
Warhammer 40,000: Battlesector is a fast-paced turn-based strategy game set in the grimdark universe of the 41st Millennium. Pick your force, develop your army, field mighty heroes and fight for victory using superior strategy, awesome abilities, and devastating weaponry.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Jul 23 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Warhammer 40,000: Battlesector is a fast-paced turn-based strategy game set in the grimdark universe of the 41st Millennium. Pick your force, develop your army, field mighty heroes and fight for victory using superior strategy, awesome abilities, and devastating weaponry.
Experience an epic twenty mission single-player campaign that explores the aftermath of the Devasta-tion of Baal. Help Sergeant Carleon and his allies purge the Tyranid infestation on Baal Secundus, and preserve the honour of the noble Blood Angels.
Fight across the surface of Baal on maps of your choosing in the Skirmish mode. Pick the faction you'll lead as well as the one you'll face. Completely customize your army list by selecting your units, heroes and their loadouts. It is available with three different types of Objective: Exterminatus, Conqueror and Strategic Command.
Planetary Supremacy is a conquest-style skirmish campaign, introduced in a free update as part of our ever expanding plan for Battlesector, in which you, the player, decide the outcome.
Take command of your favourite faction and conquer the planet in a series of procedurally generated skirmish battles. To achieve victory, capture more tiles, acquire strategic resources and expand your army. Then, bring destruction to your enemies in Skirmish battles.
Daemonic Incursion is a single-player mode that is available to all Battlesector players as part of a free update that was launched alongside the Sisters of Battle Faction Pack. In Daemonic Incursion, waves of Khornate daemons enter realspace to spill blood, collect skulls and overrun your forces. This is a last-stand mode, in which your objective is simple: SURVIVE!
Command iconic units like the Sanguinary Priest, the Librarian Dreadnought, and the Hive Tyrant to annihilate your foes. Use over 60 abilities and 50 weapons to orchestrate your opponent’s bloody de-mise.
Each faction has a unique Momentum system that can result in a Surged unit. Units that Surge are able to string together superhuman chains of actions, or use the opportunity to further upgrade their abili-ties.
Use Command Points to call in faction-specific air support abilities. The Blood Angels Stormraven can obliterate xenos with a missile barrage, or deep strike a unit of veteran Assault Marines behind enemy lines. Meanwhile, the Tyranid Harpy can devastate the enemy defenses with its Sonic Screech, or scat-ter the battlefield with its deadly Spore Mines.
With live and asynchronous multiplayer, and hotseat modes available, there’s no excuse not to take your friends to war.
1. Lieutenant
2. Primaris Librarian
3. Sanguinary Priest
4. Death Company
5. Inceptors
6. Intercessors
7. Hellblasters
8. Aggressors
9. Assault Marines
10. Techmarine
11. Furioso Dreadnought
12. Librarian Dreadnought
13. Baal Predator
14. Land Speeder
15. Land Speeder Tornado,
16. Primaris Invictor Tactical Warsuit*
//Stormraven – HQ Flyer
*Unit added in a free update
1. Warriors
2. Termagants
3. Hormagaunts
4. Venomthropes
5. Gargoyles
6. Trygon
7. Tervigon
8. Exocrine
9. Thornback
10. Tyrannofex
11. Hive Tyrant
12. Genestealers
13. Prime,
14. Pyrovore*
15. Biovore*
//Harpy – HQ Flyer
*Unit added in a free update
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 6.9Kreviews | 87% | — | $5.7M |
| $39.99 | 982ratings | 81% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 879 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Just finished the main Blood Angels campaign - great game. My first experience in a table-top 40k style and what a showing! The animations and sound fx is superb. Units incredibly detailed and fun to look at. Some of the mechanics aren't well explained - but that's part of the fun of figuring a game out. About to try the additional modes and factions now. The negatives about DLC behind paywall is true, but tis the way of things. Great game looking forward to WAAAHHG
ESPAÑOL & ENGLISH: (UPDATE: Han añadido el modo Crusade que permite conquistar muchos planetas con cualquier raza y es todo un cambio que mejora mucho el juego asi que le he subido la nota a 9/10 ) Leí una reseña negativa de que este juego era un simulador de mover tropas en lineas bailando la conga y me hizo mucha risa porque en cierto modo es igual, los mapas son amplios en cada batalla y comprendo que para algunos puede ser tedioso.. Los gráficos y las anuimaciones son buenas, es tactic a y visualmente más detallado que su juego hermano por turnos el Gladius. Te recomiendo este juego si quieres conocer y aprender sobre las unidades de facciones enemigas. y no solo la tuya propia. Battlesector permite equipar a tus unidades con diferentes opciones de armas. Mi modo de juego favorito es el modo de Supremacía Planetaria que permite ir investigando tecnologías entre turnos de batallas a lo total war, y tambien ir conquistando sectores del planeta o reforzar tu ejército en el mapa del planeta permitiendote configurar el ejercito a tu gusto. Nota: 8/10 ———————————————————————————————————————— (UPDATE: The new crusade mode makes the game very interesting and now you can conquer many planets in long campaigns, so I increased the score of the game to 9/10 ) I did read a negative review saying that this game was a simulator of moving troops in lines like they’re dancing the conga, and it made me laugh a lot because, in a way, it’s true. The maps in each battle are large, and I understand that for some players this can be tedious. The graphics and animations are good, and it is tactical and visually more detailed than its turn-based sibling, Gladius. I recommend this game if you want to get to know and learn about the units of enemy factions, not just your own. Battlesector allows you to equip your units with different weapon options. My favorite game mode is Planetary Supremacy mode, which lets you research technologies between battles in a Total War-style approach, as well as conquer sectors of the planet or reinforce your army on the planetary map, allowing you to configure your army to your liking. Score: 9/10
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Korean*languages with full audio support
Hours played at review time, across 884 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
5 из 10 Огорчает, что в стандартном издании только две фракции, остальные нужно докупать за немалую сумму. Доступна одна кампания за Кровавых Ангелов и несколько режимов типа выполни все миссии на глобальной карте. Кампания душновата, миссии будто немного затянуты. Сюжет тоже сделан от балды, ходим-бродим по этой луне в поисках очень важных, но очень скрытных вожаков тиранид. Скучно.
It is not the same, but this game feels like the closest thing to the tabletop Warhammer 40,000 experience. I have found it very enjoyable so far.
Вроде бы прогресс, но с другой стороны деградация. На фоне отличной и к сожалению снятой с продажи Sanctus Reach, эта поделка выглядит отсталой. Музыкальное сопровождение слабое (большинство треков плоские и не запоминающиеся), звуки стрельбы с пистолета, болтера, штурм болтера, штурмовой пушки - абсолютно одинаковые, текстуры на юнитах и вокруг - мыло, нет чёткости общей картины, анимации кривоватые. Камера доблится в не пойми куда если сталкивается с высокой постройкой. Боевая система в недоразвитом состоянии ( в Sanctus Reach можно было простреливать юниты насквозь через 3 отряда нанося урон всем отрядам на линии огня, можно ломать укрытия и использовать уничтоженную технику как укрытия) В Sanctus reach юниты автоматом ставятся н овервотч в конце хода не требуя на это ОД, тут надо прокликивать. Чтобы собрать игру целиком надо купить кучу слайсов из фракций за цену в половину игры. Скучно, не цепляет. По скидке от нечего делать может и зайдёт, брать за полную стоимость ни в коем случае.
This is a mixed review, but a little more positive than negative (and steam doesn't allow mixed). I'll preface by saying I haven't much experience with the tabletop game and I haven't played it in years, so I can't say much about this game's similarity to that. The core gameplay is good. I like the armour, effective range and combat systems and they require you to (to a certain extent) pick your units and their placement strategically. For the most part the space marine units feel quite unique and are used effectively for different types of engagements. Inceptors are very mobile and great for clearing swarms. Hellblasters are best used for fighting more armoured enemies at range. The only other army I tried playing as were the necrons, which felt more lacking in unit versatility. Their vehicles didn't feel nearly as good and they didn't seem to have as much swarm clearing ability compared to something like the inceptors or even regular intercessors from the space marines. They did seem to have more per-unit damage and can self-repair but the lack of shots fired hurts them I feel. For me, the worst part about combat was how long it takes. It's not so bad on your turn since you're picking out your moves and finding the perfect placement, but the enemy turns drag out even on the max speed setting. The last game I played was against the sisters of battle who had fielded an army of almost entirely infantry. The speed setting only affected their movement, meaning that I had to sit there for several minutes every turn watching every individual squad go through their entire firing animation before I could make another move. This of course happened every turn, and I simply got sick of it and quit. The graphics are good and I like that you can zoom in very close to see the models. The story was simply okay. The main campaign had weird difficulty spikes that weren't linear (as in it didn't necessarily get harder as you go). One mission I was fighting hard to keep some sisters of battle alive, and then in another I had to actually try to let certain units die to achieve a bonus objective. Overall, I'd say it's worth experiencing the base game and its campaign if you have the time. I tried out planetary supremacy mode hoping for an experience like Dawn of War: Dark Crusade, but as mentioned, I just got sick of spending every turn waiting for 20 different squads to do their animations.
Игра представляет собой пошаговую стратегию, в которой нам отведена важная роль в управлении бравыми космодесантниками ордена Кровавых Ангелов. Они пытаются освободить одну из своих лун от остатков Тиранидов флота Левиафан. Да, основной враг — именно Тираниды, и, поверьте, хлопот они доставят немало. В игре большая кампания — порядка 20 миссий, каждая из которых имеет свои задачи. Также доступен широкий выбор юнитов и возможностей для прокачки ключевых персонажей. Это позволяет формировать армию по своему вкусу. Хотите ближний бой? Тогда берем в основном бойцов с ранцами и цепными мечами, прокачиваем определённые ветки их способностей и сражаемся с Тиранидами во имя Императора! Я в большей степени предпочитал дистанционный бой и выбирал соответствующие перки. Враги также очень хорошо подготовлены к бою, вариаций Тиранидов достаточно, каждый имеет уникальные способности которые нужно запоминать и применять к ним соответствующую тактику. Стоит отметить, что после каждого пережитого сражения все участвовавшие в нём юниты получают бонус в виде повышения точности и критического урона. Эти бонусы суммируются от миссии к миссии. Например, пара отрядов космодесантников прошла со мной все миссии кампании, не погибнув, и к концу игры наносила внушительный урон. Сюжет кампании в целом интересный: есть диалоги, и каждая миссия сопровождается небольшим повествованием. Если коротко, то, как уже было сказано, Кровавые Ангелы, отбиваются от флота‑улья Тиранидов Левиафан. Затем прибывает вернувшийся примарх — Лорд Жиллиман — и помогает Кровавым Ангелам, предоставляя им новых космодесантников‑примарис. По сюжету к вам будут присоединяться новые ключевые персонажи со своими особенностями. Кроме того, нам дадут поиграть за Сестер Битвы, которые прибыли вместе с Жиллиманом на помощь ордену. Кампания не скучная, соответствует канону и книгам, а также немного их дополняет. Сложность игры интересная, порой приходится долго продумывать расстановку юнитов, чтобы никто не погиб и миссия была успешно завершена. Впрочем, это не всегда получается. Карты в игре красивые и разнообразные, юниты выглядят впечатляюще — видно, что разработчики действительно постарались. Музыка не раздражает и вполне подходит атмосфере, хотя саундтрек можно было бы разнообразить. Кампанию я прошел примерно за 26 часов, не торопясь. Подводя итог, хочу сказать, что игра мне действительно понравилась. Я смело могу порекомендовать её любителям Warhammer и пошаговых стратегий.
typical scummy games workshop dlc policies. every game with the IP license is like this.
1. The game's price has doubled compared to its release price. 2. Even when you buy the game, you don't get full faction access because you still need to buy the "elite units" DLC to get the full experience. 3. The DLC prices are too high. I bought the game for the old price of $3, and now it's $6, while the DLC is also just under $6. What nonsense is this? The price should be $2-3 at most. What's with all this hamster-warming? 4. You can't select factions you haven't purchased as enemies in skirmishes. 5. The lack of "warp talons" in the Chaos DLC is wrong. Chaos has obliterators, but they lack warp talons (and the DLC itself is more about units in the form of daemonic constructs and Space Marines fused with their armor). 6. All paid DLC for the game except Chaos and Orks is garbage. Even the paid DLCs the developers made are terrible. 7. The game is good, I thoroughly enjoy it with only Blood Angels, but that doesn't justify dividing the game into a million DLCs.
I had no idea someone could make a worse game with more predatory microtransactions than Gladius, I stand corrected. I suspect the dev cycle started with a drunk bar room bet, and was funded entirely by the 5 quid of said bet. 2 DLC minimum if you want a single army without restricted units, factor that into your base game price. Set a timer for 1 hour and 45 minutes, even if you get your money back you're gonna feel like your bank account just barely escaped a Slaaneshi pegging party. Not kink shaming here, I'm sure there's folks that enjoy that, who are perfectly wonderful people.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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