
Wage a campaign of brutal conquest in this realm-shattering real-time strategy game set in the Warhammer Age of Sigmar universe. Become a warlord and lead four unique factions to conquer the wild and savage Realm of Ghur in tense and tactical battles.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ich wollte es als Einstieg in Warhammer: Age of Sigmar nutzen, aber die Umsetzung als Videospiel ist hiermit überhaupt nicht gelungen. Schlechte Performance trotz guter Hardware...
哪儿哪儿都好就是不好玩儿的典型,画面可以,中文配音不错,低价key更是良心到爆。但是就是这个玩法一言难尽,战役打下来就是感觉到处漏风不停救火互相偷点,很累很无聊。剧情也是一言难尽。。。实在坚持不下去弃坑了
作为一款RTS游戏制作组是哪儿来的自信想当然地去改变一众玩家超过二十年的操作习惯搞出如此莫名其妙的按键设置和IU?单单这一点就必然引来大量差评!
sıkıcı yaa daha iyi olabilirdi bence görsel olarak şölen ama oynanış tarafı hiç açıcı değil
Ich finde es echt schlecht umgesetzt und die KI hat enorme Vorteile gegen den Spieler. Zumindest in meinen Augen ist es Kacke
워해머 시리즈 게임이라 어느 세계관에 해당하는건지 잘 몰라 인터넷 검색을 해보았고, 워해머 판타지 세계관과 40K 중 판타지 세계관(스팀 게임으로는 워해머 토탈워 123)의 엔드타임[복잡한데 대략 카오스 신들이 승리한 세계관으로 선의 세력의 신급들이 대탈주하는 마무리로 알고 있다]이후 새롭게 구성한 대륙에서 펼쳐지는 세계관으로 어떻게 보면 워해머 판타지 2격에 해당하는거 같다. (뭔가 복장도 달라지고 처음보는 등장인물들로 인해 40k 쪽인가 싶었다만) 워해머 팬들에게 있어선 별로 선호받지 못하다는데 아무튼 워해머 40k를 의식해 만든건지 실시간 전략으로 진행되며 세력도 오크 vs 인간 vs 언데드 vs 카오스 형태로 구성되어 있으며 캠페인 진행시 인간으로 주력 플레이 하되 맛보기로 오크 - 언데드 - 카오스 세력으로도 플레이 해볼 수 있다. 끝으로 워해머 판타지가 오리지널본으로 인기가 식어감에 따라 새로운 변화를 주는 과정에서 엔드 타임을 만들고 에이지 오브 지그마 형태로 재구성 했다는데, 앞선 스토리도 잘 모르는데 이렇게 만들어 버리니 마치 제대로 본 적 없는 드라마가 시즌 2 방영한대 같은 느낌이었다.
I was really looking forward to this game. On paper it seemed like it learned a couple lessons from DoW2 which is one of my all-time-favourites, but when I played the campaign I felt awfully underwhelmed. Tying the use of heroic abilities to real resources is interesting, but definitely needed tuning. Losing influence of points you already captured and fortified is a frustrating design choice, because the AI passively weakens your income just by walking through your territories even if they don't commit to the point. There have had to be better ways to allow the losing side a window to still turn the match around. Tying your units completely in melee is the dumbest possible decision, as well as then tying their "retreat"-ability to resources again. Maybe flavourful, maybe kinda-sorta mirroring the tabletop wargame, but in no other RTS are you ever going to not use all your resources for unit production, base building or researching tech. It's so counterintuitive to be expected to keep some of your requisition back "just in case" you may want to save your army. I wasn't much of an Age of Sigmar fan to begin with, but I was hoping this game would be my gateway into the setting like DoW1 was for 40k. The game was disappointing, and the setting remains unappealing to me regardless. It is one damn shame because the presentation of this game is phenomenal: Audio, Voice Acting and graphics during the cutscenes is some extremely high production value stuff. I hope the studio can regain its bearings and come back with another title after having processed their experiences.
Un jeu qui avait tout pour devenir très bon, mais le studio n'a fait que quelques petit patch...a sorti un dernier DLC 1 an après la sorti puis n'a rien patch pour finalement abandonné le jeu 1 an seulement après la sorti...le tout sans rien échanger avec la commu ect. Du coup on se retrouve avec un projet abandonné et frustrant, bref la maladie des jeux Warhammer au final.
Good fun a bit like dawn of war 3 with heroes and normal units
Für ein paar Runden ist es ganz nett, aber mehr auch nicht. Damit es einem überhaupt gefällt, sollte man schon wirklich Strategie-Fan sein. Eigentlich recht schade, ein gewisses Potenzial hat das Game eigentlich, aber es wird recht schnell eintönig, da es wenig unterschiedliche Game-Modi bietet.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Languages: English*, French*, Italian, German*, Spanish - Spain*, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese* +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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