
Craft wands, create synergies, battle monsters, and survive. Dive into the depths of magic crafting, where you'll forge spells from magical components and elemental gems for endless combinations. Explore procedurally generated dungeons, and unleash your magic madness to overcome the darkness.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Craft wands, create synergies, battle monsters, and survive. Dive into the depths of magic crafting in Wandness, where you'll forge spells from magical components and elemental gems for endless combinations. Explore procedurally generated dungeons, defeat bosses, and unleash your magic madness to overcome the darkness that threatens to rule the world.
Mix over 50 magical components to make unique and powerful wands that change how over 20 projectiles behave.
Use elemental gems in wands, combined with their class, to make a lot of powerful combinations that work well to power your attacks.
Fight off waves of enemies at each node until the portal recharges, letting you teleport safely to go deeper into the dark.
🎲 Randomized Gameplay from Infinite spells possibilities
🧠 A lot of synergies to discover between the elements and classes.
⚔️ Defeat the darkness and survive the monster horde
🎲 Random Generated maps and encounters
⌛ 40-60 minutes action-packed sessions.

Genres
Engagement
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
딱 한판만하고 겉만 핥아봄 일단 레벨업 할때마다 성장하는 방식이 아닌 모험 챕터클리어시 성장하는 방식임 비슷한 성장방식 게임은 TurretGirls가 있고 모험 진행방식은 slay the spire랑 비슷함 무기성장 방식은 Mages of Mystralia랑 비슷함 전체적으로는 Wedding Witch랑 유사한듯 한판만 해봐서 게임 깊이나 불륨은 모르겠으나 누적성장 노가다라던가 생존모드등 파고들요소는 있어보이므로 천천히 파고들어 봐야겠음
被名字吸引过来的,画风虽然感觉有点简陋,但是玩法还是挺有意思的,就是构造的时候,前期拿到了法杖,但是拿不到对应的附魔有点卡手
Ma critique de Wandness: https://gpourgeek.ca/2025/09/12/critique-de-jeu-video-wandness-wandcraft-survivor/
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, Japanese, Korean, Traditional Chinese, Portuguese - Brazil, German
Hours played at review time, across 60 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
制杖少女,这名字真的要笑死我了,不过游戏确实像名字一样,是在制造法杖,6个不同的法杖和法术相互组合,搭配上不同的职业,每一局都是不一样的体验,挺有意思~
手持法杖的少女,感受魔法的力量吧。《制杖少女的审判》作为重度肉鸽元素的吸血鬼幸存者游戏,主打一手超高自由度的魔杖定制机制以及爽快怪海清屏。我们将成为一名刚刚进入神秘地牢的魔法少女,因为本身所拥有的职业丰富多样,在地牢冒险的过程中逐渐走出属于自己的流派与道路,不断强化成为魔法大师,最终击败地牢深处的可怕存在,轻松随意地离开。这次让我们也来体验一下肉鸽元素的所带来的魅力吧。 [h2]一场别样的地牢冒险 [/h2] 游戏采用了关卡探索的爬塔地图,我们能看见整张地图的各种路线分支,每条线路上拥有哪些关卡都一清二楚,游戏没有给我们那么多限制性的要求,我们自己做出选择,跟着自己的想法去挑战不同的关卡,并可以跟随自己的战斗过程不断调整原本的行动路线,是要去一直挑战怪物甚至精英怪物,赚取更多的资源并升级魔杖,让自己拥有更加强大的力量,拥有更大的机会通过最后的关卡。还是稳扎稳打在战斗与休息并存,整体水平都有一定的提升,从而达到攻防一体的效果。不同的路线选择让我们拥有不同的游戏体验,毕竟风险与收益并存,这才是有选择的快乐。 [h2] 我们的魔杖,我们来定义[/h2] 魔杖是本作的核心特色之一,没有了魔杖,我们就丧失任何的攻击手段。我们一共能同时装备6把魔杖,大大增加我们战斗输出手段,每把魔杖甚至还有自己的特性,有的平平无奇什么也没有,有的能让攻击进行属性附魔,而有些就有特殊的额外增益,像是伤害、冷却CD、子弹范围等等。并且我们还可以改造魔杖,替换魔杖使用的魔法,之后在魔杖上面安装各种魔杖强化或者自身增益插件,像是子弹数量、暴击爆伤、护盾回血等等。当然这些插件也有不足,每安装一个都会延长武器发射的冷却时间,我们需要自己做出合理的取舍才能打造出更好的魔杖,这就是一种非常有趣的养成快乐。 此外游戏还在这魔杖中加入了一些自走棋的元素,不同的魔杖都会自带不同的阵营特性,只要凑齐一定数量的相同阵营特性,就会激活阵营效果,随着激活数量的增加,阵营羁绊也会越发强力,甚至有些魔杖还拥有多重阵营特性,同时激活多个羁绊就会产生十分有趣的融合反应,多种能力相互触发产生巨大威力。你可以尝试一秒十喷、无限分裂、瞬间爆炸等不同流派,用自己脑海中迸发出来的各种装备思路轰穿地牢,享受一键清屏的快感。每一次征程都是崭新的,随机生成的地图和遭遇战保证了游戏的重复可玩性,每一次体验都是一场全新的感受,好奇心会一直刺激着我们尝试新的内容。 [h2] “鬼故事”[/h2] 未知所带来的魅力 局外养成,体验成长与新的内容所带来的快乐,我们每一次的结算都会让我们解锁新的魔法、插件、甚至职业,游戏提供了16种独特职业,每种职业都提供不同的属性加持,与魔杖组合能碰撞出更多样的玩法与策略,这也将带来奇妙的战斗变化。个人觉得之后再出一些其他可以永久升级提升的天赋树,可能会让整个游戏变得更加有趣发多样,越来越多的组合也会带来很大的游戏体验。 [h2] 总结[/h2] 丰富的游戏战斗特效,让战斗变得炫酷爽快,从零开始亲手设计和组合每一个魔法部件,体验一点一点变强的感觉,不断解锁的新武器新职业,让我们怀着高涨的游戏热情不断尝试不同组合之间所带来快乐。游戏并不追求在难度上为玩家们增设太多困难,而是将高度自由的构筑作为自己的主旋律,为喜欢此类游戏的玩家提供了一场值得期待的“制杖”之旅。 [quote]关注:「[url=https://store.steampowered.com/curator/45549554/]慕之安鉴赏组」[/url],慕赏游韵,安品游情[/quote] [u][b]“慕之安鉴赏组”静候同路人。[/b][/u]
打开游戏一时爽 一直玩就一直爽 :-)
居然还真是“制杖少女”(绷),作为小品级肉鸽还算不错吧
融合魔法工艺法杖构筑与幸存者爬塔玩法,六槽法杖搭配元素、奥术羁绊,组件搭配自由度很高,成型后全屏清屏很爽,整体还是值得一试的。
就是传统的类幸存者游戏,但是立体3D小人蛮可爱的,特效还可以,希望能再接再厉继续更新。
好玩爱玩继续玩,上头呀
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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