
Craft wands, create synergies, battle monsters, and survive. Dive into the depths of magic crafting, where you'll forge spells from magical components and elemental gems for endless combinations. Explore procedurally generated dungeons, and unleash your magic madness to overcome the darkness.
Modeled estimate, not a reported figure. How we estimate →
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Craft wands, create synergies, battle monsters, and survive. Dive into the depths of magic crafting in Wandness, where you'll forge spells from magical components and elemental gems for endless combinations. Explore procedurally generated dungeons, defeat bosses, and unleash your magic madness to overcome the darkness that threatens to rule the world.
Mix over 50 magical components to make unique and powerful wands that change how over 20 projectiles behave.
Use elemental gems in wands, combined with their class, to make a lot of powerful combinations that work well to power your attacks.
Fight off waves of enemies at each node until the portal recharges, letting you teleport safely to go deeper into the dark.
🎲 Randomized Gameplay from Infinite spells possibilities
🧠 A lot of synergies to discover between the elements and classes.
⚔️ Defeat the darkness and survive the monster horde
🎲 Random Generated maps and encounters
⌛ 40-60 minutes action-packed sessions.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, Japanese, Korean, Traditional Chinese, Portuguese - Brazil, German
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
前期有点弱,后期魔法全屏爆炸。我的评价是小制作,解压利器
도파민에 절여진 내 뇌는 이걸 버틸 수 없었다. 글로벌한 업그레이드가 없어서 다회 플레이가 막막하게 설계됨. (회차가 반복될 수록 어빌리티가 언락되긴 하지만) 전반적인 템포가 느려서 많은 인내가 필요할 것으로 보임.
单机小游戏挺好玩的,但是给开发组的建议是本来是一个小游戏,但是后面需要解锁的东西需要消耗太多精力去刷,应该减少所需星星。或者增加解锁物品星星的获取量。还有就是增加一个无尽模式,每次刷出自己很中意的魔杖没多少时间就要结束本次对局了,这无尽模式刚好也是可以增加星星的获取。
游戏和ui的画风感觉差的挺多的啊,有点别扭
屎
魔法工艺既视感,就是无尽模式能不能多给点技能?
非常一般
Non bilanciato , meccaniche upgrade non spiegate , insomma è ancora in sviluppare . Chiesto rimborso
看名字还以为是恶搞类型的游戏,没想到真的是DIY制作魔杖,玩法就是类肉鸽幸存者那一套,只不过本作的流派构筑都围绕着“魔杖”展开,跟之前玩的肉鸽游戏比起来爽快感没有那么足。
制杖少女,这名字真的要笑死我了,不过游戏确实像名字一样,是在制造法杖,6个不同的法杖和法术相互组合,搭配上不同的职业,每一局都是不一样的体验,挺有意思~
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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