
Lead humanity’s greatest weapon, the Grey Knights, in this fast-paced turn-based tactical RPG. Root out and purge a galaxy-spanning plague in a cinematic, story-driven campaign, using the tactics and talents of your own personalised squad of Daemonhunters.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 610 reviews with recorded playtime.
Reviews
Themes across 609 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ehh, it's okay. Wasn't good but not the worst experience. controls and UI are clunky imo. Combat is underwhelming.
优点: 1.美术很不错 2.演出和动画,处决炫酷 3.士兵晋升机制,兵种,装备,技能多样搭配,玩法丰富,多样 4.战场多变,各种慈父祝福,各种敌人机制种类多 5.飞船及策略研究让游戏有类似XCOM的运营系统,增添策略趣味 6.各种意外事件丰富游戏乐趣 缺点: 1.难度曲线垃圾,游玩挫败感强。前期还好,后期各种debuff,敌人增援不断,前期我小心翼翼升级打低损伤过了。后期我等级起来,高级装备,技能,还是小心翼翼很难才能打低损伤,并没有那种我等级装备好起来后更容易一些的感受,打得越久越累。 2.在本就非低难度的游戏难度曲线下,游戏引导弱,虽然给了一定自由度可以随意飞行完成任务,但也容易导致刚上手时不了解游戏机制花费错误资源升级错误的技能,策略,飞船等,还难以反悔 3.游戏征用币花费率高,收获低,需要率高,这就导致游戏更难,即便有荣耀任务可以额外获取。 4.综合以上,整体游玩不如XCOM,纯纯是很不友好的游戏体验,玩了几十小时后折磨坏了,删了 只推荐战锤资深粉丝购买,且最好抗压能力,策略能力强的玩家购买游玩
Pro (singular) +X-Com like, always nice to see more. Damage is resolved as guaranteed hit within range with some chance based active defences or afflictions and fixed damage reduction for cover. Cons -Poor UI, no tooltips for various status effects so you just have to find out what they do the hard way and remember -Tutorial shows but doesn't explain, so even core mechanics have the same issue as above -Lots of unskippable cutscenes, several times per/between each mission -Poor control scheme, basic squad management takes multiple interactions per change -Matt Ward lore. Just the lamest crap ever put to paper, takes 6 hours for Donut Steel Draigo to deus ex machina you out of a bloated wave defence mission -Poor missions variety and frustrating execution. Completed the primary too quickly? You'll be extracted before you can do the optional secondary and lose resources for failure. Gotta defend some NPCs? They'll remain in 3 separate locations and will wander out of cover on their turns -Frustrating movement. Similar to x-com you start combat once you see a pod but it's kind enough to give everyone their full actions back. However with 3 action points, all of which can be used for movement, this can result in a very split up squad at the start of the fight unless you painstakingly move each dude 1AP at a time. Just time consuming -Matt Ward's lore again. Call me a grognard but Christ it's just so lame -Narrative does not reflect mechanics. You're a crippled strike cruiser isolated in a rapidly spiralling system but Titan is very kindly shipping you individual knights and even individual bolters after each mission. The Chapter Master dials in like the X-Com council and there are some neat choices-matter dialogues you can pick but they just chew you out for not fixing it sooner because there are other fronts that need you but, again, he's somehow posting you individual weapons, like the Navis Nobilite are picking up Evri jobs TL;DR: As other users have succinctly put it: A game should be hard, not hard to play
Чисто коммерческий проект который пытается во всём выглядеть как X-COM. Миссии ничем не отличаются друг от друга, сюжет существует чисто для галочки, персонажи и классы основной игры так же толком ничем не отличаются друг от друга, вся ставка что вы купите DLC что бы и дальше проходить однообразные миссии более разнообразно. Неплохая анимация и рисовка противников, чего нельзя сказать о главных НПС на корабле, сам же менеджмент корабля душный и бессмысленный. Короче говоря игру можно взять по скидке в 80-90% и если вы жёсткий фанат Вахи но не более. Чисто пару вечеров убить
挺不错的战锤IP战旗游戏,比较着重于看灰骑士跑来跑去砍人的快乐,策略深度不高。 近战处决收益太高了,群体回行动力(全队自带处刑专家的快乐。)导致远程基本上就是手雷工具人。 后期任务同质化也挺严重,敌人种类也不多,就比较无聊了。 不过最终boss战虽然又臭又长但挺有代入感,还是快乐的
不推荐,基本没剧情就是重复战斗。重复战斗无意义,我方单位数值不够,基本无角色成长。灰骑士能被僵尸打掉血? 不能一刀砍死一片杂兵?
Could have been a gem of a game but the devs mixed up hard and unfair. Almost every game mechanic is poorly designed. The fighting has almost no tactic. Enemies usually have much more health than you, more armor, they regenerate, they explode on death, they contaminate the ground, throw grenades, deny terrain with overwatch and on top they always get the 1 turn. Your knights feel like weaklings. If you like getting punished with unfair combination of enemy abilities that you cant deal with in the early game, enjoy. There are a lot of missions where the enemies and bloom effects (bloom rises EVERY turn so you have to rush) wreck your squad early on. Reinforcements come in, you get permanent debuffs for the rest of the mission (less ammo, less willpower, less health). In my case (and that made me deinstall the game now) I got 2 debuffs in a row from the bloom which cancles my Vindicae Assasins only usefull abilities out because he needs ammo for it, has 2 ammo reseve and the bloom gave me 2 times -1 to max ammo. That is poor design by choice. On the strategic layer its not much better. Random events are unfair, punish you super hard and usually have pre-requesits like a specific knight class available. Updates take forever and you have to sell your liver to get them. Together with the poor recovery time of your knights there is zero fun. Overall the basics are there but hiden behind crappy choices in game design and the game got worse with every expansion. More unfair, unwinnable missions, more stuff to spend ressources on but no new ressource sources. If you dont own this game dont buy, its not even worth 5 euros.
You need to be a fanatical Warhammer fan to enjoy this game. Not much i liked about it all to be honest, i just lost interest after only 6 hours played. No story to talk about and basic character/squad development. Avoid. Wouldn't even buy on discount. (i did) 3/10
Love this game. Unless you're great at these tactical games, I recommend playing on Merciful difficulty. I'm on my 4th playthrough on it (with the Execution Force expansion) and still play on Merciful. On normal bad events happen faster and force a rushing to the final boss fights. I love Warhammer 40k. This game isn't as epic as Rogue Trader, but is a lot of fun.
Save system sucks ass. One mis-click erased 5 days. GG I guess
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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