
Craft wands, create synergies, battle monsters, and survive. Dive into the depths of magic crafting, where you'll forge spells from magical components and elemental gems for endless combinations. Explore procedurally generated dungeons, and unleash your magic madness to overcome the darkness.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Craft wands, create synergies, battle monsters, and survive. Dive into the depths of magic crafting in Wandness, where you'll forge spells from magical components and elemental gems for endless combinations. Explore procedurally generated dungeons, defeat bosses, and unleash your magic madness to overcome the darkness that threatens to rule the world.
Mix over 50 magical components to make unique and powerful wands that change how over 20 projectiles behave.
Use elemental gems in wands, combined with their class, to make a lot of powerful combinations that work well to power your attacks.
Fight off waves of enemies at each node until the portal recharges, letting you teleport safely to go deeper into the dark.
🎲 Randomized Gameplay from Infinite spells possibilities
🧠 A lot of synergies to discover between the elements and classes.
⚔️ Defeat the darkness and survive the monster horde
🎲 Random Generated maps and encounters
⌛ 40-60 minutes action-packed sessions.

Genres
Engagement
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
自选小女巫(虽然开局只有一个,需要做游戏里面任务解锁各种巫女?在有限的时间内生存,路线开局自己规划好,游戏摸摸宝箱,升级权杖,加固配件,生存够了你就是女巫王者![spoiler] 虽然我是简单王者。嘿嘿。 [/spoiler]
[h1][b]简单的武器改造类幸存者[/b][/h1] 《制杖少女的审判》是一款主打法杖DIY的类幸存者游戏,作为一名专业的制杖少女,角色可以同时装备多个法杖,并为其附加各种效果,打造各种奇妙的构筑。 本作打造了一个类似于《杀戮尖塔》的分支地图,上面有战斗、Boss战、商店、铁匠等各种事件。 战斗场景中,玩家需要在中等规模的地图上生存一定时间,期间会有无数敌人从周围袭来,杀敌后会掉落金币。 需要注意的是本作取消了经验值设计,而传统类幸存者升级构筑则变为了关后构筑。 角色可同时携带多个法杖,每个都有多个组件槽位和一个奥数槽位,其中奥数为法杖的攻击效果,诸如飞弹、魔法剑等,组件则为增强效果,如增加尺寸、攻击力、暴击等。 这便是本作的构筑系统了,部分组件有作用范围,比如作用于当前和后两个法杖、作用当前和上下两个法杖等,因此需要合理调整法杖和组件的位置,以最大化其作用。 游戏整体手感比较一般,碰撞体积也有点奇怪,这点还需要改进,法杖DIY系统简单易上手,配合多个可选角色,可玩性还可以。 [quote]关注[url=https://store.steampowered.com/curator/36224058/]老实人鉴赏家 [/url] [url=https://steamcommunity.com/groups/laoshirenLSR]老实人评测[/url]:独立游戏爱好者聚集地,黄油绅士交流中心。 不错过游戏的亮点,不放过游戏的槽点,带给玩家最直观的测评感受。[/quote]
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, Japanese, Korean, Traditional Chinese, Portuguese - Brazil, German
Hours played at review time, across 60 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
도파민에 절여진 내 뇌는 이걸 버틸 수 없었다. 글로벌한 업그레이드가 없어서 다회 플레이가 막막하게 설계됨. (회차가 반복될 수록 어빌리티가 언락되긴 하지만) 전반적인 템포가 느려서 많은 인내가 필요할 것으로 보임.
名副其实的制杖模拟器!流派的选择超级多,无限分裂、巨型魔法什么的全都能搞。慢慢搭配组件调出最强法杖,在地牢疯狂割草,越刷越上瘾
当魔杖可以自己DIY奥术及组件后,直接放飞自我,揍小怪方式由不得系统了,
作为类幸存者游戏,这作在技能搭配上确实做出了差异化。法杖槽位和奥术分开设计,组合自由度很高,研究不同流派的过程挺有意思
玩着挺上头都忘了吃饭了,就是这个拾取范围没搞懂点了好几个还是要碰到金币才能吃到
谐音梗名字下藏着不错的玩法,自制法杖一秒十发或者巨大化炸屏非常解压,弹幕特效也挺炫酷。
Not recommended. Main issues: 1) Like many poor survivor-like games, the legibility can get really poor. Health regen is pretty much mandatory. Sometimes you can die because the level ended and a reward choice popped up. 2) Speaking of levels - the whole tree-like round selection is completely pointless and adds nothing to the game, just bloating and interrupting the gameplay. 3) Speaking of bloat, there isn't enough focus in terms of mechanics - the set bonuses, the modifiers that apply to adjacent weapons most notably don't add fun complexity, just hassle. 4) Ultimately, the wand building mechanics simply aren't engaging - in big part because a lot of the options are behind unlocks so from the start of the game you can basically just... increase crit change for weapons. Like cmon, the wand building is the main selling point you are going for, why not make sure it's interesting from the start? But not like much changes as you unlock - I did not get all the unlocks but skimming them there just isn't much interesting and there are similar games that do it better.
单机小游戏挺好玩的,但是给开发组的建议是本来是一个小游戏,但是后面需要解锁的东西需要消耗太多精力去刷,应该减少所需星星。或者增加解锁物品星星的获取量。还有就是增加一个无尽模式,每次刷出自己很中意的魔杖没多少时间就要结束本次对局了,这无尽模式刚好也是可以增加星星的获取。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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