
The entire town has been put into a deep, dark sleep by a mysterious evil force. Now young Lillian must find allies and uncover the dark secrets of voodoo in order to save her master and free her friends before it is too late.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Das Spiel macht viel Spaß. Es hat eine schöne Atmosphäre in einem frühen New Orleans-Setting. Ich finde es gut, dass Voodoo in dem Spiel nicht als die ultimative schwarze und böse Magie dargestellt wird, wie man es in manch anderen ähnlichen Settings immer wieder vorfindet. Die Spielemechaniken sind durchgehend gut. Die Grafik ist sehr realistisch gehalten. Es ist ein solides, nicht zu schweres HOG mit wenigen simplen Rätseln. Das einzige Manko ist der Cliffhanger am Ende... Ich hoffe sehr, dass eine Fortsetzung kommt!
What is this ♥♥♥♥♥♥♥ ass ending
Very nice and retro game BUT there's no ending or a sequel, leaves you with a cliffhanger.
Сойдет
Egész szokványos rejtett tárgy játék, aki játszott ilyen játékkal az tudja hogy mire számíthat. Nekem nem volt gondom vele, hozza azt amit kell, tárgyak kombinálása, rejtett tárgyak megkeresése egy túlzsúfolt képernyőn, néha néha bedob egy szokványosabb puzzle-t is.
Keine Kaufempfehlung. Das Spiel hat mir zu Anfang gut gefallen. Die Atmosphäre ist toll, die Story und die Szenerie gefallen mir auch gut. Aber das Spiel hat kein richtiges Ende. Wenn das "Ende" erreicht wurde heißt es nur to be continued... allerdings gibt es keine Fortsetzung und nach dem was ich gelesen habe wird das auch so bleiben. Ohne ein richtiges Ende hatte ich das Gefühl meine Zeit verschwendet zu haben. Zusätzlich habe ich noch festgestellt, dass mindestens ein Kapitel einfach übersprungen worden ist. Es ist wirklich sehr schade, denn ich denke dieses Spiel hatte großes Potential.
I really like that Gogii's hidden object games look different. The art style is much more grim and dark and has a great atmosphere. The gameplay, however, is subpar. Many of the objects in the HO scenes are very difficult to recognize, everything blends together. The hint system is a bit useless at times, although it's cool that the game tells you there's nothing else to do in that area. And there is no voice acting, so the game feels a bit sleepy and boring.
An interesting HOG game with occasionally difficult HOG scenes. Feels like every HOG but with a bit more of an adventure game feel at rare times. Overall, an enjoyable experience, though the non-ending (to be continued) and lack of a sequel are a bit disappointing since this HOG felt a tiny bit different. Oh, the MC's face and walking animation feel like a decade older in style compared to the rest of of the game. Kind of nightmare fuel in a way. Very short overall, but according to what I've seen in other Steam discussions, the shortness and cause for the sudden ending was lack of funds or time, and the developer parted ways with the publisher after, so no sequel.
this game doesn't have any closure at the end and some of the items in the Hidden object scenes are difficult to locate.
Well it a mixed bag, visually is really good, more realistic than most hog games but there is no support for wide screen, low resolution, some hog scenes are hard and tedious, items you have to find could be on the edge of the screen barley visible or everything is in so similar tone that it is very hard to find anything, you even have magnifying glass to make it little bit easier but still it is tedious and frustrating. Some puzzles are also to tedious, like when you have ripped piece of plain paper and you can rotate every piece, no details just clean paper. And on top of that there is almost no voice overs, cut scenes are stiff garbage, there are only tiny little bits of story and game is cut in the middle, no ending, feel like developers run out of time and money and call it done.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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