
In the game, players play the role of one of the corporations that fights with other corporations for influence over planets in the future in the Precursors universe. The game will combine idle and turn-based gameplay.
Modeled estimate, not a reported figure. How we estimate →
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Precursors: Reach for the Stars is our newest and most advanced production.
In the game, players play the role of one of the corporations that fights with other corporations for influence over planets in the future in the Precursors universe.
The game will combine real time and turn-based gameplay.
Spaceships will be sent on missions that involve some risk, while ground missions will be conducted using mechs and vehicles in a turn-based mode.
The player will have the opportunity to negotiate with other corporations.
The game will initially be single-player, but in the future we plan to introduce an asynchronous multiplayer mode, whereby actions performed by the player online will have an impact on the game universe.
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Languages: English**languages with full audio support
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.