
Voxel Tanks - hardcore and dynamic top-down arena shooter with voxel graphics and chiptune music.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра стоит своих денег безусловно! Из плюсов: динамично и хардкорно, на первых уровнях постоянно новые враги/челенджи. Из минусов: иногда слишком хардкорно)
Usually I'm not really into hardcore games, but this one is fun (especially for that price kek). Some levels are some kind of tank sniping, some are like "run for your life and try to shoot accurately at the same time". The visuals are really simple, but look good. Plus, I know that this is the first published game of a solo developer, so it feels nice to support them with this purchase. Good luck with future projects, dev!
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
駕駛坦克殺光眼前的敵人 -滑鼠左鍵重攻擊(砲彈) -滑鼠右鍵普通攻擊(子彈) 打法: 不停繞敵人圈子躲子彈 滑鼠左右鍵按著不要放開 成就關卡: 0、5、10、15、23
This game is incredibly difficult but that's not what makes it bad, the only reward for getting through the painful challenges is more similar challenges, the game also should have but sounds in for shooting and getting hit the latter making it very hard to instantly know if you've been hit . still this is better than most of the lazy garbage on steam if there was a slightly negative rating I'd give it that
Классный хардкорный шутер про танки.Затянуло как в детстве и напомнило,что уровень можно проходить часами)
I'm not really sure if Voxel Tanks is an asset flip. Some elements of this game certainly make it seem like the developer put some effort into assembling some kind of original here. On the other hand, a lot of the game assets don't seem like they were created by the developer, but they haven't credited any asset creators for supplying assets, which might be a case of plagiarism. There's no evidence, so we need to give the benefit of the doubt... regardless, asset flip or not, the quality here is indistinguishable from many asset flip/cash grab scams, and that's a problem in itself. Voxel Tanks is a really bare bones, basic 2D top down shooter with the titular "Voxel Tanks" which really look a lot to me like they just borrowed them from an asset pack, but you know, maybe they didn't. You drive your voxel tank asset around an arena, dodge stuff that's shooting at you, shoot at other tanks, and ask deep questions about why you're wasting your time with such garbage, low effort Russian shovelware. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The game assets are fairly mediocre/low quality which fits with the idea they weren't developed by the game creator... they look like they're "just reasonable enough" to go on sale as part of an asset pack. The issue of asset flipping aside, ultimately the quality of these assets is low and low quality always makes for a less than optimal gaming experience. The game features lazy low-polygon voxel "Minecraft"-like voxel "art", making this look like a barely functional 3D game from the 1990s. A lot of amateur developers see Minecraft's success and assume it's because it looks bad, not because it had unique and appealing game mechanics, and they try to emulate the success without understanding it. It also happens to be easy, and doesn't need any proper talent in terms of game development/graphic artists etc. That's why reviewers are faced with so many of these terrible games with confrontingly bad graphics. Developers must learn that Minecraft succeeded [i]despite[/i] the bad graphics, [i]not because of them.[/i] Bewilderingly, the game doesn't include proper audio controls, so you can't turn off the annoying sound/background music, you'll need to alt+tab out and stop it using the Windows sound mixer. This is obviously not okay and it's unclear why the developers chose not to include this basic feature. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, left handed gamers or gamers using AZERTY or other international keyboard layouts. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 4 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 100,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. So, should you buy this game? Is this one of the best of the 100,000+ games on Steam? Voxel Tanks is relatively cheap at $3 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. This is also competing with over 11,000 free games available on Steam, many of them far better than this paid product.
Voxel Tanks is a compact arcade shooter developed and published by PigeonDev that demonstrates how a simple concept can remain entertaining when executed with confidence. Built around top-down tank combat and presented through a clean voxel art style, the game wastes little time introducing players to its core objective: survive a succession of increasingly dangerous arenas while eliminating hostile tanks with precision and quick reactions. It embraces a straightforward design philosophy, offering an experience that feels inspired by classic arcade cabinets where gameplay depth comes from challenge rather than complexity. From the outset, Voxel Tanks establishes itself as a skill-driven title. Each arena serves as a test of movement, timing, and situational awareness, requiring players to adapt to enemy patterns and environmental layouts. The Steam description emphasizes dynamic combat, and the game delivers on that promise by maintaining a consistently brisk pace. Battles rarely overstay their welcome, making each victory satisfying and each defeat an invitation to try again. There is a distinct old-school mentality at work here, where memorization and practice gradually transform seemingly impossible encounters into manageable ones. The visual presentation is intentionally minimalist, relying on colorful voxel models that provide personality without overwhelming the player. Tanks, projectiles, and battlefield elements remain easy to read even during the most hectic moments, an important feature for a game that frequently fills the screen with enemy fire. While the graphics are modest by contemporary standards, they complement the gameplay effectively and contribute to the title's retro-inspired identity. The accompanying soundtrack further reinforces this atmosphere, using energetic electronic and chiptune influences to maintain momentum throughout each session. One of the game's more notable strengths is its accessibility in terms of session length. Voxel Tanks is easy to pick up for a few minutes at a time, making it well suited for players who enjoy arcade experiences that do not require a significant time investment. However, that same simplicity can become a limitation over extended play. There are no extensive progression mechanics, narrative elements, or customization systems to encourage long-term engagement. Players seeking unlockable abilities, cooperative play, or a broader range of content may find the package somewhat sparse after completing the available stages. The difficulty curve can also be divisive. Voxel Tanks does not shy away from demanding accuracy and patience, especially as enemy encounters become more aggressive. For enthusiasts of challenging arcade shooters, this approach is likely to be viewed as a positive. Others may find the lack of forgiveness frustrating, particularly since success depends heavily on mastering movement patterns and maintaining focus throughout each encounter. Nevertheless, the game remains fair in its design, rewarding persistence rather than relying on artificial obstacles. Ultimately, Voxel Tanks succeeds because it understands its audience. It is a focused indie project that prioritizes responsive controls, engaging combat, and a nostalgic atmosphere over expansive features. Although its limited scope prevents it from becoming a standout classic within the genre, it offers enough charm and challenge to justify its place among smaller independent releases on Steam. Players with an appreciation for retro arcade action and difficult top-down shooters will likely find plenty to enjoy in its concise but polished experience. Rating: 7/10
挺好玩的,要是能双人联机就更好了
В меру увлекательные танчики. Стоит немного, можно взять и погамать.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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