
Voxel Tanks - hardcore and dynamic top-down arena shooter with voxel graphics and chiptune music.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a totally playable generic tank game with voxel graphics and great 8-bit style music. All the levels are open so you can just beat the bosses to get the achievements if you want. I played through all the levels and only found one of them challenging. If it's an open area the tanks will never hit you if you strafe. Most of the bosses are pretty cool even though they're easy, but the final boss is just a single tiny tank that is a normal enemy. I guess it's supposed to be a joke but it's totally disappointing and almost ruined the game for me. While not terrible I see no reason to ever play it again but for a sub 1 hour game it's not bad.
me lo regalo un amigo (gracias leo) y pos esta maso, para los logros solo tienes que madrearte a los bosses y ya
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I always enjoy playing random small games like this just out of curiosity, or just so happens to be in a bundle including another game I'm interested in. And in terms of random small games, this one is okay. There's not exactly a lot of character to this game but it was enjoyably difficult, at least for me. Most of the levels blend together as their is not much of a change in scenery but the few levels where it at least changed the formula a bit was fun. Like the last few bosses, (I didn't really like the first) they were kind of fun but not exactly difficult so it wasn't too challenging but it was at least different from all the other levels. There's also a couple of levels where your main objective isn't just to kill all the enemies, but to just to slip by the rocket turrets and make it to the end, which I liked far more than "kill all the red tanks" type levels. Also there are very few enemy variants so there's not much to distinguish other than enemy placement and box placement. And the enemy AI is very basic, they will go on a set path until you are in their line-of-sight which is just any space where there is nothing in the way of you and the tank. Doesn't matter if the tank was facing the other way, it will go into pursuit no matter what. Except that pursuit is go in a straight line towards you endlessly, even if there is geometry in the way so they will often get stuck. So usually it is just getting them stuck on the corner and shooting the very side of their tank that is sticking out. But when that isn't the case, it can be fairly challenging and sometimes engaging. Sometimes. $3.00 is a fairly steep price for how bare-bones this game is but anything just under that I would say is fine for this game. If you're a weirdo like me that like playing random small games that look funny, then you might, maybe, probably enjoy this game. P.S. I forgot to write this because I was sleep deprived, the cursor, the thing you aim with, will go under every object in this game. Tanks, boxes, turrets, more tanks, so that is quite inconvenient and something to remember.
It *would* be a good game if it was more fleshed out. The "music" is super annoying and doesn't actually add anything to the game, the AI is seriously dumb and the steering isn't quite right either. Again, it *would* be a good game if it was fleshed out much better. I will try it again with no sound at all, because that might make it less painfull to play. The "music", which it kind of isn't, really makes me want to just quit.
С одной стороны, за 30р я вообще не должен быть бы на что-то жаловаться, графика для такой игры стоит "дороже". Но все же "не рекомендую" т.к. считаю, что выпускать игру в таком виде неприемлимо. Плюсы: Приятный минималистичный стиль. Воксили все дела. Это плюс. Из-за него собственно и купил. Выглядит как наследник того самого баттл сити. Минусы: Это игра уровня "Ludum Dare", есть очень много чего, что нужно доделать, чтобы было приятно играть. И вот почему: 0) ГРОМКАЯ МУЗЫКА, Громкая музыка в меню, и ее нельзя отключить/сделать тише. Я аж дернулся. Лучше делать плавное нарастание. Музыка довольно повторяющаяся, что немного утомляет. 1) Поведение врагов Они упираются в стены. В прямом смысле, они едут на вас по прямой, даже если вы за стеной. Алгоритм поиска пути А*, где же ты? Стреляют через всю карту. Не важно, какой это юнит, они видят вас и будут давить огнем. Возможно стоит добавить некоторый радиус, дальше которого они не стреляют? 2) получение урона происходит без какой-либо индикации. У вас пропадает одна еденичка брони и все. ни взрыва от снаряда, ничего. А надо бы, потому что первые два попадания для вас могут быть совсем не очевидны. х) враги красные, но не все. некоторые такого же цвета как и вы. (тут я конечно придираюсь, но по-хорошему надо по цветам дифферинцировать тип юнитов или "сторону") Вроде минусов не так много, но для меня это было слишком раздражающе.
[h2] A Pleasant Top-Down Tank Game[/h2] [i]Voxel Tanks[/i] is a top-down shooter where you play as a tank, and face off against enemy tanks with gameplay that reminds me of the tank minigame from [i]Wii Play[/i]. You have two weapons, missiles and a machine gun, which will aid you along the way, with the three lives you have each level. The game features 20 levels, including 4 bosses that can prove a small challenge if you aren't careful. Most levels require you to kill all enemies present while some task you with avoiding obstacles and making it to the end. The biggest issue this game has is how enemies fire their projectiles. It's based on the refresh rate of your monitor. The faster your monitor's refresh rate, the faster the enemies fire, which can make for an unpleasant experience with higher refresh rates. The music is pleasant though, making the whole experience a lot more enjoyable. Other than that, I recommend this game when it's on sale, especially for those who feel reminiscent of the [i]Wii Play[/i] days!
It's... fine? I guess? There are probably a lot of way better arcade tank games on Steam but if you're a fan of this genre I suppose it's a good way to kill an hour or two for a fair asking price of 3 USD or less. I wouldn't recommend it but it isn't all bad. I did enjoy it, but it's very barebones, and a lot of little things frustrated me. First and most importantly, the game has no controller support so I had to hook up a mouse and keyboard just to play on Steam Deck, and literal tank controls on WASD is awkward as ♥♥♥♥. The music starts from the beginning every time you die or reset and that makes it get annoying fast, especially when you realize that some songs are a lot longer and more interesting than the short levels allow time for. The enemy tank and turrets can see you from WAY off-screen before you even have a chance to fight back, so that feels unfair, but I guess it's evened out by the fact that they're too dumb to figure out how to drive around walls, and often get stuck in places where it's easy for you to just peek a corner and cheese em til they're dead. It's also very frustrating that with only 3 hit points to your name, you can't even tell when you're getting hurt unless you look at the tiny health bar in the top left of the screen, as there is no visual or audio feedback when you get hit. On an unrelated note, the final boss is some like, weathered and destroyed version of the tank you play as that can't even fight back, and the achievement for winning says "are you proud of yourself?" so I guess there's maybe some deep symbolic meaning to Voxel Tanks that I'm missing.
cool tanks, cool art, about 5x more bullets than I expected, pretty sick man
El control de tipo torreta es algo complejo de manejar, pero es cuestión de acostumbrarse, pero los menús son super simples y toscos de usar, los enemigos tienen inteligencias mínimas. Punto bueno tiene pelea contra jefes, pero debería haber cambios en el fondo.
C'est pas bon. Tout est ultra basique. On ne voit pas quand on prend des dégâts. (pas de son ou d'explosion sur son char). Les ennemis avancent en ligne droite vers nous, on peut les coincer dans les angles des caisses pour les détruire avec des tirs d'angle... 0 IA. Même pas envie de pousser plus loin.
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