a bad day. Beautiful.
It took a quick minute to understand the premise/loop but so far I have absolutely loved it. Similar in many ways to x-com/jagged alliance, but has its own wrinkles. Definitely recommend!
Xcom/jagged alliance vibes what's not to love.
I played a lot of Jagged Alliance back in the day, and I also liked XCom and similar games. This is a good turn-based tactical game with well executed mechanics, graphics, sounds and music. The strategic layer is nice, not annoying so far (I didn't like it so much in XCom). It's polished overall, I want to play more of it after 4 hours.
This game reminds me why I love turn-based tactics.Not because it's revolutionary.Because I can sit there for 30 seconds staring at a battlefield thinking:“Okay, if I sprint this guy here, shoot that guy, then retreat behind the wall...” And then actually do it. That's the good stuff. Warhounds has it.
After 7 hours of playtime, I realized I’m in love. Let me tell you about the pros and cons. The pros: On Veteran difficulty, the enemies absolutely humiliate me - I’m crying like a little girl, and it’s incredibly cool. The replayability is great. I also liked the customization options, though there’s a serious lack of items, especially for female characters. The visuals are pleasing to the eye; the environments are packed with detail, and a lot of the scenery is destructible. If a bullet hits a barrel or a pipe, water or gas leaks out. That’s cool, lol. I was also impressed by the optimization at launch; I’ve seen plenty of other projects with far worse launch issues, though there’s still room for improvement. The voice acting and character interactions deserve a special mention; while they can be a bit cringey at times, it all feels very reminiscent of old-school action movies. I really liked how the characters tease each other or bicker during gameplay — it adds a certain charm. The cons: The game crashes occasionally, though judging by the developers' responses, a fix is coming soon. In aiming mode, the camera often picks an awkward angle, leaving me staring right at a wall. As for bugs -I’d be lying if I said there were only a few- but this is the initial release, so it’s forgivable, and they didn't really ruin the experience for me. You can't customize the appearance of the story characters; I really wanted to change their look, though on the bright side, there are skins available in the DLC. All in all, considering the team's size and presumably limited budget, they’ve managed to create a truly worthwhile game. I’m certain I’ll spend countless hours in it.
Bland, boring, this definitely shouldn't be 1.0. its just a slog to play. Is it worth the money, no. buy it when its cheap if you must have it. Feels old, 10+ years old. voice acting sucks. and so on and so on.... but the worst part is the Devs are trying to sell a different game under a new title.
Gameplay is super cool ,story is actually quite ok for me.I wasn't expecting some Oscar winning military drama here. I just wanted enough story to give context to the missions and characters, and so far it does the job.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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