
This is a exciting VR virtual simulation game, bringing players to Afghanistan battlefields, driving the steel beast to fight fiercely with the enemy in the city.
Most likely between $34 and $336. How we estimate →
Checked against 8 developer-reported gamesmedian error
VR T72 Battle in Afghanistan has sold an estimated approximately 39 copies on Steam, for about approximately $112 in gross revenue.
About approximately 39 copies on Steam (mid estimate), modeled from its 1 reviews — low confidence. Not a figure the developer has reported.
About approximately $112 gross, most likely between approximately $34 and approximately $336 — roughly approximately $75 net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $18.3M | 10K | 79% | $49.99 | |
| approximately $87.5M | 56.9K | 88% | $59.99 | |
| approximately $2.4M | 2K | 70% | $14.99 | |
| approximately $1.4M | 1.2K | 58% | $29.99 | |
| approximately $60.1K | 111 | 67% | $14.99 | |
| approximately $15.9K | 51 | 45% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $338 | 50 | 68% | $0.49 | |
| approximately $349 | 50 | 78% | $0.49 | |
| approximately $368 | 54 | 87% | $0.49 | |
| approximately $387 | 61 | 87% | $0.99 | |
| approximately $407 | 70 | 73% | $0.49 | |
| approximately $440 | 50 | 90% | $0.99 |