
Fast-paced tactical combat meets strategic management in this sequel to the acclaimed Warhammer 40,000: Mechanicus. Take control of either the ancient and deathless Necron legions or the techno-religious acolytes of the Omnissiah, with the fate of a world in your hands.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
After millennia of slumber, Vargard Nefershah mobilises her dynasty’s legions to annihilate the Adeptus Mechanicus interlopers who unknowingly settled upon her world. Across the galaxy, Magos Dominus Faustinius is summoned to bring his hard-won expertise to bear and ensure the Necrons do not succeed. The conflict soon becomes a crucible of unanticipated significance, drawing to it external actors stranger and more deadly still.
Two playable factions, two narrative campaigns, two highly unique play-styles and one important choice – who will you lead to victory in this arcane technological war of cold metal hatred?


Assemble your force, deploy your warriors and crush your enemies in intense turn-based tactical battles. To succeed you’ll need to master and adapt to each faction’s unique abilities and playstyles, as well as the diverse range of combatants at each side’s disposal.
New environmental mechanics require you to maneuver like never before. Play to your chosen faction’s strengths and weaknesses – take cover behind terrain as the Mechanicus, or destroy it as the Necrons.


Fight for control of an entire world, capturing and defending regions from the forces of the foe while generating and managing crucial resources.
Race against the Sankhotep dynasty’s global awakening and drive back their deathless legions as the Mechanicus, or defend the tombs of your people as the Necrons and crush the verminous interlopers.


Deploy and upgrade a characterful entourage of Tech-Priest leaders as Magos Dominus Faustinius, or customise your own court of Necron nobles as Vargard Nefershah.
Manage each of your territory’s garrisons and assemble your forces wisely for each mission, choosing from a vastly expanded selection of fighters from each faction’s range.


Sublime music and audio design by critically acclaimed composer Guillaume David will once again transport you to the grim darkness of the Warhammer 40,000 universe.
Incredible illustrations combine with highly detailed and authentic environments and characters to bring the Warhammer 40,000 universe to awe-inspiring life.


Veteran author Ben Counter, best known for his Black Library novels, returns to tell the next chapter of the Mechanicus saga. Atone for past failures as Faustinius in his ongoing war against the ancient Necron species, and follow the inexorable rise of Vargard Nefershah as she seeks to reclaim the dynasty’s crownworld from the Adeptus Mechanicus.
Experience an epic conflict skilfully woven over multiple campaigns, replete with narrative events. Your choices will shape not just the course of the war, but its climactic outcome.

Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 2.1Kreviews | 53% | — | $2.8M |
| $39.99 | 198ratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 229 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game has its problems, but overall I had a lot of fun with it. I miss the customization options from Mechanicus 1, but the progression feels satisfying. The best part, however, is the story. I've always been a fan of the Adeptus Mechanicus faction in Warhammer 40,000, and the story and character interactions are spot on. I would have loved to see even more of them. The Necron campaign lacks that special something in terms of storytelling, but it's still enjoyable. Overall, I recommend this game.
There is no truth in flesh, Only betrayal, There is no strength in flesh, Only weakness, There is no constancy in flesh, Only decay, There is no certainty in flesh but death.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Korean*languages with full audio support
| $39.99 |
| 84ratings |
| 70% |
| — |
| not modelled |
| $39.99 | — | 71%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 229 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A little worse than the first, but still a great game.
Здесь конечно много отличий от первых механиков, но вполне играбельно.
Just started playing Warhammer 40,000: Mechanicus II and completed the Prologue. The cutscenes look amazing and fit perfectly with the story and Warhammer atmosphere. I’ve now started the main campaign and I’m really looking forward to discovering what comes next. Great first impression so far. Fingers crossed for more surprises ahead!
I really enjoy the game and IP, but you can't load through more than six screens without the game becoming unstable and crashing. Don't buy it unless it is on super sale. *Update - Game now consistently crashes on the opening splash screen. Unplayable
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Me cuesta recomendar este juego cuando me parece que no promete ninguna mejora, más que una continuación de la historia anterior, con menos peso a la hora de armar a tus campeones y tropas. Un exceso de linealidad y problemas de rendimiento que me llaman la atención. Me encantan los juegos de estrategia y tactica pero este por lo que es no me parece que valga menos de 15 USD o 20 como mucho sin son fanaticos del mundo de 40k (que tampoco es que la historia de este juego sea una locura)
Game is cool but certainly not worth the 40 bucks asked for it.
Sfortunatamente, ciò che rese il primo gioco fenomenale è venuto a mancare, rendendo il seguito di Mechanicus molto meno interessante e tedioso. L'alto grado di personalizzazione e modificabilità dei tecnopreti, l'esplorazione delle tombe e gli eventi che avevano un impatto effettivo sull'esito della missione sono stati tutti rimossi, rimpiazzati da un preset di personaggi e un sistema di missioni globale totalmente lineare, dove le scelte intraprese non hanno la minima rilevanza. Non si può più scegliere come esplorare una zona in una missione, ma il personaggio intraprenderà un percorso dritto con incontri prestabiliti. Oltre alla totale carenza degli elementi che resero il primo titolo fenomenale, il gioco è anche afflitto da una spropositata quantità di bug (ad esempio certe abilità dei personaggi o meccaniche non funzionano), il che mi fa domandare come sia possibile che delle carenze così evidenti non siano state evidenziate durante i test. Parte dei suddetti bug è stata risolta al momento della pubblicazione della recensione, ma con tempi molto lunghi e con una ripetuta serie di mancate comunicazione dal team di sviluppo, senza contare che molti altri persistono. La lingua technis, elemento acclamato del primo gioco per la sua originalità e finezza, non è stata rifatta o migliorata, ma solo ricopiata pari pari dal primo gioco con le stesse identiche "linee di dialogo". Oltretutto, non sono riusciti manco a ricopiarla bene, in quanto la maggior parte delle volte è buggata e lo stesso suono si può ripetere fino a quattro volte dietro fila, rovinando totalmente l'immersione ed esperienza. Le colonne sonore, fattore amato e lodato del primo gioco, sono piatte e molto meno accattivanti, tanto che hanno reinserito le precedenti tramite dlc. Allo stato attuale, non raccomando questo gioco, sia per i precedenti motivi esplicati che per il prezzo richiesto.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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