
Select one of four protagonists, and resolve the spiriting away incident plaguing all of Gensokyo! There are over 100 allies called "shikigami" to recruit. Combine shikigami however you like and bring the incident to its resolution!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not a thumbs up or a thumbs down, but a underwhelming "Meh". I'm really hoping something happens soon b/c after the whole intro section I've been wandering around aimlessly for a few hours with no idea where to go to progress the story forward. It's starting to frustrate me a great deal. I don't want to cheat and resort to a guide, but if I cant figure this out soon I may have no choice but to.
这一作相比于前作缘起,可用的角色和流程还有装备复杂程度和搭配技能都丰富了很多,但丢失了非常关键的一点,那就是人物没有自己的特色了
路过,半价,补票,好不好玩,看我时长,祝顺利
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Awesome game
Touhou
They gave Reimu's sprite a pose with a raised arm with an actual armpit. 10/10 The game is also good.
Absolutely stellar turn based RPG. The systems of the game result in a flexibility that makes it feel like you can adjust to anything, but still just restrictive enough that you have to make real choices with building your party for any given part of the game. This does result in a potentially unavoidable side effect that as you get later into the game you have to readjust large parts of your party to adequately deal with each boss.
Great, challenging RPG. Don't know much about Touhou but the witty banter is amusing enough even if you don't know all the references.
Really good. I like when games give you fun tools to work with and then expect you to use those tools to their full potential and this one certainly meets that criteria. Even if ultimately it's a bit leaner/easier on the combat side than the prequel, Genius of Sappheiros, there's plenty of fun to be had mixing up your shikigamis, party members and their formations and roles against both extremely deadly random encounters and bosses in this SaGa x Persona inspired JRPG.
2択ならおススメすますが、すべてのダンジョンをやった感想として限りなくおススメしないに近いおススメです。 本編からEX途中まではそれなりにバランスがとれており、こちらに戦略を取る余地があります。問題は後半にいくにつれてバランスという概念がなくなります。 まず、EXからは道中は即死付与ゲーです。そうしないとこちらのMPがなくなります。また、相手が動くと大体崩壊します。(しかもかなり素早い) よって、相手より早く行動して如何に即死させるかの道中です。 その次にボス戦。物理攻撃はほとんど意味がないといってもいいです。ダメージ計算式の問題で敵の防御ステが2種ありますが、遥かに高すぎてデバフをかけたところで雀の涙です。防御無視攻撃という文字に騙されてはいけません。あくまで、"防御"を無視するだけでVITというステは無視していないので。よって、魔法攻撃役が一人、壁4人がほぼ最適解でしょう。なぜかボスは魔法防御がほとんどないからです。 そしてWから追加されたダンジョンはもうクソゲーといってもいいと思います。とにかく敵のステが高すぎる。魔法しか通らない。物理攻撃(笑)という感じです。デバフももちろん非常に入りにくいです。動かれたらよくて半壊、悪ければ1ターンキルです。 そしてそんなダンジョンを駆け抜けた最後のダンジョンはなんとボスがいません。何のために武器を作り、仲間を集め、ラストの追加ダンジョンにいったのか ここで全てが無に帰します。 もし楽しみたいなら本編まででいいと思います。そこまでは良作だと思います。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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