
Hundred Fires is an action, stealth and infiltration game with an exciting story and incredible cinematics. This is a one man infiltration mission, you alone cannot defeat the entire Soviet army, you must use your best skills to hide, sneak away from the enemy and go undetected.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, Spanish - Spain*languages with full audio support
Reviews
I played episode 1 when it came out and I loved it, I thought the second part would never come out but it finally did! And it's better, even funnier than the first one, I'm not going to throw spoilers but it's great for MGS lovers.
Another great chapter in this heart wrenching saga.
Played and reviewed the first episode back when it came out, absolutely had to do it with this one too. Episode 2 is just as hilarious and ridiculous as the first one. It is however also a lot of fun, just a bit short. Watch the video review for more info: https://youtu.be/qwirZ1fvPxo Absolutely recommended for Metal Gear fans!
Me encantó la primera parte, y como no podía ser de otra forma, esta lo ha vuelto a hacer. Agradezco mucho el amor que pone David a sus juegos, y que siga estando disponible en Español. Imprescindible para cualquier fan de loa juegos de sigilo y en concreto de MGS. Esperando con ganas un spin-off sobre el pasado de la Estrella Roja y cómo liberó a todo un pueblo.
Just like the first game (which I played on switch) it's incredibly short but very competent. If you like classic metal gear and a game that doesn't take itself to seriously then this is for you. Although janky and running poorly on my already quite weak computer this game delivers on it's ambitions. Though not perfect I'm still happy I played it and I'm looking forward to more. Ignoring minor visual flaws and ONE visual bug in the campaign this game is completely bug free. I got it for cheap but the full price isn't expensive either. All in all it's very good.
steel cog compact
"Mom can we have Metal Gear Solid?" "No honey, you have Metal Gear Solid at home." The Metal Gear Solid at home in question: This game. (Review from the 1st Ep pretty much applies here too) Of course I've played the original Metal Gear Solid game, so I can appreciate what this one went for, the voice acting is laughably bad and peak schlock. Controls are sluggish and janky, par for the course for an indie attempt at an all time stealth classic. Pretty much, if Snake retired prematurely and called up his friend (or cousin) from Cuba to do the legend's work, this is the result. Ep. 3 should be interesting. Not much to do after beating the campaign, so wait til this is on sale at least. MGS Vets need not apply.
HUNDRED FIRES: The Rising of Red Star – Episode 2 continues the stealth-action saga created by David Amado Fernández and published by Naili Studio, building upon the foundation established in the first chapter while introducing higher stakes and a more emotionally driven narrative. Set against a backdrop of Cold War tension and military intrigue, the game follows the journey of Valero Montenegro as he finds himself trapped deep within enemy territory. Rather than simply presenting another mission centered on espionage, this installment places personal relationships and survival at the center of its story, giving players a stronger reason to become invested in the unfolding events. The narrative revolves around Montenegro's imprisonment inside a Soviet installation known as the Red Star. What begins as a desperate struggle for freedom soon develops into a dangerous rescue operation involving his daughter and a larger conspiracy that threatens to reshape the balance of power. The story embraces themes of sacrifice, loyalty, and perseverance, creating a more intimate experience than a typical military adventure. While the plot occasionally leans into dramatic and larger-than-life scenarios, it maintains enough momentum to keep players interested in discovering what happens next. Stealth remains the heart of the gameplay experience. Most encounters encourage observation, patience, and careful planning rather than direct combat. Players spend much of their time navigating hostile locations, studying guard movements, and searching for safe routes through enemy-controlled environments. The constant possibility of being detected generates tension throughout each mission, making even simple movements feel important. Success depends on understanding the surroundings and making calculated decisions, which gives the gameplay a satisfying sense of progression as players become more familiar with enemy behaviors. Although stealth is the primary focus, the game occasionally introduces action-oriented moments to vary the pacing. These sections prevent the experience from becoming overly repetitive and provide opportunities for players to take a more aggressive approach when necessary. Weapons and equipment offer additional flexibility, allowing different solutions to certain situations. This combination of stealth and action helps maintain player engagement while ensuring that the core identity of the game remains intact. One of the more appealing qualities of Episode 2 is its dedication to cinematic storytelling. Cutscenes and scripted sequences are used frequently to advance the plot and establish the personalities of key characters. The game clearly draws inspiration from classic stealth-action adventures, featuring secret facilities, military operations, and dramatic confrontations. These narrative elements help create a sense of scale that extends beyond the individual missions and make the journey feel like part of a larger ongoing conflict. Visually, the game focuses on functionality rather than technical spectacle. The environments are designed to support stealth mechanics, offering multiple pathways, hiding spots, and opportunities for strategic movement. While the graphics may not rival those of major blockbuster productions, they effectively communicate objectives and maintain immersion throughout the campaign. The atmosphere of enemy compounds and restricted facilities contributes to the feeling of being a lone operative fighting against overwhelming odds. As a middle chapter in a trilogy, the game performs its role effectively by expanding the story while preparing players for the events that follow. It deepens the motivations of its protagonist, introduces new challenges, and develops the broader conflict without losing sight of the personal stakes that drive the narrative. Players who completed the first episode will find meaningful progression in both story and gameplay, while newcomers may still appreciate the game's straightforward design and accessible mechanics. The title's greatest strength lies in its focused approach. Rather than attempting to compete with larger stealth franchises through sheer scale, it concentrates on delivering a compact adventure built around suspense, infiltration, and storytelling. Some players may wish for more advanced mechanics or greater complexity, but the game succeeds in creating an enjoyable experience by understanding its strengths and remaining committed to them. HUNDRED FIRES: The Rising of Red Star – Episode 2 is an engaging stealth-action adventure that blends personal drama with military intrigue. Its combination of stealth-focused gameplay, cinematic storytelling, and tense infiltration sequences creates a rewarding experience for fans of the genre. While it may not possess the production values of bigger releases, it compensates with a clear creative vision, memorable moments, and a compelling continuation of Valero Montenegro's journey. Rating: 7/10
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