
In this dystopic sci-fi Tactical RPG, save your patients from themselves. Craft your skills among millions of combinations, heal the mind and face ever growing nightmares in 10mn runs. Will you overcome the insidious being chasing you across minds?
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
I really love the concept of the game. It feels very different from most turn-based games. I will admit I was a bit annoyed that the game didn’t explain certain concepts properly, but maybe that’s part of the charm for others. Honestly, there are still some things I don’t fully understand. I completed the main story and am still playing the endgame, so I can’t quite comment on the game’s replayability. However, I can see myself playing maybe one more round—mostly because I really want to tackle all the unplayed games in my library. XD.
+
Brutally difficult game, but a fun challenge with lots of different ways to build your skills and equipment to match your play style. I've been mainly cheesing with 'Wall' that creates shield and then while the enemy has not detected me I just max out shields (max is equivalent to your health)... Only at Tier 2 patients so far though ... some patients are detected right from the start so then you need major burst damage ability.
A very interesting game. The gameplay was fun and engaging. However, like most games nowadays, I found it to get repetitive. Story was good and really liked the different styles of gameplay!
Fun game. Complicated crafting system that can take a while to get a hang of, but is rewarding. Would love it if they were still updating or still development active, but worth playing. There is an endgame that can suck you in if you want to keep improving your build and challenging yourself.
Добротный строитель билдов с приличной прокачкой навыков, заточкой умений, предметами разных рангов и т.п., также интересная задумка что все происходит в разуме душевнобольных пациентови монстры это отголоски кошмаров.
I played some of the demo a ways back, and coming back to this now, while I haven't finished the main campaign it's clear this game has a lot of depth. Constructing an effective set of skills and the shear number of options and modifications, this has value to at least anyone who loves playing a satisfying tactics-type RPG to at least try. There's also the world this exists in. Initially it gives netrunner vibes, but it's actually closer to Psychonauts in terms of what the characters are doing. I appreciate the details in this game, like MtG, even the common enemies have enemy descriptions. Everything flows into the setting and there's a clear moral plot question that I am excited to see develop. Considering this game is frequently on sale for pretty accessible price tag, I can easily recommend this to roguelike and tactical RPG fans.
как приятно найти бриллиант в залежах пустой породы в стиме. очень достойная тактика. еще бы официальный русификатор от разработчиков. при постановке сторонего ачивки не работают
Hidden gem.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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