
You super hero soldier need save robber gold bars back in this epic battle. Find stolen gold at different levels and beware dangerous enemies
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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Great game where you are a soldier and need to fight against enemies in different leves in order to find some gold bars ..you wil also have option to drive sport cars and tanks and much more so if you are into army shooting game ..i consider this a good and also fun choice..enjoy !
The game is good, but I did not like it because of the strange networking. The controls are terrible, the graphics are good. The optimization is terrible. The engine is disgusting. So it's not worth spending your money on something like this…
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Hours played at review time, across 25 reviews with recorded playtime.
More polished than Cyberpunk2077
worst Tero Lunkka game yet. Game is so close to unplayable. - lags hard - mouse skips around due to lag - Gold looks like a pile of wood. - Weapons stop shooting - without weapon you are done and should restart - enjoy walking 30 minutes if you die but won't restart - Tank can't kill Soldiers - Vehicles can't kill enemies by driving them over (they literally will block your Vehicle) - try to fly Planes without being instantly shot down by Missile spam - game hangs itself when you drop out of the map - Vehicle bug out and drive in a straight line, you can't do anything other than shooting --> you have to restart. - Music is awful, same 2 second on a loop - Inventory seems pretty useless - useless Crafting menu - I had several "fatal errors" without any information - You spawn right infront of several enemies, yea good luck with that - no idea how to change weapons from your Bag to your active ones (doesn't seem to work) - you will die randomly + well you can chose between different vision (night, thermal etc) + stock weapons look good + can be uninstalled Overall I thinks its a bit scammy to put such a game up especially with all the other games Tero Lunkka had made. BigfryTV would not approve. 83% gave a positive Review, sounds not fishy at all.
War of Gold is another asset flip from Tero Lunkka. This time he's taken a bunch of UE4 assets and dumped them in a blender in an attempt to create some kind of third person shooter/vehicle shooter... thing... it's hard to tell. There's single player missions of some kind, but they're so buggy and incoherent I'm not even sure they're completable. This is very much on-par with Tero Lunkka's other asset flips, it's just garbage. Gameplay makes no clear sense, the English is a garbled mess, the game is horribly optimised and full of bugs. I'm sure it's no co-incidence that word got out about just how bad this "game" is and DailyIndieGame was beating down Tero's door to shovel some more crapware onto Steam. There's a joke price of $6 USD for this junk, and it has a whopping 21GB footprint because Tero didn't bother doing any optimisation on the Unreal engine assets that he "borrowed" from the asset store. An important note: Tero Lunkka are known asset flippers and have previously taken other developers work and put it on Steam in an attempt to scam gamers and get paid for someone else's effort. An example of Tero Lunkka doing this is Nash Racing 1+2, which are really "[url=https://www.unrealengine.com/marketplace/en-US/product/advanced-tuning-cars]Advanced Tuning Cars[/url]", written by the actual developers, James Novih. Tero just put his name on James Novih's work and called it his own. Asset flips are harmful to the gaming industry. They're nothing but cash grabs, and they harm genuine indie developers by reducing their visibility on Steam. Because this game has all the same low quality as an asset flip, as well as the other problems with it, it's impossible to recommend. [quote][url=https://partner.steamgames.com/doc/store/reviews]Developer Response![/url][/quote] The developer has weighed in to inform everyone they didn't read the [url=https://partner.steamgames.com/doc/store/reviews]Developer Usage Rules[/url] for Steam "partners", or they deliberately ignored the part where Valve says: [quote]Though it may be tempting, not every review needs to be responded to. A developer response will frequently draw more attention than the original statement, potentially turning a small issue into a much larger community discussion. It's also not a good idea to use this feature to refute customer opinions. Your direct attention can be seen as validation or a defensive attempt to silence your customers.[/quote] The developer has responded with confirmation that this is an asset flip/cash grab, and should be avoided.
[quote] [th]关注[url=https://store.steampowered.com/curator/39039781]斗鱼游戏社区[/url],随时了解主播推荐的好游戏。[/th] [tr][th]访问[b]斗鱼鱼吧社区[/b]参与互动,活动好礼送不停![/th][/tr] [/quote] 《War Of Gold》是一款由Tero Lunkka和Valkeala Software制作并发行的一款战争题材的第三人称动作射击类游戏。 [h1]前言[/h1] 射击类游戏一直广受玩家喜爱,其中战争类的fps游戏更是不乏精品,刺激的战斗、大场景的交火很能够刺激玩家最敏感的神经。 《War Of Gold》便是一款第三人称视角的战争类fps游戏。 游戏需要DX12运行,系统或者配置不达标的可以绕路。 [h1]游戏背景[/h1] 游戏中,玩家扮演一名超级战士,游戏的目标是找回被敌军偷走的金子。 [h1]游戏内容[/h1] 《War Of Gold》总共具有11张不同的地图,包括有一个训练关,可以在训练关中练习不同武器的操作、瞄准以及使用。 游戏中有许多武器可以获得并选择使用,例如:刀、步枪、狙击枪、榴弹发射器以及载具类坦克、飞机等等。 在关卡中玩家需要选择并使用不同的武器来生存以及杀死敌人,并找到失踪的黄金。 [h1]优点[/h1] 1. 武器元素丰富,战斗方式丰富,可以跳伞射击,可以操纵载具,通过坦克、飞机进行战斗。 2. 人物模型、地图设计以及图像质量等方面很优秀,画面总体表现良好。 3. 游戏的价格便宜。 4. 有设置steam成就。 [h1]缺点[/h1] 1.游戏不支持中文。 2.游戏的优化不太行。 3.没有什么战场氛围,敌人也有点呆。 4.动作以及操作、控制方面比较糟糕,个人很难适应。 [h1]总结[/h1] 礼貌性好评支持,喜欢fps游戏的可以尝试游玩。 [quote] 加入[url=https://steamcommunity.com/groups/GHYX]干货游戏[/url]&关注[url=https://store.steampowered.com/curator/35106417/]我的鉴赏家[/url],不定期为大家带来诚意满满的游戏体验干货。 [/quote]
The models and animations are amazing, but on some maps lack of foliage can really kill the ambient of the game. In short notes it can give you pretty good fps time for cheap price.
Opponents are very stupid lol. Graphics are 3/5. No storyline. Just a bro. But if the opponents weren't stupid enough to stand still when I attack, I'd give War Of Gold a positive rating
War Of Gold - to gra strzelanka FPS/TPS w której mamy za zadanie odzyskać sztabki złota. Mamy do dyspozycji różne rodzaje broni oraz pojazdy w tym czołg i myśliwce. Niektóre mapy mogą mieć lagi ale ogółem grę da się przejść. Możemy też użyć noktowizji lub ciemno-wizji? Da się zdobyć wszystkie osiągnięcia. ✅ Mi się podobała, polecam 👍
Against my better judgement, I have completed each level in this game and have acquired the gold in each individual level. This is my assessment of this game: 1.5/10 Story: While there is a story displayed here in the description of the game, there is no story given in game. There are level selections from the main menu that you chose to play. Each level you play as an unnamed soldier that runs and guns through the level to collect a pile of gold. Each level has their own map, but no contiguous story attached. Gameplay: As said before, you play as a soldier that runs through the level, shoots the bad guys, and collects a pile of gold. The gameplay can be best compared to ARMA 3, but stripped bare to its most basic elements - third/first person firefighting, an inventory system, and infrared/night vision modes. The inventory system gives you a whopping 6 inventory slots. You will only use it to stache ammo and grenades, as there is no reason to carry weapons with you. Each throwable can be stacked, ammo can be stacked. There is no way to pick up ammo from enemies. The only way to retrieve ammo is by looting it from random tables with preset items strewn across it in a very not so pretty fashion. There is a slot for a backpack, but in my experience playing, there is no way to either loot or craft a backpack. Speaking of crafting, there is an entire crafting system I assume is not implemented that I found by accident by pressing the M key. As far as I found, there are no items to pick up off of the ground or from enemies, so I could not craft any items during gameplay. You have 3 meters at the top left of your screen: - Stamina - Unknown meter A - Unknown meter B Stamina regenerates extremely slowly. Unknown meter B seemingly drains over time. I'm unsure what Unknown meter A does. You are a bullet sponge, and you'll never know how much health you have left. The screen will go fuzzy, and then you will flop over and die when you absorb enough damage. There is no indicator other than the fuzzy screen that will tell you that you are low on health. You can blow up tanks with land mines, when they decide to work. Otherwise, you can blow them up with grenades. Otherwise, you can blow them up with other tanks after the game RNG rolls to decide that you hit them. Speaking of tanks, you can use vehicles in this game. - The Fighter Jet: Will explode on contact with anything, and is useless except for transportation. You will NOT be able to combat anyone in the plane. You will fly it at top speed and then promptly receive constant incoming damage from unavoidable missiles and a constant barrage of machine gunning from behind until you either explode or eject from the plane. Upon ejecting, you'll free fall like a piece of paper until you either hit the ground or press F to open your parachute. There is no warning, you must KNOW the button to open the parachute. Good luck. - The Tank: Moves at the equivalent of walking speed. The reload speed for shells is painfully slow. The tank shells can only blow up vehicles, and will not kill enemy soldiers unless they explode from a nearby vehicle. The machine gun will decimate soldiers, but you'll never figure out it's the Spacebar key until you visit the training level. It will never explode with you in it, because it has a ton of health and nothing will threaten you inside of it, as other tanks only barely dent your health. - The Car: You will move at the speed of the jet, and you will not be able to brake unless you use the handbrake which you'll never know is the Spacebar key until you visit the training level. If you do not use the handbrake, you will slip and slide as though you were driving on ice. Due to the awful physics in the game, you will go flying in the car if you hit anything sloped, and also flip around if you hit a wall or an enemy. Yes, that's correct. You cannot run over enemies. They are solid as stone if you attempt to drive over them. It's awful when they break your momentum. You also cannot fix your car when it's lifted off the ground or flipped upside down. It is stuck forever then. The guns that are available in the game is as follows: - Machine gun - Machine gun, but more ammo? - Pistol (Desert Eagle quality) - Sniper You'll always kill an enemy instantly if you headshot them. The sniper will kill on body shot. There is a First Person Mode, if you press the Z key. It is completely unnecessary, and you won't use it. If you do, and if you even attempt to scope in to shoot, you won't be able to see where you're shooting after the first shot, as the recoil on the gun throws your reticle all over the place. In 3rd person mode, the reticle does not accurately show where your bullets fly. If you die, you will respawn at the beginning of the level, and the level will not respawn vehicles or enemies killed. Some levels require vehicles, so you will end up restarting the level anyways, and restarting the level anyways will respawn enemies and NOT enemy vehicles. Huge oversight. There is no way to heal in this game. You will "heal" over time, but I can't tell if you really do or not, because if the screen gets fuzzy, it'll unfuzz, but then immediately fuzz up again when an enemy shoots me. Enemies have hawkeye accuracy, and they will NOT miss. Enemy tanks have the worst accuracy and sometimes do not shoot downwards, until they decide they have master accuracy and will hit you with every bullet killing you instantly. There are no markers for where to go. You will be walking around for a while just trying to figure out where the heck you're supposed to be going. Sometimes it's possible to just drop out of a plane directly atop of the gold and win instantly. Either it's extremely hard to win or extremely easy, no in betweens. Graphics: The graphics in the game are stock, and I have no doubt about it. The mountains clip into themselves, and some just aren't even on the ground, and you can walk underneath them. All duplicated assets appear identical to each other. Water will simply stop existing where the developer decided they didn't want to put water anymore. Some levels will have identical assets to other levels, and some levels will have flat expanses of land that will simply cease existing. The quality of the textures are not so great. There were many levels I got stuck in and had to restart the mission. Animations are janky as all hell. When you kill an enemy, their head will spin around constantly as they're on the floor. When you die, if you were pressing a direction, your camera will stop and you'll see your body flip around all over the place and roll about on the floor. Ragdoll physics gone wrong. Broken vehicles are simply vehicles with a black texture over them to "look burnt". It looks awful. Sometimes, my grenades simply do not explode, resulting in them just disappearing. The win screen is a static image basically saying, "You got the gold, you win!" and then back to menu. No fanfare, just an achievement. In each level, your only hint on what to do is a text box asset telling you loosely where to go in broken English. The main menu is garbage and bare minimum, the level select screen bugs out the Credits option, the Credits option does not work and only shows Valkeala Software and then stops working. Animations on your character look extremely funny. Music/Sound design: Repetitive and boring. There is more than one track in the game, but the track loops constantly and drones on. It is not cool or enticing. One time, my music didn't even load, so the level was played in ultimate silence. The sound of the machine gun is awful and it will be the only sound you hear in the game besides your own gun, since all enemies use the machine gun. There are pretty much no other sounds or music in the game. This game is clearly a scam and thrown together to appear better than it is. Please do not purchase it. It is not even worth $0.59.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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