
The adventure in the mysterious world of the Wall continues! Pilot your robospider into its depths, uncover lost artifacts and technologies, upgrade your exosuit and spider, and battle the horrors lurking in the dark. Unravel the mysteries buried in the depths of the Wall!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 13 → 1.4/day in the week after.
About
The world of the Wall awaits. Wall World 2 builds on the mining rogue-lite experience with expanded mechanics, new challenges, and deeper gameplay. Explore procedurally generated mines full of new discoveries and dangers. Extract valuable resources, harness lost technologies, and upgrade your robospider and exosuit to survive against hordes of raging monsters. Venture through incredible biomes and uncover the secrets entombed in the depths of the Wall.
Venture deep into the World Wall in your robospider. The mysterious Hole holds both deadly threats and long-lost answers. Risk everything to find out what lies on the other side of the unseen depths.

Monsters lurk everywhere — not only on the surface of the Wall, but also within its mines. Arm yourself with an arsenal of powerful weapons and abilities to fight off any threat that stands between you and the truth.

The endless Wall is ever-changing. Its depths contain not only resources and technologies, but also anomalies that can help or hinder your journey. Navigate incredible biomes, overcome obstacles and discover new wonders as you carve your path deeper inside.

Customize your robospider between expeditions and meet new characters in the sphere city. You'll have plenty of options to upgrade and enhance the equipment of both your exosuit and your mobile battle station. Each of them brings you one step closer to conquering the Wall.

Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.59−45% | 2Kreviews | 73% | — | $551.4K |
| $13.99 | 100ratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 130 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ну не первая часть конечно... Скучновато, нудновато и зачем-то сделано куча лишней анимации вроде беготни по базе от гаража до бара и оттуда в магазин. И странная анимация полёта к локации, которые хоть и не съедают много времени, но раздражают. Плюс поход по трубе тоже довольно странная затея
По сравнению с 1 частью - скучно, долго, нудно
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1.83/day in the week to Jul 21 → 1.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Portuguese - Brazil, Traditional Chinese, Simplified Chinese, Korean, Polish, Russian, Japanese, Spanish - Spain
| $13.99 |
| 32ratings |
| 88% |
| — |
| not modelled |
| $11.99 | 20ratings | 86% | — | not modelled |
| $13.99 | — | — | — | not modelled |
| $11.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 130 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Love the drinks at the bar names! And the fact that you can choose your own mission is better. An improvement of an already excellent game!
storyline: How it expanded upon the first game's story was fantastic! gameplay: While it has alot in common with the first game, adding more danger in the caves was a very good discision by the developer. And the gear you can buy is also very well balanced. The buffs you can get are there to improve in what you lack and are great. The achievements: While most are just by playing the game, the hidden ones kinda make to sense. But all in all very easy to complete, and takes longer than the first game, and thats a good thing! Can def recommend this game!
Insteresting spin on the main gameplay, the expansion of the story, personally I liked it a lot. Also the new enemies and their diversity both inside and outside the caves, are really good. The different maps are refreshing and the progression feels nice. The different kinds of leviathan, are interesting, most have the same base moveset (with some moves being undodgable, like the middle laser) but having different versions really spices things up. There are a lot of new relics upgrades that enhance the gameplay a bit(PLEASE MAKE THE UPGRADE MENU EASIER TO NAVIGATE I CANNOT PRESS "A" 20 TIMES TO GET BACK TO THE SPIDER TO REPAIR IT) The new character are interesting even if you get little interaction with them (Except for the quest ones) The feeling when you upgrade fully a weapon and destroy everything is really good, sad since you will only use it 1 last time since you have probably finished the mission at that point and can already extract. Also liked the addittion of 1 time buffs for expedition. And the choice to mix them if you know what mission you are going to do. But at a certain point you cannot stay in missions for longer than 10 minutes or you will have to play for 50 hours. With missions that are almost the same. -Find thing at the end of the caves X times (Miners, oil, robots, ecc...) -Mine X amount of mineral -Find specific material inside rocks and put it inside the spider -Defend an area for X amount of time (Easily cheesable with foam blocks) The first 4 worlds I wanted to do all challenges and experiment different kinds of leviathan but man farming becomes so tedious at a certain point, so for the 5th and 6th one I just got in, did the mission as fast as possible, and got out. The maps have all the sameish layout. You start in the middle and have 2/3 caves, and can go up or down to a new area with 1/2 caves. Nice but there is no exploration incentive if you already know how and where every cave will be. Having only Max 1 Bonus Spider weapon per mission really hinders your creativity and forces to play with a possible weapon that you don't like (The weapon wheel becomes useless). Some bar missions giving powder feels like you could've taken them out. The end of the story feels a bit rushed. Would like to see a bigger mission and not the usual max 6 caves but I mean like the old wallworld where you can explore everything and have a big objective, or like an endless mode where you can get bigger and stronger weapons and upgrade your spider a lot more while also farming resources. If you expect the WallWorld 1 gameplay and rougelite style this is not the game for you, this is more progression and upgrade centered with fast and little missions and not a long and huge one like the first. It is still a good game where there a lot of upgrade over the formula of the first but also they could've been done better IMO. If you like games like dome keeper then this game will be a refreshing experience and I advice it
那个天才策划想的这种玩法,每次去挖矿技能都要重新学习,升级挖矿技能战斗技能又没钱升级,不升级挖矿又挖半天,挖个矿地图不挖穿都找不到矿,分布设计真是牛逼,完全就是为了延长玩家的游戏时间,二代能火天理不容
на любителя. не рекомендую
Its like the first one. And the first one was good.
Challenging, fun levels that uncover an interesting story line. Worth the play.
i have played wall world 1 the dlc and wall world 2 and love these games i can safely say i was addicted to getting every achievement in both games i loved the way its such simple graphics but it works very well and the second game improves the graphics with clever lighting effects ,the gameplay is simple but has a nice learning curve to managing you’re resources and getting the best out of you play through massive replay value . i really recommend wall world and wall world 2 hope they make more
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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