
A cinematic point-and-click experience following a girl's struggles with schizophrenia. Your choices dynamically affect not only the way others perceive her, but the way she perceives the world as well. Maintain her trauma and psychosis, or don't and suffer from progressively violent hallucinations.
Modeled estimate, not a reported figure. How we estimate →
Media
About

New York City - Autumn, 1958.
The loss of her parents at an early age came and left young Gabrielle Cross with a future of mental turmoil. Now midway through her teens, she has begun to experience the world in an unfamiliar way—filled with the overwhelming feeling that something is watching over her every move. Whether an omnipresent shadowy figure in the corner of the room, disembodied eyes glaring from just out of view, or voices when it seems nobody else is in sight, every day becomes more uncertain. Stranded within a broken mind, she is the only one who can determine the legitimacy or her own senses.
In this point-and-click story, the choices you make not only affect the way others think of you, but the way you think of yourself as well. Juggling high school, psychosis, and romance all at once is a difficult feat. One slip up, and you might find yourself with another haunting memory. Failure to deal with your emotions will cause increasingly distressing psychotic symptoms. Are these sights and sounds real, or is it all in your head?




An original, 10 chapter long story
A fully interactive world
Thousands of lines of dialogue
Partial voice acting
Handcrafted art and assets
Custom soundtrack
Genres
Stats
Languages: English**languages with full audio support
Related
Related
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.