
Experience the bow of the Titanic wreck as captured by Magellan at the bottom of the North Atlantic Ocean. Immerse yourself as an ROV pilot to explore the wreck and complete missions to scan key features of this sleeping spectacle.
Modeled estimate, not a reported figure. How we estimate →
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About
Embark on an unforgettable journey to the Titanic's bow.
Step into the deep with Magellan Limited's 2024 release: an immersive free-flying exploration of the Titanic's legendary bow. Experience breathtaking visuals designed to perfectly emulate the haunting beauty of its final resting place.
Take command of two state-of-the-art Remotely Operated Vehicles (ROVs), Romeo and Juliet, to complete scanning missions that highlight key features of the iconic wreck. Once the guided gameplay is complete, the adventure doesn’t end—explore the wreck freely, with no time limit, and marvel at every detail captured in the ultra-high-resolution dataset.
This experience offers a true-to-life depiction of the underwater environment, complete with particle effects and immersive "fog" to replicate the conditions in which the Titanic now lies. Navigate with precision using the ROV interface, developed in collaboration with expert ROV pilots to ensure realistic controls and tools for a seamless exploration.
Dive into the depths and discover the Titanic's bow like never before—your adventure awaits!
See below for our roadmap of development for this exciting project!:
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The clarity that I gained for the scale of the wreck is something that I never thought I would get. If you are looking to see the ship play on easy first. Even though I like WWII history, the Bismarck doesn't really interest me. The Britannic would be the logical next edition in my opinion. It's so intact and similar to the Titanic. I would think mapping in it's 400' depth would be a walk in the park even with the Greek Govt. and owner meddling.
With all due respect to the creators and thankful for their efforts to make this program, I am still really dissappointed in the quality. Either make it a game, or make it interactive informative for the Titanic-enthousiasts. Now you have neither, and it's pretty annoying to have to use a rover, while I personally couldn't care less about a "game" content. It's just too tragic a story. But the graphics are the true dissapointment for me. I watched our friend Mike Brady demonstrate it in his brilliant podcasts, and after he mentioned this was only 10% of the actual available quality, I interpreted that (my mistake), as that the commercial version would show all the details. Especially after seeing the History Hit podcast with the HD details and whole debris-field, i thought that they used that too. I was wrong, and I would never have spent this money if I knew this. While i love to submerge every now and then to visit the ship, it's not at all what I hoped it would be. Let's hope there will be a new release, updates or DLC's for all I care, but this is nowhere near what Titaniacs would love.
If you're a Titanic nerd, and not a billionaire that can physically go to the wreck, it's cool to be able to explore the actual real scans of the wreck. I like that they created a "game" aspect to it, but I agree with the other reviews that a free camera mode would be an excellent addition. It would also be great if free camera mode included some notes on what we're looking at.
i really love how you can change the lighting and very realistic detail 10/10
Fantastic game for anyone interested in the Titanic. The chance to see it and explore at your own leisure. I would recommend it for others to play what is available which is the bow section. I'm not sure if Magellan has abandoned the project or not as they did promise the stern but we have yet to see any more updates. As it is you can explore the stern completely and without any glitches or game crashes in my experience. In short, lovely game as is, but would be nice to see some updates and more content as they promised.
I strongly suggest starting/playing this game on the hardest difficulty and in first person mode. You can change it in the options menu at any time. I say this because the easier difficulties spoil the surprise of having having the Titanic emerge from the black abyss and engulf your whole screen. This never gets old to me, still gives me shivers every time.
Love this demo...it is a demo with gaming aspects. Patiently awaiting the updates via the road map...which are absolutely no where near where the road map suggests according to dates. Still couldn't wait for native VR implementation so due to the demo/ game running on Unreal engine I used UEVR mod and hey presto VR implementation achieved. Absolute game/ demo changer. The difference in scale is unbelievable and when you first encounter the bow looming out of the darkness.. breathtaking.
I booted this back up again after not touching it for a while in hopes of some patches and updates, but unfortunately it remains pretty bare bones. There's a pretty severe lack of visual/audio options. For me the UI is so blurry I can barely make out what some of the text says. The beeping of point of interest radar is obnoxious but you can't reduce it without losing the other ambient sound effects. I understand the full quality scans are way too enormous to provide in a commercial game, but would hope we would eventually get some resolution options of the wreck. If people are hoping for a simple way of viewing and exploring Titanic, this is technically the best way to do so, but the gameplay elements get in the way of that and there is no equivalent of free mode currently which is sorely missing. The closest you can get is setting the game to easy mode and ignore the objectives which gives you a little over half an hour, but you have to contend with slow ROVs and constantly beeping objective markers. The idea of simulating being the pilot of an ROV is great, but I think that should be a mode, not the core experience here. What would resolve almost all of my issues with the game is: •Freeroam mode with a moveable camera as opposed to the ROVs with no time limit and no objectives. •More robust audio and video options in menu. Can currently barely read text and want to be able to reduce the beeping noise without losing the rest of the sound effects. •Some additional wreck resolution options. Not expecting full resolution, but certainly would love to have something more than current. I can't recommend this in its current form. But if the team is sticking to the road map and will still be releasing the debris field as well as some of these changes, that would certainly change.
I love this game, as a big Titanic and oceanliner enthusiast this is absolutely fascinating, though, i am thrilled for the debris field, but it is limited, i wish we get a freeview mode but i completely understand the existing gameplay for realism purposes, i also ask that higher, even if just a little higher resolution models get released in the future.
[Ignore the whiny community, they don't know how amazing it is to even have this] Amazing way to explore the wreck of the titanic, with added support for the controller and the stern, it shows that Magellan are committed to making this a fun way to explore their scans. There are a few things that need ironing out (text duplication, not fitting in UI boxes, controller support in menus) but overall worth the purchase to support these guys and to actually experience the titanic wreck in an interactive way. Hope to see options for higher resolution scans as DLC to make out details like the plaques, or some more explanation/narration of the ship, hopefully the team can make these popular requests happen!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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