
Anger Of Peace 5 is a multiplayer/single player FPS combat game that supports up to 10V10 players in online battles, as well as offline single player games.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Portugal
Engagement
Hours played at review time, across 22 reviews with recorded playtime.
Reviews
https://youtu.be/ESgF6vttzEI В игре ничего особенного. Молодая, онлайна мало на ноябрь 2023 года. Если будет развиваться - успех. Если к весне 2024 ничего не будет в мусорку =)
首先,没有牛子图,也不发猫猫头,我就单纯的想要一个免费的赞,好让我去换一些好看的头像,其次,游戏真的很好玩太顶级了!
建议出个核弹,我来装逼
bit of an asset flip but if you want a simple death match game there is this..... ... but the game servers are offline :/ there is bot matches but the AI isnt smart maybe give it a pass
我是从b站看到的这个游戏,体验下来还是不错的,希望作者加入类似使命召唤快速按f重生的可选功能,每次复活都要点部署感觉有点慢,另外就是多人服务器连不上,如果出个本地局域网联机对战就很不错,另外如果可以的话加入一些检视动画和枪皮dlc,本人都会尽力支持,这游戏还是非常爽快的,希望作者能继续更新下去!
狠狠的中出毛毛!
[h1] 个人给予这部作品 6.0/10 分,属于“中规中矩”的范畴 [/h1] +爽快的快节奏战斗 +较多的武器数量 +原创的小规模地图 +有Bot -UI有众多BUG -较差的AI质量 -较少的游玩模式(只有团队死亡竞赛) -多人鬼服(晚上黄金时间显示服务器只有我一个人) 这是一部国产低成本仿《使命召唤》系列多人模式的作品,令人惊讶的是这部游戏是国人作品中模仿得最像的之一。游戏目前只有团队死亡竞赛模式,自制了7幅快节奏近距离冲突地图。枪械虽然不能改装,但种类数量还比较丰富,枪感类似老CoD的468代,压枪比较容易。目前的连杀奖励只有可操控空对地飞弹和武装直升机,不过战斗体验像模像样。游戏目前的核心问题来自制作工艺,首先是UI的Bug很多,游玩后退出游戏的按键都会被挡住,关游戏只能强退;其次是AI的质量偏低,敌人的AI远距离看不见玩家,在稍近距离又会直接穿墙射击玩家,队友经常推着玩家往前走,模型碰撞也有些问题。虽然主打多人,但全服务器显示只有我一个玩家,所以感兴趣的朋友只能打打bot或者被我虐。整体来说,作为低成本低价格小作品,这部游戏还是能给玩家带来几小时快乐的。
不知道为啥明明是国产游戏但是简中却是机翻的,9.9给你们鼓励好吧
透過這個遊戲我懂得了生命的意義
this game is a true master piece. ive never played a better game. the maps perfect, the guns beautiful, the glock reminds me of my thing down there. if you like a first of 3rd person game get this. oh yeah the muitly player doesnt work i think
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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