
WARDOGS is a TACTICAL ALL OUT WARFARE FPS where one hundred players split across three teams fight over the control zone. Set in the derelict industrial mountains of Eastern Europe on a destructible battlefield where teamwork pays and cash is king.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

WARDOGS is an All-Out Warfare FPS that combines tactical gunplay and combined arms combat with building and destruction mechanics in a large-scale, up to 100-player militaristic sandbox.
The game mode - Inspired by ‘King of the Hill’ - has three teams fight for control of randomized 2x2km ‘Control Zones’ within larger maps. The team with the most players within the Control Zone earns points - the first team to reach 100 points wins the match. The variables in zone location and individual player tactics mean no match ever plays out the same.

In WARDOGS – Every. Decision. Matters.
Every player starts their journey with $10,000. Each life, you purchase a custom loadout from a wide selection of weapons, gear, utility, and vehicles to help your team win the match.
Every teamplay action you perform rewards cash. From reviving squadmates, transporting friendlies to the zone, or controlling the objective. We don’t just encourage teamplay; we reward it. It’s the player’s choice how they want to play, earn and spend their profits.
Cash persists from match to match, so spending big on better gear, equipment, or a vehicle at the right time has the potential to turn the tide of battle and could yield massive returns.


You Choose How You Want to Play & Profit.
There’s no one way to play, earn and progress. Instead, WARDOGS gives players the freedom to take on the Control Zone in any number of ways. Whether you’re a lone wolf helping out your team or part of a dedicated squad, how you approach the battlefield is entirely up to you.
You could chase the 'Hot Zone' to earn double the cash, purchase a ghillie suit and snipe from a distance, or ferry supplies to teammates by helicopter. Additionally, you could choose to fortify a strategic chokepoint by building your own forward operating base, or if you're feeling destructive... man an artillery tank and rain down destruction on the enemy.
There are no set rules of engagement. It’s ultimately your choice how you want to approach the battlefield.


Bring the Chaos to Tactical Warfare.
Destroy apartment blocks with rocket launchers or tear your way through towns in heavily armoured tanks. The world around you reacts to your presence. Conversely, strategize with your teammates to build upon and fortify key locations within the map for a tactical advantage.

Every Moment in WARDOGS is 100% Player Driven and tied together with local voice chat to either talk tactics with teammates or troll enemy players. This is not another ‘Battle Royale’. This is not another ‘Extraction Shooter’. WARDOGS is a new Tactical take on the All-Out Warfare FPS genre that rewards decision making, communication and teamwork – and allows you to play how you want within a modern militaristic setting.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 74.3Kreviews | 79% | #2 | $157.1M |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1266 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Muy bueno, era obvio que no le iba a dar el cuero a los servidores el d{ia 1
goated
All the queuing issues are better now, the devs updated us through the process and it was worth the wait. Gameplay is smooth af, the guns are easy to control, no crazy recoil and the best feeling is when you get stranded with 10 bullets in your pocket and start hearing enemy steps, oh right there you start to feel alive and plan an entire Private Ryan mission to get to your brother thats bleeding out on the field wondering if he will make it home, and then it happens, the ♥♥♥♥♥♥♥♥♥, you only see a laser and a gun shot, vision fades, eyes are bloody, taking deep breathes and wondering how different it would have been if you wouldn't have wasted your ammo on a moving bush. There were no lags, no FPS drops, no server issues once connected and the community wasnt toxic at all so far. Make sure to bring bandages. Driving mechanics are lame but its the 1st day so I'm sure they will work on that. Would recommend %100, was worth every penny, kudos to the developers.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best JP #1, worst PL #4 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Polish +2 more
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very good simracing game
launched the game, waited two hours to get in, got in, tried to join a server, server is full, tried again, waited 50 min in que, joined the server, server crashed, restarted the game, waited one hour and 20 minutes, got in, servers dont work, closed the game, went to sleep.
game is fun, launch issues caused to not be able to play the game for the first 5 hours of launch which did suck however its a really fun game especially if you like to snipe
rough launch but this is a W dev team.
The first thing I will say is that if you come into this game expecting Battlefield, you will be dissapointed and you should probably avoid this. The game is more Squad lite than anything, and I feel a lot of people would be turned off if they were expecting a more casual and less punishing experience. However, if you come into this game with an open mind or are familiar with games like Arma, Squad, or Tarkov but don't have the time, inclination or drive to invest into those more hardcore experiences, this serves as a good middle ground for a milsim like experience thats more accessible and with much less friction and surface level complexity. It's a cautious recommend because I feel like it will really depend on the individual whether or not you'd enjoy this, but at least for me it's definately worth the money and worth a try even for just the refund window. Also the devs have been doing an amazing job at engaging with the community and being transparent about their decision making. I feel thats important to mention esspecially in the current industry we live in.
good ♥♥♥♥
HELL OF A FUN GAME. Nice mix of military sim. Objective seems meaningful. It is not arcady like COD. Having to buy your loadout makes it feel a lot more impactful. You can actually get to a point where you need to go back to basic tier in other to make some cash and come back loaded.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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