
Drive your Castle on Wheels into battle in this minimalist medieval roguelike of roaming fortresses! Devour entire villages, build your modular arsenal of siege machinery and break the game as you grow with every stronghold you crush.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best DE #9, worst US #98 · 14 markets collected
US · last 30 days
About
Castles weren’t built to move. Now they do.
Wanderburg is a fast-paced, minimalist roguelike set in a medieval world of roaming fortresses. Castles hunt, Villages flee. And only the biggest stronghold survives. What begins as a modest moving fortress quickly becomes a growing, devouring war machine that reshapes the battlefield with every run.

Roll forward and consume everything in your path. Fleeing villages, wandering flocks and smaller fortresses all feed your growth. Defeat powerful enemy castles to push your evolution further. Your castle does not just upgrade - it expands.
Steam-powered siege engines roll beside arcane artillery. Knights ride bicycles into battle. Massive strongholds fire broadsides like warships on land. And somewhere beyond the hills, something bigger is already on the move.

Build your modular arsenal piece by piece. Break the game while you're at it. Mount cannons, raise arcane towers staffed with wizards, deploy explosives, and experiment with wildly different builds each run. Between runs, unlock new modules and vehicles that open up fresh strategies and game-breaking combinations.
A modular progression system lets you expand your moving fortress with new siege modules and structures, while unlockable vehicles, artifacts and captains between runs steadily widen your strategic options and build variety.
Fully playable with mouse, keyboard, or controller and highly optimized for almost anything you throw at it.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 576 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pretty enjoyable game so far, combinding a few fun genres into one. At this stage of early access release, it does struggle with a few things. Performance here and there, pre-firing/pre-aiming of enemies is rough and frustrating at times and balance of abilities in general doesnt seem quite there yet (enemy and player). Very curious how this game will develop!
Divertente e coinvolgente, Il capitano DJ è uno dei migliori!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese +4 more
Hours played at review time, across 578 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Es gibt nur eine Burg das ist Wanderburg ( zeit vergeht wie in Flug )
Good
утомило =\ визуально - забавно. играть - не интересно.
Buen juego, divertido
[h3]会跑的堡垒你见过吗,开着它吞噬一切 [/h3] 《吞吞堡垒 Wanderburg》在demo阶段就收获了不错的关注量,这主要是由特殊的可操作座驾——城堡,以及极简美术的中世纪画面而使玩家受到吸引。实际上这依然是一款类幸存者的Roguelike游戏,尽管有特点也没有脱出范畴。 和大部分的类幸存者游戏一样,玩家主要的操作就是在地图中移动,你的各个武器就会自动攻击帮你解决敌人。不过在移动方式上本作就和传统的类幸存者游戏开始产生了区别,虽然玩家扮演的角色是堡垒的长官,但实际用来移动的是一整座堡垒。同时应用了和现实中汽车转向一样的物理规则,而且受限于堡垒笨重的巨大体形还不能直接倒车,控制方向和移动都需要一定的时间来适应。 正式游戏中,玩家也一样需要在关卡内战斗杀敌来收集资源升级,从而进入最经典的幸运三选一环节作为局内成长。有意思的是本作中的升级资源并不是传统的经验值,而是金币,金币的来源可就不只是击杀敌人了,你还可以操纵堡垒吞噬一些地图中的中立物品和生物,比如稻田或者绵羊来获取金币。这就给了玩家在前期战斗能力较弱的时候,也有一条可以安全升级的道路,等发育起来再和敌人决一死战,告诉他们三十年河东,三十年河西,莫欺少年穷。 不过在局内你的武器有着严格的限制,堡垒的前方、后方、侧面以及上方都可以加装一种模块武器,并获得对应的主动技能,在全部选择之后就无法再增加新的模块,只能对已有的武器进行升级了。武器的升级主要都是自动攻击频率、技能冷却以及基础伤害三种,如果多选择自动攻击频率和基础伤害后,整体的体验就更加偏向于传统的类幸存者游戏,而选择技能冷却时间就可以获得更高频率的强力爆发。 在此之外,每一个补位的武器升级5次后,都会有一次获得特殊增益的机会,你可以在两种不同的效果里根据自己的构筑选择一种,让自己的战斗力大幅提升。此外在击杀宝箱怪后,拾取宝箱时也会进入三选一来获取神器,神器基本上都是可以提供一整局加成的特殊道具。 局外养成部分是通过局内获取的银币来解锁的,这些东西解锁资格需要通过完成任务来获取。局外养成包括城堡、长官、小队、初始模块和初始神器整整五项,想要全部解锁还是需要肝一阵子的。幸好每个关卡的挑战任务和每日任务能帮助玩家加快一些效率,让你能更快体验一些新的内容。 令人稍微有些遗憾的是,在解锁的过程中玩家没有可以试错的机会,解锁到的局外养成内容在实际体验中和想象的情况有所区别也无法重新加点。这就导致了一旦解锁的内容强度十分差劲,并且和之前构思好的构筑完全不搭,也只能硬着头皮继续下去。幸亏每一个长官的特殊加成和debuff都是一开始就显示的清清楚楚,基本不会选错。这里比较推荐的长官是女猎手,虽然每个模块的技能CD会变长不少,但是大大加快的自动攻击能让玩家解放双手,更专注于走位,有更好的生存环境。 总体而言,《吞吞堡垒 Wanderburg》在传统的类幸存者玩法里,加入了几种具有新鲜感的创意,也因此吸引了大批玩家。包括特别的移动载具和吞噬中立单位的机制,都给玩家带来了不少乐趣。不过游戏的移动规则确实需要一定的时间适应,在走位十分重要的类幸存者游戏中是个不小的问题。此外则是游戏的局内成长因为受到模块数量的限制导致比较单调,局外养成也需要开盲盒搏运气。就目前版本而言,所有的9张地图和一些关键的局外解锁内容可以给玩家带来几个小时的短期快乐,一次性玩的时间较长就会慢慢感到枯燥,希望在后续的更新里可以做出优化,并且增加更多的新堡垒供玩家选择。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
Macht unfassbar viel Spaß! Vielen Dank für das tolle Game ♥
Mega gutes Spiel! Für Zwischendurch ein MEGA Spaß :)
An sich nice, aber verdammt unbalanced, stufe 4 karte und alles 2 hittet dich gefühlt und du selber heilst die gegner, ab minute 10 kommt ein gegner der 5x schneller ist als du und gibt dir sturmgewehr mäßig 10km radius große kannonenkugel ins gesicht die du nicht mal ausweichen kannst. vielleicht in paar monaten nochmal reinschauen wenn das game gefixt wird
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Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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