
Enter the colorful world of West Wallaby Street in a series of four cracking adventures brought to you by Aardman Animations, the creators of the Wallace & Gromit animated films, and award-winning Telltale Games.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 7 → 0.29/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wallce and gromit's grand Adventures is one of my favorite telltale games as a kid so i was glad to finally play the episodes again
Wallace & Gromit’s Grand Adventures, developed and published by Telltale Games, is a warm and character-driven adventure that succeeds primarily through its personality, writing, and faithful recreation of a beloved animated universe. Rather than aiming for innovation or mechanical complexity, the game focuses on delivering a series of interactive episodes that feel like extensions of the original Wallace and Gromit shorts. The result is a relaxed, story-focused experience that leans heavily into humor and charm, offering players a chance to step directly into the quirky world of West Wallaby Street. The episodic structure forms the backbone of the experience, with four self-contained stories that each revolve around one of Wallace’s eccentric schemes inevitably spiraling into chaos. Whether it’s launching a new business venture, experimenting with unusual inventions, or stumbling into unexpected mysteries, each episode captures the same blend of absurdity and cleverness that defines the source material. What makes these stories work is not just their premises, but the way they are delivered—through witty dialogue, visual gags, and a steady rhythm of comedic timing that rarely feels forced. The writing consistently hits the right tone, balancing lighthearted humor with moments of subtle storytelling that give each episode its own identity. Visually, the game does an admirable job of translating the distinctive claymation style into a digital format. Characters retain their expressive faces and exaggerated movements, while environments are filled with small details that reinforce the handcrafted feel of the original animations. This attention to authenticity helps maintain immersion, making it easy to forget that you’re playing a game rather than watching an interactive episode. The animation work, particularly in how Gromit communicates without speaking, is especially effective, capturing the nuance and personality that fans expect from the character. Gameplay follows a traditional point-and-click adventure framework, with players exploring environments, interacting with objects, and solving puzzles to progress. Control alternates between Wallace and Gromit, allowing for small variations in how situations are approached, though the overall structure remains consistent. The puzzles are intentionally accessible, often relying on logical connections rather than abstract thinking. This design keeps the pacing smooth and prevents players from getting stuck for long periods, but it also means that the game rarely presents a significant challenge. For some, this simplicity will feel appropriate for the tone and audience; for others, it may come across as lacking depth. One of the strengths of the game lies in how it maintains variety across its episodes. Each chapter introduces new scenarios, supporting characters, and environments, ensuring that the experience remains fresh despite its straightforward mechanics. The episodic format also allows the game to deliver concise, satisfying narratives without overstaying its welcome. At the same time, this structure contributes to a relatively short overall playtime, and once all episodes are completed, there is little incentive to revisit them beyond enjoying the humor again. There are, however, some noticeable limitations that reflect the era in which the game was made. Movement and interaction can feel somewhat rigid, lacking the fluidity seen in more modern adventure titles. The interface, while functional, is not as intuitive or polished as later iterations of Telltale’s design. Additionally, the linear nature of the gameplay means that player choices have minimal impact on outcomes, reducing the sense of agency that has become more common in narrative-driven games. These issues don’t overshadow the experience, but they do highlight its more traditional design philosophy. Ultimately, Wallace & Gromit’s Grand Adventures is less about challenge or innovation and more about capturing a specific tone and delivering it consistently. It succeeds by embracing its identity as a light, character-focused adventure, offering a series of stories that feel genuine to the spirit of Wallace and Gromit. The humor, presentation, and faithful adaptation elevate it beyond its mechanical simplicity, making it an enjoyable experience for fans and newcomers alike, provided expectations are aligned with what it offers. Rating: 8/10
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English (full audio), French, German, Italian, Spanish - Spain, English**languages with full audio support
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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if you do not play this game, you will be captured from spies from abroad!!!!!!!!
grotien bar
Нормальный квест для своего года. Есть 3 места где прямо нужно понять куда идти и что пропустил, а так за 3 часа пробежать можно
Прикольная "ихра", прошел за 10 часов все эпизоды, такой интерактивный поинт фистинг, помню мультик смотрел в детстве, игра прикольная, непонятно зачем разделили весь сезон на отдельные игры в Стиме.. Ну а так потыкаться можно
British
Tell Tale's take on Wallace & Gromit is a fun point and click style adventure nice and light hearted it's quite old now and is a bit janky to play but good for it's time. Ideal for Steam Deck/Handhelds.
Прикольное время от телтейл
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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