
Experience the bow of the Titanic wreck as captured by Magellan at the bottom of the North Atlantic Ocean. Immerse yourself as an ROV pilot to explore the wreck and complete missions to scan key features of this sleeping spectacle.
Modeled estimate, not a reported figure. How we estimate →
About
Embark on an unforgettable journey to the Titanic's bow.
Step into the deep with Magellan Limited's 2024 release: an immersive free-flying exploration of the Titanic's legendary bow. Experience breathtaking visuals designed to perfectly emulate the haunting beauty of its final resting place.
Take command of two state-of-the-art Remotely Operated Vehicles (ROVs), Romeo and Juliet, to complete scanning missions that highlight key features of the iconic wreck. Once the guided gameplay is complete, the adventure doesn’t end—explore the wreck freely, with no time limit, and marvel at every detail captured in the ultra-high-resolution dataset.
This experience offers a true-to-life depiction of the underwater environment, complete with particle effects and immersive "fog" to replicate the conditions in which the Titanic now lies. Navigate with precision using the ROV interface, developed in collaboration with expert ROV pilots to ensure realistic controls and tools for a seamless exploration.
Dive into the depths and discover the Titanic's bow like never before—your adventure awaits!
See below for our roadmap of development for this exciting project!:
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Muito bom, mas precisa urgentemente de uma otimização melhor
I love this game, as a big Titanic and oceanliner enthusiast this is absolutely fascinating, though, i am thrilled for the debris field, but it is limited, i wish we get a freeview mode but i completely understand the existing gameplay for realism purposes, i also ask that higher, even if just a little higher resolution models get released in the future.
Magellan will forever be known as the GOAT for releasing this as a game. I dont have a lot of time to play due to work but this game is absolutely incredible and fun to play. The only additions I have are, I wish the timer could be turned off and I also wish the overall hue of the game could be changed so that it looked more colorful instead of just the blue. Thank You, Magellan. You guys are awesome.
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Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Me encanta el juego por que he visto la pelicula del Titanic como unas 300 vecez
Great for people interested in the Titanic or underwater exploration in general. The controls are easy to understand, and the ROV moves decently enough. One issue is that the scan points can be hard to see sometimes because of the flashlight. Good sim for those who like this genre.
Truly a fantastic breath taking game seeing the titanic as she sits right now over 2000 miles bellow the oceans surface its truly creepy yet beautiful. i love that you can see the stern wreck in such close up high res detail for the first time it really shows just how destroyed the stern is
I am so grateful that we are able to explore the Titanic from the comfort of our own home.
Good simulation of the titanic with controls that are simple to understand. Tutorial explains things pretty well. Recommended for anyone interested in this kind of stuff.
The game is extremely high quality and is incredibly cool. I don't think there's really anything like it and whether you love the Titanic or not, it's a great simulator that anyone can enjoy! Being able to explore the Titanic more or less as she lies on the seafloor from 2022 is incredibly cool and a great way to immortalize her story for generations to come. Can't recommend enough!
I thought the concept of this was really cool. Sadly, the idea is better than the execution. First off take it seriously when you see the warning about this being early access and may not be finished. It's beyond barebones. There's zero actual video options, and under sound all you have is volume. You're greeted with a title screen and a few difficulty selection buttons. That's it. You click one, it always asks if you want to play the tutorial, and then it drops you in. The ROVs move SLOWLY. This is to be expected, but know that going in. There's a first-person mode you'll need however they decided to model the (completely non-functional) manipulator arms onto the ROV and they will constantly block your view when turning the camera left or right. Sure, it's more realistic for them being visible, but there should be an option to turn them off if you wish. Speaking of non-existent options, you've got the floodlights. Their brightness can't be altered. And whenever you get within a few feet of something, it completely washes the view out making it hard to see anything, which leads to... The "gameplay" element. Slowly move looking for targets to scan. Except they can be hard to find since the radar-like objective display will show you right ontop of a target, but you can't see the targeting, uh, targets. Tiny little circles you have to aim the laser at and scan. Each objective requires multiple scans. FINDING each of these tiny stupid points is frustrating. And sometimes they don't appear at all. At one point I was looking straight at the objective, knew exactly what and where it is given I'm familiar with details of the actual wreck. ROV literally right up against the things, and still no scan target icons. I switch to the other sub nearby, and each of those targets popped up immediately. And I didn't play long enough to reach the end in one go, but from what others say once you scan your handful of targets it just ends with a screen in the style of a demo? Did I mention there's a time limit? You get 15 minutes on realistic, and 45 or so on easy. You can't just explore the wreck. You're given the same scanning assignments with only a couple of variations. And speaking of exploring the wreck, I was disappointed to see a HUGE, GAPING hole in the starboard side of the bow where they didn't model anything. Using the sonar you can literally see through the model to the ocean floor at the bottom. I understand they didn't get the LIDAR into every nook and cranny and things like portholes and doorways will have limits as far as how deep into them you can see/go, but this particular spot makes the wreck model look like it's hollow cardboard. They could have put something there to block that, like they did with the portholes, to keep it realistic-looking and not immersion-breaking. Oh, and I forgot to mention the ROV's hull strength. You have a meter and can take damage by hitting things but it's basically useless. The ROV basically "dies" if you touch anything. I touched the bottom of the ocean, instakilled the ROV. Another time I intentionally ran into something just to see if you could survive more than one touch. And the meter dropped to 67%, then 37%, instantly. At least it wasn't a one-hit kill that time, but still. The entire game can be ruined if you simply touch something, forcing you to rely on the second ROV only, or have to restart entirely. It really feels like a fancy tech demo with incredibly simple "gamplay" elements laid on top. Because that's what it is. And it seems like the company has abandoned it. There hasn't been anything from their roadmap added since sometime last year, and the last news update was January of this year, and instead of updating the lacking current content they're adding another ship? Yeah, even if that DID get released it would be no better than what the game currently is. If this had been $5, I would've kept it despite all these failings. But the fact that they want $25 for it when it's so barebones, so shallow (no pun intended), and with clearly no intentions of ever finishing it? No, I requested a refund.
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Players by region
Where this game's players are, estimated from review languages.
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